Player Matchup

Artio
Artio
BloodyDuckie
Artio
Level 57
God Stats
3W - 5L
1,251 SR
Queue Stats
230W - 216L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
Catamx
Baron Samedi
Level 58
God Stats
2W - 2L
1,417 SR
Queue Stats
209W - 198L
1,347 Elo+
Party 1
Neith
Neith
Defect450
Neith
Level 99
God Stats
1W - 4L
1,363 SR
Queue Stats
233W - 216L
1,350 Elo+
Party 1
Team Averages
Level 71
1,344 SR
1,348 Elo+

VS

Team Averages
Level 131
1,659 SR
1,469 Elo+
Loki
Loki
RisingPhoenix88_
Loki
Level 87
God Stats
8W - 5L
1,537 SR
Queue Stats
171W - 212L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Treschi253
Morgan Le Fay
Level 147
God Stats
16W - 16L
1,743 SR
Queue Stats
49W - 62L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
Wild_Tang_Gaming
Sun Wukong
Level 160
God Stats
4W - 0L
1,699 SR
Queue Stats
63W - 75L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
11,084
616
6,705
25,092
32,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Catamx
Baron Samedi
15
5 / 5 / 3
11,787
655
21,870
15,797
8,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Defect450
Neith
14
3 / 9 / 4
11,275
626
12,227
16,465
6,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
11,574
643
9,959
13,545
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Treschi253
Morgan Le Fay
17
7 / 3 / 9
12,448
692
25,652
15,061
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Wild_Tang_Gaming
Sun Wukong
17
7 / 4 / 9
12,361
687
14,082
22,094
26,220
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
18
18
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
Baron Samedi
Catamx
Baron Samedi
5
5
3
1.3
L
Neith
Defect450
Neith
3
9
4
0.56
W
4
3
8
2.67
W
Morgan Le Fay
Treschi253
Morgan Le Fay
7
3
9
3.83
W
Sun Wukong
Wild_Tang_Gaming
Sun Wukong
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,802
Damage
49,693
57,354
Taken
50,700
47,746
Mitigated
36,290
11,983
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,705
1,088
1,859
2,785
25,092
32,657
515
11,582
13,510
16,293
0
L
Baron Samedi
Catamx
Baron Samedi
21,870
1,515
2,832
3,043
15,797
8,266
418
6,727
9,070
63,010
0
L
Neith
Defect450
Neith
12,227
4,663
198
1,266
16,465
6,823
950
7,343
9,122
0
44,598
W
9,959
2,355
676
2,530
13,545
4,679
698
7,845
5,700
0
42,460
W
Morgan Le Fay
Treschi253
Morgan Le Fay
25,652
2,079
0
4,391
15,061
5,391
144
9,580
5,481
58,975
0
W
Sun Wukong
Wild_Tang_Gaming
Sun Wukong
14,082
2,048
0
947
22,094
26,220
155
11,150
10,944
0
42,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,146
Gold Earned
36,383
178
Minions Killed
185
0
Camps Cleared
0
880,890
Distance Traveled
967,211
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,084
616
17
1
0
338,928
3
L
Baron Samedi
11,787
655
80
4
0
282,270
4
L
Neith
11,275
626
81
5
0
259,692
4
W
Loki
11,574
643
64
4
0
342,284
6
W
Morgan Le Fay
12,448
692
70
4
0
302,125
2
W
Sun Wukong
12,361
687
51
3
0
322,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role