Player Matchup

Kukulkan
Kukulkan
AznSok
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
CoasterBoy01221
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 1
Bakasura
Bakasura
TADDMAN5
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
arod38101
Zeus
Level 17
God Stats
2W - 5L
1,412 SR
Queue Stats
3W - 8L
1,208 Elo+
Solo
Susano
Susano
m3nlov3r129
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 6
1,482 SR
1,474 Elo+

VS

Team Averages
Level 25
1,490 SR
1,331 Elo+
Arachne
Arachne
Daemon_Raiden1
Arachne
Level 26
God Stats
13W - 3L
1,704 SR
Queue Stats
68W - 77L
1,337 Elo+
Party 2
Ymir
Ymir
F1reB1rd1765
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,277 Elo+
Party 3
Ares
Ares
LDevereaux
Ares
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,277 Elo+
Party 3
He Bo
He Bo
SirLycanfire
He Bo
Level 29
God Stats
3W - 8L
1,246 SR
Queue Stats
115W - 135L
1,442 Elo+
Solo
Anubis
Anubis
conejooe_2
Anubis
Level 35
God Stats
16W - 12L
1,497 SR
Queue Stats
116W - 126L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AznSok
Kukulkan
6
1 / 9 / 1
4,853
404
2,928
6,582
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 10 / 1
4,198
350
2,303
8,769
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
TADDMAN5
Bakasura
7
0 / 8 / 1
4,582
382
2,856
7,706
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
10
0 / 0 / 0
5,676
473
4,099
1,787
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
7
2 / 9 / 0
5,218
435
2,889
8,182
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
17 / 0 / 8
8,313
693
10,865
7,327
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 11
6,270
523
1,522
5,481
3,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 4
5,822
485
839
5,291
4,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 1 / 5
7,311
609
4,585
4,699
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
conejooe_2
Anubis
12
12 / 1 / 14
7,867
656
7,748
6,449
2,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
78
3
Kills
36
36
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AznSok
Kukulkan
1
9
1
0.17
L
0
10
1
0.05
W
17
0
8
21
W
0
1
11
5.5
W
1
0
4
3
W
6
1
5
8.5
L
Bakasura
TADDMAN5
Bakasura
0
8
1
0.06
L
Zeus
0
0
0
0
W
Anubis
conejooe_2
Anubis
12
1
14
19
L
Susano
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,075
Damage
25,559
33,026
Taken
29,247
7,384
Mitigated
14,241
1,145
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AznSok
Kukulkan
2,928
1,393
0
80
6,582
1,449
96
3,948
2,592
10,351
0
L
2,303
2,168
0
198
8,769
1,627
22
4,542
4,194
0
8,003
W
10,865
8,866
0
4,707
7,327
2,994
60
630
6,697
0
38,209
W
1,522
260
0
0
5,481
3,319
335
1,922
3,196
12,794
0
W
839
399
0
0
5,291
4,229
923
1,629
3,503
17,244
0
W
4,585
513
0
1,990
4,699
1,386
0
1,423
3,242
43,934
0
L
Bakasura
TADDMAN5
Bakasura
2,856
2,009
0
356
7,706
2,163
0
2,475
5,231
0
12,984
L
Zeus
4,099
426
0
169
1,787
463
0
588
1,199
29,864
0
W
Anubis
conejooe_2
Anubis
7,748
1,561
0
3,085
6,449
2,313
480
927
5,492
36,155
0
L
Susano
2,889
1,505
0
342
8,182
1,682
0
3,141
4,995
0
12,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
35,583
158
Minions Killed
261
0
Camps Cleared
0
1,039,068
Distance Traveled
1,099,811
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,853
404
24
2
0
172,933
0
L
Artemis
4,198
350
19
2
0
201,869
1
W
Arachne
8,313
693
49
4
0
247,310
2
W
Ymir
6,270
523
20
2
0
211,558
1
W
Ares
5,822
485
39
3
0
233,340
0
W
He Bo
7,311
609
85
7
0
209,161
0
L
Bakasura
4,582
382
28
2
0
240,896
0
L
Zeus
5,676
473
67
6
0
226,037
6
W
Anubis
7,867
656
68
6
0
198,442
0
L
Susano
5,218
435
20
2
0
197,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role