Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
UnityIsGamingTv
Guan Yu
Level 146
God Stats
1W - 0L
1,195 SR
Queue Stats
10W - 7L
1,546 Elo+
Party 2
Nox
Nox
ginhinlu
Nox
Level 109
God Stats
2W - 1L
1,687 SR
Queue Stats
14W - 8L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
Ångel
Cabrakan
Level 156
God Stats
3W - 3L
1,756 SR
Queue Stats
26W - 17L
1,625 Elo+
Party 2
Team Averages
Level 139
1,535 SR
1,554 Elo+

VS

Team Averages
Level 122
1,604 SR
1,500 Elo+
Sun Wukong
Sun Wukong
AW3SOM3_JOJO
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,521 Elo+
Party 1
Chaac
Chaac
CALLMEKEO
Chaac
Level 149
God Stats
2W - 4L
1,604 SR
Queue Stats
49W - 73L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
Speedy_-210-
Danzaburou
Level 88
God Stats
22W - 26L
1,730 SR
Queue Stats
49W - 72L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
elcheftxmx
Kukulkan
Level 123
God Stats
13W - 14L
1,582 SR
Queue Stats
39W - 49L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 3 / 9
10,312
737
8,633
16,248
19,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 9
11,179
799
7,042
12,983
7,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 10
10,935
781
9,611
10,112
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Ångel
Cabrakan
18
11 / 3 / 7
11,896
850
18,029
12,365
8,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AW3SOM3_JOJO
Sun Wukong
16
4 / 5 / 2
10,405
743
11,429
16,760
18,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
CALLMEKEO
Chaac
15
1 / 6 / 2
9,659
690
13,028
17,098
9,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Speedy_-210-
Danzaburou
14
1 / 6 / 2
9,975
713
7,636
11,901
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
elcheftxmx
Kukulkan
15
1 / 4 / 4
9,766
698
10,185
7,154
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
21
Kills
7
8
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
9
2.5
L
Sun Wukong
AW3SOM3_JOJO
Sun Wukong
4
5
2
1
L
Chaac
CALLMEKEO
Chaac
1
6
2
0.33
L
Danzaburou
Speedy_-210-
Danzaburou
1
6
2
0.33
W
4
2
9
4.25
L
Kukulkan
elcheftxmx
Kukulkan
1
4
4
0.75
W
3
0
10
8
W
Cabrakan
Ångel
Cabrakan
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,315
Damage
42,278
51,708
Taken
52,913
39,772
Mitigated
36,549
13,164
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,633
1,414
231
2,941
16,248
19,618
440
2,277
13,679
0
23,960
L
Sun Wukong
AW3SOM3_JOJO
Sun Wukong
11,429
1,541
0
3,356
16,760
18,164
366
8,867
7,449
18
29,561
L
Chaac
CALLMEKEO
Chaac
13,028
2,159
0
4,835
17,098
9,936
565
7,931
9,050
0
30,324
L
Danzaburou
Speedy_-210-
Danzaburou
7,636
2,071
0
2,203
11,901
5,661
1,722
6,624
5,109
0
26,230
W
7,042
1,028
2,966
2,955
12,983
7,340
1,956
3,533
9,190
0
36,209
L
Kukulkan
elcheftxmx
Kukulkan
10,185
656
0
379
7,154
2,788
378
4,009
3,051
36,499
0
W
9,611
861
0
1,437
10,112
4,420
1,987
482
9,386
40,971
0
W
Cabrakan
Ångel
Cabrakan
18,029
2,210
0
2,634
12,365
8,394
1,074
4,478
7,544
41,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,322
Gold Earned
39,805
231
Minions Killed
204
11
Camps Cleared
8
1,112,035
Distance Traveled
990,574
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,312
737
20
1
3
293,049
1
L
Sun Wukong
10,405
743
45
3
3
271,131
2
L
Chaac
9,659
690
47
3
1
250,713
1
L
Danzaburou
9,975
713
42
3
3
233,403
2
W
Guan Yu
11,179
799
65
5
2
291,509
1
L
Kukulkan
9,766
698
70
5
1
235,327
1
W
Nox
10,935
781
88
6
1
276,916
3
W
Cabrakan
11,896
850
58
4
5
250,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role