Player Matchup

Skadi
Skadi
Ashlityr
Skadi
Level 146
God Stats
0W - 3L
1,245 SR
Queue Stats
148W - 157L
1,483 Elo+
Party 3
Pele
Pele
DMAXMATT_88
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 132L
1,486 Elo+
Party 1
Fafnir
Fafnir
MonkeyLady2095
Fafnir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 237L
1,475 Elo+
Solo
Cupid
Cupid
Rizengar
Cupid
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,465 Elo+
Party 3
Scylla
Scylla
jdirty41
Scylla
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 131L
1,403 Elo+
Party 1
Team Averages
Level 78
1,449 SR
1,462 Elo+

VS

Team Averages
Level 61
1,729 SR
1,519 Elo+
Merlin
Merlin
Berethez
Merlin
Level 67
God Stats
6W - 2L
1,615 SR
Queue Stats
47W - 27L
1,622 Elo+
Party 2
Gilgamesh
Gilgamesh
Dasame
Gilgamesh
Level 29
God Stats
6W - 6L
1,703 SR
Queue Stats
165W - 187L
1,457 Elo+
Party 2
Artio
Artio
L3gitWafflez
Artio
Level 39
God Stats
1W - 0L
1,729 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
NoxGotKnockers
Bacchus
Level 109
God Stats
4W - 0L
1,702 SR
Queue Stats
204W - 213L
1,461 Elo+
Party 2
Hercules
Hercules
掀纱窥君颜ˇ
Hercules
Level 62
God Stats
3W - 1L
1,896 SR
Queue Stats
96W - 79L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ashlityr
Skadi
18
2 / 7 / 4
9,838
656
15,452
16,147
8,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 3
8,147
543
5,594
8,919
5,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 3 / 8
10,083
672
5,516
16,868
22,570
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Rizengar
Cupid
16
3 / 6 / 5
9,871
658
13,624
12,678
6,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
jdirty41
Scylla
14
2 / 5 / 1
8,292
553
13,859
9,190
4,228
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Berethez
Merlin
18
6 / 2 / 15
11,405
760
19,077
7,298
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Dasame
Gilgamesh
16
3 / 4 / 14
11,646
776
11,978
16,730
19,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 1 / 15
11,843
790
7,504
19,658
21,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 3 / 14
11,796
786
10,348
17,455
23,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 1 / 16
10,111
674
8,035
18,134
20,926
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
10
Kills
22
22
Deaths
11
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ashlityr
Skadi
2
7
4
0.57
W
Merlin
Berethez
Merlin
6
2
15
6.75
L
2
1
3
3.5
W
Gilgamesh
Dasame
Gilgamesh
3
4
14
2.5
W
5
1
15
12.5
L
1
3
8
1.67
W
6
3
14
4.33
L
Cupid
Rizengar
Cupid
3
6
5
0.92
L
Scylla
jdirty41
Scylla
2
5
1
0.5
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,045
Damage
56,942
63,802
Taken
79,275
47,741
Mitigated
88,610
16,003
Healing
30,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ashlityr
Skadi
15,452
5,456
1,618
2,988
16,147
8,629
1,118
10,379
5,768
0
42,591
W
Merlin
Berethez
Merlin
19,077
1,128
2,079
665
7,298
3,247
1,767
1,135
6,163
50,858
0
L
5,594
394
197
2,032
8,919
5,721
0
4,807
4,112
0
14,895
W
Gilgamesh
Dasame
Gilgamesh
11,978
2,699
1,629
1,237
16,730
19,379
1,652
5,136
11,594
0
24,807
W
7,504
777
1,718
5,497
19,658
21,750
570
4,175
15,483
19,979
0
L
5,516
1,879
781
3,572
16,868
22,570
0
8,751
8,117
11,079
0
W
10,348
1,030
4,127
3,095
17,455
23,308
531
3,436
14,019
20,073
0
L
Cupid
Rizengar
Cupid
13,624
7,220
2,430
1,423
12,678
6,593
176
7,846
4,832
0
21,028
L
Scylla
jdirty41
Scylla
13,859
274
285
677
9,190
4,228
0
5,146
4,044
23,616
0
W
8,035
1,299
2,747
7,337
18,134
20,926
311
5,493
12,641
0
10,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,231
Gold Earned
56,801
124
Minions Killed
128
0
Camps Cleared
0
1,253,501
Distance Traveled
1,394,841
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,838
656
68
5
0
244,053
1
W
Merlin
11,405
760
63
4
0
280,598
0
L
Pele
8,147
543
13
1
0
263,401
1
W
Gilgamesh
11,646
776
29
2
0
267,307
0
W
Artio
11,843
790
15
1
0
303,872
0
L
Fafnir
10,083
672
7
0
0
264,658
0
W
Bacchus
11,796
786
18
1
0
267,845
0
L
Cupid
9,871
658
21
1
0
279,976
0
L
Scylla
8,292
553
15
1
0
201,413
0
W
Hercules
10,111
674
3
0
0
275,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role