Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Blanco_Genesis
Janus
Level 28
God Stats
6W - 3L
1,342 SR
Queue Stats
115W - 110L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
DiD i Do DeT
Ao Kuang
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 202L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingCoogs
Tsukuyomi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SupplyDragoon72
Morgan Le Fay
Level 28
God Stats
6W - 4L
1,749 SR
Queue Stats
6W - 6L
1,539 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,448 Elo+

VS

Team Averages
Level 27
1,461 SR
1,328 Elo+
Loki
Loki
CRUSH_1MPACT
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Flixzz-u
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,272 Elo+
Solo
Zeus
Zeus
ValenAlvarez
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,071 Elo+
Party 1
Arachne
Arachne
cele2200
Arachne
Level 85
God Stats
19W - 31L
1,354 SR
Queue Stats
312W - 303L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
yaz172
Nu Wa
Level 20
God Stats
29W - 27L
1,453 SR
Queue Stats
60W - 71L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 0 / 12
11,001
1,100
12,258
7,554
3,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 2 / 7
10,445
1,045
14,123
7,139
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
DiD i Do DeT
Ao Kuang
17
6 / 1 / 10
11,106
1,111
8,510
7,717
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
KingCoogs
Tsukuyomi
17
3 / 3 / 10
10,440
1,044
6,698
8,798
2,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
SupplyDragoon72
Morgan Le Fay
17
4 / 0 / 12
10,815
1,082
14,230
8,548
3,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

325

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,600
860
3,828
14,953
5,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Flixzz-u
Jormungandr
14
0 / 3 / 1
8,363
836
3,043
5,735
5,014
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 6 / 3
8,960
896
3,525
15,687
6,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
cele2200
Arachne
15
1 / 5 / 2
9,060
906
7,864
11,138
3,904
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
yaz172
Nu Wa
16
5 / 2 / 1
10,805
1,081
15,342
12,961
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
24
Kills
6
6
Deaths
24
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
12
13
W
4
2
7
3.75
L
0
8
1
0.06
W
Ao Kuang
DiD i Do DeT
Ao Kuang
6
1
10
11
L
Jormungandr
Flixzz-u
Jormungandr
0
3
1
0.17
W
Tsukuyomi
KingCoogs
Tsukuyomi
3
3
10
2.67
W
Morgan Le Fay
SupplyDragoon72
Morgan Le Fay
4
0
12
10
L
0
6
3
0.25
L
Arachne
cele2200
Arachne
1
5
2
0.4
L
Nu Wa
yaz172
Nu Wa
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,819
Damage
33,602
39,756
Taken
60,474
15,043
Mitigated
24,461
15,976
Healing
3,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,258
5,251
0
3,773
7,554
3,021
0
3,257
4,297
0
38,331
W
14,123
1,166
0
1,719
7,139
2,589
0
4,126
3,013
41,070
0
L
3,828
1,102
0
0
14,953
5,012
0
8,019
6,934
0
6,612
W
Ao Kuang
DiD i Do DeT
Ao Kuang
8,510
3,322
0
3,144
7,717
3,456
0
3,504
4,213
26,384
3,819
L
Jormungandr
Flixzz-u
Jormungandr
3,043
1,064
0
0
5,735
5,014
0
3,414
2,321
4,089
0
W
Tsukuyomi
KingCoogs
Tsukuyomi
6,698
1,745
0
1,596
8,798
2,805
0
5,359
3,439
0
25,372
W
Morgan Le Fay
SupplyDragoon72
Morgan Le Fay
14,230
1,821
476
5,268
8,548
3,172
0
5,664
2,884
38,196
0
L
3,525
816
197
1,679
15,687
6,178
0
10,494
5,193
24,692
0
L
Arachne
cele2200
Arachne
7,864
7,346
0
320
11,138
3,904
0
6,796
4,342
0
13,319
L
Nu Wa
yaz172
Nu Wa
15,342
5,028
263
1,469
12,961
4,353
0
7,331
5,630
42,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,807
Gold Earned
45,788
277
Minions Killed
128
11
Camps Cleared
2
948,616
Distance Traveled
779,024
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,001
1,100
59
6
2
191,653
0
W
Janus
10,445
1,045
85
9
0
168,215
0
L
Loki
8,600
860
13
1
0
192,060
0
W
Ao Kuang
11,106
1,111
36
4
7
209,144
4
L
Jormungandr
8,363
836
3
0
0
90,907
0
W
Tsukuyomi
10,440
1,044
53
5
2
185,470
0
W
Morgan Le Fay
10,815
1,082
44
4
0
194,134
0
L
Zeus
8,960
896
41
4
0
133,991
1
L
Arachne
9,060
906
14
1
2
193,801
1
L
Nu Wa
10,805
1,081
57
6
0
168,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role