Player Matchup

Hera
Hera
AUGUSTINE3829
Hera
Level 107
God Stats
2W - 13L
1,254 SR
Queue Stats
825W - 893L
1,450 Elo+
Solo
Heimdallr
Heimdallr
D Dawg Dity
Heimdallr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 145L
1,428 Elo+
Party 1
Achilles
Achilles
EGricunasLX
Achilles
Level 103
God Stats
38W - 46L
1,305 SR
Queue Stats
396W - 394L
1,339 Elo+
Solo
Bakasura
Bakasura
HeyBuddyChumPal
Bakasura
Level 32
God Stats
3W - 2L
1,699 SR
Queue Stats
162W - 188L
1,318 Elo+
Party 1
Osiris
Osiris
StilMatic01
Osiris
Level 44
God Stats
19W - 24L
1,467 SR
Queue Stats
158W - 192L
1,349 Elo+
Solo
Team Averages
Level 64
1,445 SR
1,377 Elo+

VS

Team Averages
Level 99
1,464 SR
1,483 Elo+
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Alejandr19
Bellona
Level 109
God Stats
14W - 7L
1,544 SR
Queue Stats
100W - 133L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
V_C_M_hash
Cthulhu
Level 22
God Stats
1W - 0L
1,365 SR
Queue Stats
16W - 9L
1,687 Elo+
Party 2
Set
Set
cesarlex11
Set
Level 107
God Stats
10W - 23L
1,426 SR
Queue Stats
164W - 197L
1,343 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mattiasgomez
Morgan Le Fay
Level 146
God Stats
16W - 22L
1,487 SR
Queue Stats
157W - 186L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
9,788
445
10,809
17,011
5,253
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
D Dawg Dity
Heimdallr
13
1 / 6 / 3
8,839
402
5,216
15,994
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
EGricunasLX
Achilles
18
2 / 1 / 1
10,291
468
7,996
20,683
15,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
14
1 / 9 / 0
9,303
423
5,582
21,735
7,887
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
16
1 / 4 / 2
10,034
456
4,869
14,091
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
1 / 1 / 6
11,572
526
3,641
9,736
3,242
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Alejandr19
Bellona
20
6 / 1 / 5
13,121
596
19,135
17,713
15,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
V_C_M_hash
Cthulhu
17
4 / 1 / 13
11,574
526
9,224
16,314
15,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

18
6 / 4 / 5
12,355
562
9,078
18,344
9,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
mattiasgomez
Morgan Le Fay
19
11 / 0 / 5
13,045
593
19,100
17,890
9,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
7
Kills
28
28
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
6
4
L
2
8
3
0.44
W
Bellona
Alejandr19
Bellona
6
1
5
8.5
L
Heimdallr
D Dawg Dity
Heimdallr
1
6
3
0.42
L
Achilles
EGricunasLX
Achilles
2
1
1
2.5
L
Bakasura
1
9
0
0.11
L
Osiris
1
4
2
0.5
W
Cthulhu
V_C_M_hash
Cthulhu
4
1
13
10.5
W
6
4
5
2.13
W
Morgan Le Fay
mattiasgomez
Morgan Le Fay
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,472
Damage
60,178
89,514
Taken
79,997
40,024
Mitigated
52,922
29,168
Healing
30,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,641
1,414
0
2,791
9,736
3,242
5,202
1,775
7,961
0
75,261
L
10,809
3,411
230
3,079
17,011
5,253
362
8,101
8,910
66,718
0
W
Bellona
Alejandr19
Bellona
19,135
6,445
0
7,870
17,713
15,592
1,593
1,780
14,436
0
92,158
L
Heimdallr
D Dawg Dity
Heimdallr
5,216
2,189
223
4,814
15,994
5,032
850
7,380
8,614
0
45,813
L
Achilles
EGricunasLX
Achilles
7,996
1,693
0
8,961
20,683
15,605
318
2,299
18,384
0
59,838
L
Bakasura
5,582
3,945
0
6,865
21,735
7,887
302
5,157
16,578
0
57,412
L
Osiris
4,869
1,939
0
4,996
14,091
6,247
100
5,637
8,454
0
58,436
W
Cthulhu
V_C_M_hash
Cthulhu
9,224
217
1,283
5,831
16,314
15,125
265
3,901
12,175
48,462
0
W
9,078
3,622
0
3,358
18,344
9,118
835
4,763
13,204
0
97,031
W
Morgan Le Fay
mattiasgomez
Morgan Le Fay
19,100
1,251
319
9,166
17,890
9,845
2,173
3,832
13,808
92,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,255
Gold Earned
61,667
481
Minions Killed
626
0
Camps Cleared
0
1,927,488
Distance Traveled
2,194,933
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,572
526
132
6
0
365,220
2
L
Hera
9,788
445
116
5
0
376,165
4
W
Bellona
13,121
596
146
7
0
444,922
1
L
Heimdallr
8,839
402
65
3
0
363,971
0
L
Achilles
10,291
468
97
4
0
380,818
5
L
Bakasura
9,303
423
102
5
0
428,406
0
L
Osiris
10,034
456
101
5
0
378,128
3
W
Cthulhu
11,574
526
76
3
0
488,223
1
W
Set
12,355
562
150
7
0
454,503
4
W
Morgan Le Fay
13,045
593
122
6
0
442,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role