Player Matchup

Vamana
Vamana
CluelessTea
Vamana
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
143W - 125L
1,618 Elo+
Party 1
Yemoja
Yemoja
HolyRubberDuck
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,537 Elo+
Party 1
Agni
Agni
JuiceOfOranges
Agni
Level 32
God Stats
4W - 4L
1,702 SR
Queue Stats
223W - 180L
1,629 Elo+
Party 1
Anubis
Anubis
Otterdahl
Anubis
Level 56
God Stats
6W - 4L
1,565 SR
Queue Stats
306W - 226L
1,656 Elo+
Party 1
Neith
Neith
SirSerengeti
Neith
Level 39
God Stats
4W - 8L
1,135 SR
Queue Stats
232W - 163L
1,717 Elo+
Party 1
Team Averages
Level 32
1,480 SR
1,631 Elo+

VS

Team Averages
Level 17
1,551 SR
1,522 Elo+
Chronos
Chronos
CincyPC
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,640 Elo+
Party 2
Set
Set
HarshKeyboard64
Set
Level 27
God Stats
6W - 13L
1,357 SR
Queue Stats
138W - 157L
1,411 Elo+
Solo
Hachiman
Hachiman
Hilda1626
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,640 Elo+
Party 2
Nemesis
Nemesis
Lizzmeister
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,476 Elo+
Solo
Chaac
Chaac
chamy470
Chaac
Level 29
God Stats
6W - 2L
1,898 SR
Queue Stats
213W - 233L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
9 / 4 / 17
12,059
524
14,069
21,016
21,475
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 1 / 29
10,006
435
6,197
9,247
9,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
13 / 4 / 17
13,159
572
25,273
18,150
7,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Otterdahl
Anubis
20
13 / 3 / 12
13,288
578
24,170
23,347
14,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
10 / 0 / 19
12,252
533
26,188
20,500
8,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CincyPC
Chronos
17
6 / 5 / 1
11,489
500
15,162
20,693
9,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 10 / 2
8,629
375
5,035
20,345
9,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Hilda1626
Hachiman
16
2 / 7 / 1
10,186
443
10,404
20,639
5,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Lizzmeister
Nemesis
11
0 / 13 / 4
7,718
336
6,021
24,152
6,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chaac
chamy470
Chaac
14
3 / 11 / 1
10,427
453
14,259
27,901
14,312
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
21
46
Kills
12
12
Deaths
46
94
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
CincyPC
Chronos
6
5
1
1.3
W
Vamana
9
4
17
4.38
L
1
10
2
0.2
L
Hachiman
Hilda1626
Hachiman
2
7
1
0.36
W
1
1
29
15.5
W
13
4
17
5.38
L
Nemesis
Lizzmeister
Nemesis
0
13
4
0.15
W
Anubis
Otterdahl
Anubis
13
3
12
6.33
W
10
0
19
19.5
L
Chaac
chamy470
Chaac
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,897
Damage
50,881
92,260
Taken
113,730
62,164
Mitigated
44,625
41,502
Healing
23,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CincyPC
Chronos
15,162
1,365
0
4,493
20,693
9,027
902
12,051
8,234
65,028
0
W
Vamana
14,069
6,302
0
4,738
21,016
21,475
1,335
3,974
17,042
0
70,488
L
5,035
1,391
0
3,894
20,345
9,864
0
8,092
12,025
0
32,953
L
Hachiman
Hilda1626
Hachiman
10,404
4,997
0
4,038
20,639
5,175
0
9,234
11,267
0
63,806
W
6,197
1,861
5,697
913
9,247
9,389
871
2,662
6,585
17,560
0
W
25,273
1,134
419
4,132
18,150
7,479
1,253
4,324
13,826
81,865
0
L
Nemesis
Lizzmeister
Nemesis
6,021
1,822
75
4,563
24,152
6,247
0
13,174
10,742
0
11,115
W
Anubis
Otterdahl
Anubis
24,170
828
0
15,368
23,347
14,908
3,629
2,415
20,932
107,707
0
W
26,188
14,453
0
10,235
20,500
8,913
4,854
1,977
18,523
0
104,897
L
Chaac
chamy470
Chaac
14,259
5,166
214
5,775
27,901
14,312
74
11,857
15,822
0
59,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,764
Gold Earned
48,449
515
Minions Killed
439
0
Camps Cleared
0
2,043,028
Distance Traveled
1,816,902
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,489
500
116
5
0
387,919
4
W
Vamana
12,059
524
91
4
0
498,743
1
L
Set
8,629
375
77
3
0
354,584
2
L
Hachiman
10,186
443
131
6
0
366,203
3
W
Yemoja
10,006
435
25
1
0
363,745
2
W
Agni
13,159
572
115
5
0
446,609
1
L
Nemesis
7,718
336
9
0
0
365,385
2
W
Anubis
13,288
578
152
7
0
333,680
3
W
Neith
12,252
533
132
6
0
400,251
4
L
Chaac
10,427
453
106
5
0
342,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role