Player Matchup

Kuzenbo
Kuzenbo
Arbiter D10
Kuzenbo
Level 49
God Stats
11W - 7L
1,771 SR
Queue Stats
299W - 380L
1,367 Elo+
Party 2
Mercury
Mercury
FadingMaGiiKz
Mercury
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 85L
1,654 Elo+
Solo
Bellona
Bellona
Fereon94
Bellona
Level 85
God Stats
8W - 14L
1,347 SR
Queue Stats
108W - 110L
1,449 Elo+
Solo
Mulan
Mulan
KazooKid50
Mulan
Level 89
God Stats
5W - 6L
1,488 SR
Queue Stats
40W - 46L
1,431 Elo+
Party 2
Chronos
Chronos
Visionary4208
Chronos
Level 89
God Stats
26W - 35L
1,323 SR
Queue Stats
442W - 457L
1,419 Elo+
Solo
Team Averages
Level 92
1,486 SR
1,464 Elo+

VS

Team Averages
Level 99
1,526 SR
1,433 Elo+
Sobek
Sobek
BolivianDevil
Sobek
Level 84
God Stats
22W - 20L
1,537 SR
Queue Stats
87W - 106L
1,407 Elo+
Party 1
Yemoja
Yemoja
El_Tomate007
Yemoja
Level 85
God Stats
1W - 1L
1,757 SR
Queue Stats
132W - 157L
1,405 Elo+
Party 1
Neith
Neith
badkiff Qc
Neith
Level 45
God Stats
33W - 37L
1,381 SR
Queue Stats
34W - 39L
1,402 Elo+
Solo
Poseidon
Poseidon
el_caminante108
Poseidon
Level 120
God Stats
10W - 12L
1,540 SR
Queue Stats
314W - 320L
1,455 Elo+
Solo
Thanatos
Thanatos
zamirlv
Thanatos
Level 160
God Stats
1W - 3L
1,414 SR
Queue Stats
152W - 160L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arbiter D10
Kuzenbo
20
3 / 4 / 19
13,597
1,046
14,696
21,442
28,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
20
13 / 2 / 18
15,153
1,166
28,814
11,295
4,872
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Fereon94
Bellona
20
9 / 1 / 14
13,794
1,061
16,684
16,120
10,577
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
20
11 / 2 / 23
14,803
1,139
26,690
16,255
14,941
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos
19
4 / 1 / 13
12,122
932
17,661
11,778
5,037
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 13 / 3
12,511
962
16,555
34,396
22,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
18
1 / 9 / 5
11,788
907
10,587
30,289
22,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
18
0 / 4 / 4
11,045
850
9,675
11,035
4,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
18
1 / 6 / 6
11,341
872
18,560
14,196
8,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
zamirlv
Thanatos
18
4 / 8 / 4
12,929
995
11,331
21,920
10,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
32
40
Kills
10
10
Deaths
40
87
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Arbiter D10
Kuzenbo
3
4
19
3.13
L
4
13
3
0.42
L
Yemoja
1
9
5
0.39
W
Mercury
13
2
18
11
W
Bellona
Fereon94
Bellona
9
1
14
16
W
Mulan
11
2
23
11.25
W
Chronos
4
1
13
10.5
L
Neith
0
4
4
0.5
L
Poseidon
1
6
6
0.67
L
Thanatos
zamirlv
Thanatos
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,545
Damage
66,708
76,890
Taken
111,836
63,996
Mitigated
68,342
9,091
Healing
19,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Arbiter D10
Kuzenbo
14,696
3,836
0
1,374
21,442
28,569
0
12,600
8,175
28,381
0
L
16,555
1,995
0
3,006
34,396
22,160
0
7,438
26,958
41,384
0
L
Yemoja
10,587
3,410
5,110
3,843
30,289
22,116
0
12,856
17,433
19,425
0
W
Mercury
28,814
18,344
0
0
11,295
4,872
0
7,505
3,632
0
48,821
W
Bellona
Fereon94
Bellona
16,684
9,410
28
2,961
16,120
10,577
0
8,190
7,778
0
48,438
W
Mulan
26,690
6,161
535
2,876
16,255
14,941
0
8,572
7,387
0
40,034
W
Chronos
17,661
582
0
1,317
11,778
5,037
0
7,740
3,836
31,709
0
L
Neith
9,675
4,419
0
1,816
11,035
4,907
0
4,574
6,461
0
33,543
L
Poseidon
18,560
2,443
0
206
14,196
8,301
0
3,196
11,000
41,551
0
L
Thanatos
zamirlv
Thanatos
11,331
1,545
0
5,536
21,920
10,858
0
4,293
17,627
0
27,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,469
Gold Earned
59,614
221
Minions Killed
208
9
Camps Cleared
7
1,343,653
Distance Traveled
1,159,684
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,597
1,046
32
2
0
232,674
1
L
Sobek
12,511
962
57
4
1
235,992
0
L
Yemoja
11,788
907
21
2
0
230,424
0
W
Mercury
15,153
1,166
50
4
6
320,148
0
W
Bellona
13,794
1,061
64
5
2
262,348
0
W
Mulan
14,803
1,139
38
3
1
251,627
0
W
Chronos
12,122
932
37
3
0
276,856
0
L
Neith
11,045
850
61
5
2
205,091
0
L
Poseidon
11,341
872
44
3
0
220,672
0
L
Thanatos
12,929
995
25
2
4
267,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role