Player Matchup

Athena
Athena
Fever99Dan
Athena
Level 79
God Stats
13W - 17L
1,536 SR
Queue Stats
164W - 168L
1,338 Elo+
Solo
Terra
Terra
MigInsa
Terra
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 185L
1,509 Elo+
Solo
Janus
Janus
VikBozZ FG
Janus
Level 88
God Stats
3W - 4L
1,388 SR
Queue Stats
165W - 198L
1,392 Elo+
Solo
Vulcan
Vulcan
choastmafia
Vulcan
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 31L
1,375 Elo+
Solo
Arachne
Arachne
ozkar_chon
Arachne
Level 85
God Stats
90W - 52L
1,663 SR
Queue Stats
248W - 263L
1,506 Elo+
Solo
Team Averages
Level 95
1,517 SR
1,424 Elo+

VS

Team Averages
Level 101
1,407 SR
1,349 Elo+
Medusa
Medusa
Gusapiens
Medusa
Level 121
God Stats
4W - 2L
1,409 SR
Queue Stats
6W - 11L
1,263 Elo+
Party 1
Mercury
Mercury
Phantom5gamer13
Mercury
Level 87
God Stats
6W - 5L
1,453 SR
Queue Stats
277W - 353L
1,355 Elo+
Solo
Ravana
Ravana
PurpTvG
Ravana
Level 127
God Stats
36W - 30L
1,573 SR
Queue Stats
405W - 371L
1,506 Elo+
Solo
Zeus
Zeus
Shuaib2012
Zeus
Level 108
God Stats
45W - 56L
1,436 SR
Queue Stats
295W - 322L
1,487 Elo+
Solo
Ymir
Ymir
carlitos424rin
Ymir
Level 60
God Stats
1W - 1L
1,165 SR
Queue Stats
1W - 4L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fever99Dan
Athena
8
0 / 1 / 1
5,093
463
1,908
7,168
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Terra
MigInsa
Terra
9
0 / 2 / 1
5,404
491
4,474
5,747
4,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
9
0 / 4 / 0
5,194
472
1,661
6,240
1,295
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
11
3 / 4 / 1
6,256
569
3,376
5,062
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ozkar_chon
Arachne
11
4 / 2 / 2
6,390
581
5,091
7,238
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gusapiens
Medusa
9
2 / 1 / 0
5,596
509
3,052
4,159
1,176
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 1 / 2
5,502
500
1,791
6,198
1,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
PurpTvG
Ravana
13
6 / 1 / 1
7,818
711
6,013
4,665
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 3 / 2
6,928
630
7,067
6,760
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 2
5,527
502
1,891
5,868
2,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
13
13
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
Fever99Dan
Athena
0
1
1
0.5
W
Medusa
Gusapiens
Medusa
2
1
0
2
L
Terra
MigInsa
Terra
0
2
1
0.25
W
1
1
2
2
W
Ravana
PurpTvG
Ravana
6
1
1
6.5
W
4
3
2
1.67
L
Janus
0
4
0
0
W
0
1
2
1
L
Vulcan
3
4
1
0.88
L
Arachne
ozkar_chon
Arachne
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,510
Damage
19,814
31,455
Taken
27,650
14,699
Mitigated
10,726
6,145
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Fever99Dan
Athena
1,908
263
0
833
7,168
5,066
0
2,489
4,679
12,870
0
W
Medusa
Gusapiens
Medusa
3,052
1,019
0
250
4,159
1,176
260
2,074
2,085
0
29,815
L
Terra
MigInsa
Terra
4,474
701
443
1,091
5,747
4,065
0
2,046
3,701
21,888
0
W
1,791
971
0
160
6,198
1,560
960
816
5,362
0
25,392
W
Ravana
PurpTvG
Ravana
6,013
1,911
0
2,088
4,665
2,594
0
2,258
2,401
0
42,267
W
7,067
1,206
0
2,287
6,760
2,409
612
3,638
2,850
37,351
0
L
Janus
1,661
207
0
1,873
6,240
1,295
0
635
5,605
26,833
0
W
1,891
208
0
1,000
5,868
2,987
130
2,335
3,533
11,835
0
L
Vulcan
3,376
466
0
400
5,062
1,990
319
3,064
1,998
26,745
0
L
Arachne
ozkar_chon
Arachne
5,091
4,134
0
1,505
7,238
2,283
391
724
6,514
0
41,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
31,371
249
Minions Killed
302
0
Camps Cleared
0
979,304
Distance Traveled
987,958
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,093
463
19
2
0
194,833
0
W
Medusa
5,596
509
42
4
0
182,286
0
L
Terra
5,404
491
35
3
0
194,191
0
W
Mercury
5,502
500
55
5
0
229,847
0
W
Ravana
7,818
711
94
9
0
200,373
2
W
Zeus
6,928
630
79
7
0
193,187
2
L
Janus
5,194
472
64
6
0
178,440
3
W
Ymir
5,527
502
32
3
0
182,265
0
L
Vulcan
6,256
569
50
5
0
202,224
4
L
Arachne
6,390
581
81
7
0
209,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role