Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BAllCRshr69
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
ChuckNorris03
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
DitroitUwu
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,091 Elo+
Solo
Ganesha
Ganesha
Hkeller11
Ganesha
Level 12
God Stats
0W - 1L
1,811 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 15
1,562 SR
1,418 Elo+

VS

Team Averages
Level 13
1,388 SR
1,394 Elo+
Achilles
Achilles
Cynactic
Achilles
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Emjay15
Kukulkan
Level 17
God Stats
10W - 8L
1,306 SR
Queue Stats
323W - 333L
1,329 Elo+
Party 1
Izanami
Izanami
MakeItRayner
Izanami
Level 25
God Stats
43W - 43L
1,134 SR
Queue Stats
234W - 270L
1,320 Elo+
Party 1
Khepri
Khepri
MommyMakima
Khepri
Level 17
God Stats
14W - 8L
1,500 SR
Queue Stats
358W - 388L
1,321 Elo+
Party 1
Loki
Loki
Tooguy
Loki
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 2 / 1
4,761
433
772
4,588
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 4 / 1
6,123
557
1,298
6,964
2,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

6
2 / 5 / 1
4,956
451
2,275
8,470
6,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
DitroitUwu
Olorun
6
1 / 3 / 2
4,960
451
2,789
4,123
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Hkeller11
Ganesha
5
0 / 3 / 1
4,677
425
623
5,003
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cynactic
Achilles
10
0 / 2 / 3
6,034
549
529
5,099
3,668
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Emjay15
Kukulkan
10
8 / 1 / 4
6,987
635
8,579
5,611
2,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
MakeItRayner
Izanami
8
3 / 1 / 3
5,750
523
3,845
3,055
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
8
1 / 1 / 4
5,781
526
937
3,795
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Tooguy
Loki
10
5 / 2 / 3
6,641
604
4,473
4,777
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
17
17
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
1
4
1
0.38
L
2
5
1
0.5
W
Achilles
Cynactic
Achilles
0
2
3
0.75
L
Olorun
DitroitUwu
Olorun
1
3
2
0.67
W
Kukulkan
Emjay15
Kukulkan
8
1
4
10
L
Ganesha
Hkeller11
Ganesha
0
3
1
0.17
W
Izanami
MakeItRayner
Izanami
3
1
3
4.5
W
Khepri
1
1
4
3
W
Loki
Tooguy
Loki
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,757
Damage
18,363
29,148
Taken
22,337
16,734
Mitigated
11,004
5,848
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
772
143
23
2,364
4,588
3,150
311
2,643
1,945
10,638
0
L
1,298
447
0
998
6,964
2,992
0
402
6,562
21,612
0
L
2,275
198
0
1,896
8,470
6,019
21
2,762
5,708
11,191
0
W
Achilles
Cynactic
Achilles
529
54
0
0
5,099
3,668
1,735
947
4,152
0
21,693
L
Olorun
DitroitUwu
Olorun
2,789
1,562
0
243
4,123
1,664
368
2,084
2,039
10,330
1,808
W
Kukulkan
Emjay15
Kukulkan
8,579
1,286
0
1,560
5,611
2,761
0
2,705
2,906
29,799
0
L
Ganesha
Hkeller11
Ganesha
623
36
0
324
5,003
2,909
68
1,625
3,378
4,924
0
W
Izanami
MakeItRayner
Izanami
3,845
2,709
0
1,279
3,055
1,012
2,198
910
2,145
0
27,775
W
Khepri
937
138
0
744
3,795
2,238
634
1,214
2,581
8,393
0
W
Loki
Tooguy
Loki
4,473
1,379
0
924
4,777
1,325
362
1,534
3,243
0
22,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,477
Gold Earned
31,193
105
Minions Killed
175
0
Camps Cleared
0
956,838
Distance Traveled
1,100,289
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,761
433
21
2
0
195,265
0
L
Ymir
6,123
557
50
5
0
195,476
0
L
Ares
4,956
451
19
2
0
222,019
1
W
Achilles
6,034
549
37
3
0
214,391
0
L
Olorun
4,960
451
15
1
0
116,994
0
W
Kukulkan
6,987
635
46
4
0
212,126
2
L
Ganesha
4,677
425
0
0
0
227,084
0
W
Izanami
5,750
523
37
3
0
199,899
0
W
Khepri
5,781
526
12
1
0
215,445
0
W
Loki
6,641
604
43
4
0
258,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role