Player Matchup

Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AzaaZeeeel
Poseidon
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 26L
1,497 Elo+
Solo
Apollo
Apollo
EzmaTheRipper
Apollo
Level 7
God Stats
17W - 9L
1,850 SR
Queue Stats
219W - 193L
1,577 Elo+
Solo
Susano
Susano
JellyFeet12
Susano
Level 21
God Stats
41W - 34L
1,556 SR
Queue Stats
52W - 47L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
monodelsarsnt2
Erlang Shen
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,515 Elo+

VS

Team Averages
Level 8
1,591 SR
1,603 Elo+
Olorun
Olorun
Cynactic
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,689 Elo+
Party 1
Bellona
Bellona
NomadicApe
Bellona
Level 6
God Stats
1W - 1L
1,712 SR
Queue Stats
13W - 12L
1,559 Elo+
Solo
Loki
Loki
Tooguy
Loki
Level 2
God Stats
1W - 2L
1,744 SR
Queue Stats
2W - 5L
1,689 Elo+
Party 1
Apollo
Apollo
pimuko
Apollo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 126L
1,581 Elo+
Solo
Yemoja
Yemoja
shegouhh
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
3 / 0 / 9
6,121
612
3,450
5,985
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
AzaaZeeeel
Poseidon
9
1 / 1 / 8
5,414
541
4,031
4,653
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
15 / 0 / 3
7,663
766
11,073
6,971
2,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
9
4 / 1 / 1
5,498
550
2,993
4,353
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
monodelsarsnt2
Erlang Shen
9
1 / 4 / 0
4,973
497
655
6,215
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cynactic
Olorun
6
1 / 7 / 0
4,415
442
3,439
6,647
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
NomadicApe
Bellona
9
3 / 2 / 0
5,753
575
4,660
5,534
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Tooguy
Loki
8
2 / 5 / 0
5,140
514
3,983
7,184
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
pimuko
Apollo
9
0 / 4 / 1
5,304
530
2,917
5,659
1,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
shegouhh
Yemoja
6
0 / 7 / 1
4,613
461
1,495
6,983
4,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
24
Kills
6
6
Deaths
25
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
9
7.5
W
Poseidon
AzaaZeeeel
Poseidon
1
1
8
5
L
Olorun
Cynactic
Olorun
1
7
0
0.14
W
15
0
3
16.5
W
Susano
4
1
1
4.5
L
Bellona
NomadicApe
Bellona
3
2
0
1.5
L
Loki
Tooguy
Loki
2
5
0
0.4
W
Erlang Shen
monodelsarsnt2
Erlang Shen
1
4
0
0.25
L
Apollo
pimuko
Apollo
0
4
1
0.13
L
Yemoja
shegouhh
Yemoja
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,202
Damage
16,494
28,177
Taken
32,007
12,252
Mitigated
14,342
10,374
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,450
888
0
1,942
5,985
4,355
126
635
5,350
15,435
0
W
Poseidon
AzaaZeeeel
Poseidon
4,031
572
0
1,780
4,653
1,155
615
1,141
3,512
23,762
0
L
Olorun
Cynactic
Olorun
3,439
1,931
0
482
6,647
2,044
0
2,418
4,077
11,756
2,399
W
11,073
8,141
0
3,002
6,971
2,278
2,337
1,781
5,190
0
36,143
W
Susano
2,993
552
0
1,876
4,353
1,325
0
625
3,728
0
22,047
L
Bellona
NomadicApe
Bellona
4,660
981
0
1,913
5,534
4,508
604
1,330
4,164
0
29,510
L
Loki
Tooguy
Loki
3,983
1,118
0
1,094
7,184
1,908
0
1,369
5,629
0
21,390
W
Erlang Shen
monodelsarsnt2
Erlang Shen
655
230
0
1,774
6,215
3,139
126
0
6,215
0
17,209
L
Apollo
pimuko
Apollo
2,917
1,561
0
903
5,659
1,703
0
920
4,707
0
29,848
L
Yemoja
shegouhh
Yemoja
1,495
408
298
24
6,983
4,179
20
852
5,949
6,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
25,225
220
Minions Killed
198
0
Camps Cleared
0
899,035
Distance Traveled
885,995
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,121
612
21
2
0
197,339
0
W
Poseidon
5,414
541
43
4
0
169,595
3
L
Olorun
4,415
442
24
2
0
170,520
0
W
Apollo
7,663
766
69
7
0
176,121
1
W
Susano
5,498
550
54
5
0
188,866
0
L
Bellona
5,753
575
69
7
0
169,066
2
L
Loki
5,140
514
41
4
0
203,244
1
W
Erlang Shen
4,973
497
33
3
0
167,114
1
L
Apollo
5,304
530
54
5
0
177,639
1
L
Yemoja
4,613
461
10
1
0
165,526
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role