Player Matchup

Scylla
Scylla
DarkPrinceHiei
Scylla
Level 60
God Stats
72W - 69L
1,485 SR
Queue Stats
125W - 124L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
NotMightyOwl
Ao Kuang
Level 132
God Stats
10W - 6L
1,642 SR
Queue Stats
415W - 443L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
RCCJR65
Kuzenbo
Level 65
God Stats
11W - 9L
1,411 SR
Queue Stats
26W - 25L
1,382 Elo+
Solo
Neith
Neith
Tbubba31
Neith
Level 56
God Stats
13W - 15L
1,407 SR
Queue Stats
59W - 65L
1,406 Elo+
Solo
Arachne
Arachne
zZCriSisKinGZz
Arachne
Level 64
God Stats
2W - 5L
1,387 SR
Queue Stats
31W - 49L
1,242 Elo+
Party 1
Team Averages
Level 75
1,466 SR
1,391 Elo+

VS

Team Averages
Level 103
1,521 SR
1,413 Elo+
Bastet
Bastet
Antonio1721
Bastet
Level 157
God Stats
54W - 67L
1,456 SR
Queue Stats
410W - 409L
1,429 Elo+
Solo
Artio
Artio
FoWaRdZz
Artio
Level 69
God Stats
3W - 11L
1,243 SR
Queue Stats
1,114W - 1,245L
1,439 Elo+
Party 2
Chaac
Chaac
SublimedPFloyd2
Chaac
Level 105
God Stats
29W - 39L
1,785 SR
Queue Stats
1,289W - 1,469L
1,455 Elo+
Party 2
Zeus
Zeus
Xeogear
Zeus
Level 123
God Stats
55W - 34L
1,622 SR
Queue Stats
112W - 120L
1,459 Elo+
Solo
Hel
Hel
sorenzoren
Hel
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 214L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
11,485
1,044
20,161
7,609
2,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
NotMightyOwl
Ao Kuang
18
11 / 7 / 3
12,615
1,147
18,586
14,912
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
RCCJR65
Kuzenbo
18
2 / 2 / 11
11,000
1,000
11,828
16,115
19,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Tbubba31
Neith
17
0 / 0 / 9
10,190
926
11,341
9,712
3,313
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 6 / 9
10,289
935
12,635
18,215
5,722
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

178

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
7 / 2 / 7
12,063
1,097
14,905
12,094
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
FoWaRdZz
Artio
17
0 / 4 / 8
10,548
959
7,016
28,127
37,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 5 / 10
10,595
963
11,367
19,475
16,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Xeogear
Zeus
17
5 / 4 / 7
11,303
1,028
19,782
7,879
3,756
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 3 / 9
10,744
977
7,549
14,397
9,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
58
18
Kills
17
17
Deaths
18
40
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bastet
7
2
7
5.25
W
4
2
8
4
L
Artio
FoWaRdZz
Artio
0
4
8
1
W
Ao Kuang
NotMightyOwl
Ao Kuang
11
7
3
1.79
W
Kuzenbo
RCCJR65
Kuzenbo
2
2
11
3.75
L
2
5
10
1.4
W
Neith
Tbubba31
Neith
0
0
9
4.5
L
Zeus
Xeogear
Zeus
5
4
7
2.13
L
3
3
9
2.5
W
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,551
Damage
60,619
66,563
Taken
81,972
36,008
Mitigated
73,275
8,671
Healing
27,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
14,905
4,279
40
1,740
12,094
5,844
0
6,361
5,733
0
35,976
W
20,161
1,592
0
304
7,609
2,295
0
2,920
4,510
55,145
0
L
Artio
FoWaRdZz
Artio
7,016
1,603
2,152
3,842
28,127
37,925
0
13,916
14,211
17,081
0
W
Ao Kuang
NotMightyOwl
Ao Kuang
18,586
6,000
0
2,255
14,912
5,422
0
8,759
5,961
25,578
2,954
W
Kuzenbo
RCCJR65
Kuzenbo
11,828
3,833
0
0
16,115
19,256
0
7,934
7,602
21,889
0
L
11,367
2,061
0
6,155
19,475
16,551
0
12,143
7,332
197
24,611
W
Neith
Tbubba31
Neith
11,341
6,156
0
2,954
9,712
3,313
0
5,614
4,015
0
35,475
L
Zeus
Xeogear
Zeus
19,782
325
114
194
7,879
3,756
0
6,728
1,151
46,775
0
L
7,549
1,196
8,330
4,993
14,397
9,199
0
10,144
4,253
28,524
0
W
12,635
6,799
18
3,140
18,215
5,722
0
9,302
8,595
0
16,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,579
Gold Earned
55,253
184
Minions Killed
244
8
Camps Cleared
3
1,011,752
Distance Traveled
1,025,401
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,063
1,097
66
6
0
203,266
0
W
Scylla
11,485
1,044
87
8
1
210,251
2
L
Artio
10,548
959
15
1
0
214,802
1
W
Ao Kuang
12,615
1,147
25
2
5
196,835
0
W
Kuzenbo
11,000
1,000
15
1
0
214,612
0
L
Chaac
10,595
963
37
3
2
203,765
1
W
Neith
10,190
926
46
4
1
192,159
1
L
Zeus
11,303
1,028
70
6
0
184,559
0
L
Hel
10,744
977
56
5
1
219,009
0
W
Arachne
10,289
935
11
1
1
197,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role