Player Matchup

Khepri
Khepri
DelCobra123
Khepri
Level 24
God Stats
3W - 1L
1,766 SR
Queue Stats
71W - 34L
1,672 Elo+
Party 1
Anubis
Anubis
MechPlayGame
Anubis
Level 28
God Stats
9W - 6L
1,808 SR
Queue Stats
135W - 104L
1,671 Elo+
Solo
Ra
Ra
MrCraze4909
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,597 Elo+
Solo
Agni
Agni
wpgsrealest
Agni
Level 15
God Stats
7W - 8L
1,668 SR
Queue Stats
19W - 19L
1,461 Elo+
Solo
Neith
Neith
yHacks
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 71L
1,707 Elo+
Party 1
Team Averages
Level 21
1,648 SR
1,622 Elo+

VS

Team Averages
Level 18
1,568 SR
1,661 Elo+
Xbalanque
Xbalanque
CDN La bola
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 97L
1,712 Elo+
Solo
Nemesis
Nemesis
Mario-eliut1
Nemesis
Level 28
God Stats
49W - 56L
1,523 SR
Queue Stats
227W - 256L
1,443 Elo+
Solo
Cthulhu
Cthulhu
abxgael
Cthulhu
Level 26
God Stats
2W - 2L
1,604 SR
Queue Stats
56W - 44L
1,636 Elo+
Solo
Zeus
Zeus
hunted_reply8
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,632 Elo+
Solo
Anubis
Anubis
アビヌス
Anubis
Level 5
God Stats
3W - 1L
1,715 SR
Queue Stats
9W - 1L
1,884 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 0 / 0
5,494
499
2,047
7,397
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
12
3 / 2 / 1
6,550
595
8,084
6,809
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 0
4,440
404
649
2,200
656
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 1
4,744
431
2,095
5,257
1,885
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
yHacks
Neith
9
0 / 2 / 0
4,714
429
3,004
3,826
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CDN La bola
Xbalanque
11
1 / 0 / 1
6,158
560
6,110
8,028
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Mario-eliut1
Nemesis
11
3 / 0 / 1
6,471
588
3,281
6,353
1,769
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
abxgael
Cthulhu
10
3 / 1 / 2
6,368
579
4,198
8,105
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 2 / 2
5,253
478
2,170
3,728
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
11
1 / 1 / 0
6,170
561
2,623
5,016
1,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CDN La bola
Xbalanque
1
0
1
1.5
L
Khepri
1
0
0
1
W
Nemesis
Mario-eliut1
Nemesis
3
0
1
3.5
L
Anubis
3
2
1
1.75
L
0
1
0
0
W
Cthulhu
abxgael
Cthulhu
3
1
2
4
W
0
2
2
0.5
L
0
3
1
0.17
L
Neith
yHacks
Neith
0
2
0
0
W
Anubis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,879
Damage
18,382
25,489
Taken
31,230
11,291
Mitigated
12,520
6,769
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CDN La bola
Xbalanque
6,110
3,375
0
3,986
8,028
2,241
0
2,085
5,943
0
43,068
L
Khepri
2,047
216
541
1,692
7,397
4,501
0
1,842
5,537
16,389
0
W
Nemesis
Mario-eliut1
Nemesis
3,281
857
0
693
6,353
1,769
316
2,981
3,372
0
33,150
L
Anubis
8,084
118
0
2,011
6,809
3,134
0
3,374
3,283
47,815
0
L
649
264
0
869
2,200
656
0
725
1,475
13,740
0
W
Cthulhu
abxgael
Cthulhu
4,198
209
78
1,561
8,105
6,151
0
2,898
5,207
19,481
0
W
2,170
474
0
520
3,728
475
351
2,591
1,137
20,159
0
L
2,095
157
0
351
5,257
1,885
0
1,966
3,249
15,177
0
L
Neith
yHacks
Neith
3,004
964
0
1,305
3,826
1,115
0
872
2,954
0
25,668
W
Anubis
2,623
234
94
1,993
5,016
1,884
447
2,320
2,696
39,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
30,420
222
Minions Killed
309
0
Camps Cleared
0
899,490
Distance Traveled
1,054,408
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,158
560
83
8
0
195,668
1
L
Khepri
5,494
499
28
3
0
232,099
1
W
Nemesis
6,471
588
71
6
0
266,097
3
L
Anubis
6,550
595
92
8
0
195,868
1
L
Ra
4,440
404
24
2
0
77,086
0
W
Cthulhu
6,368
579
27
2
0
200,400
4
W
Zeus
5,253
478
40
4
0
181,085
1
L
Agni
4,744
431
32
3
0
198,586
0
L
Neith
4,714
429
46
4
0
195,851
0
W
Anubis
6,170
561
88
8
0
211,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role