Player Matchup

Ymir
Ymir
Dom_n_Gage
Ymir
Level 4
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
T3h_Ffej
Ra
Level 5
God Stats
0W - 2L
1,277 SR
Queue Stats
6W - 13L
1,068 Elo+
Solo
Hel
Hel
xxJn710xx
Hel
Level 41
God Stats
0W - 1L
1,195 SR
Queue Stats
6W - 13L
1,076 Elo+
Party 1
Team Averages
Level 17
1,393 SR
1,215 Elo+

VS

Team Averages
Level 50
1,509 SR
1,345 Elo+
Hachiman
Hachiman
BossxPyroz
Hachiman
Level 108
God Stats
1W - 0L
1,491 SR
Queue Stats
48W - 56L
1,545 Elo+
Party 2
Ymir
Ymir
DopestE36
Ymir
Level 16
God Stats
2W - 1L
1,699 SR
Queue Stats
25W - 38L
1,215 Elo+
Solo
Hera
Hera
FrigidFlit
Hera
Level 26
God Stats
3W - 2L
1,338 SR
Queue Stats
4W - 11L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 11 / 3
14,063
703
14,113
31,395
36,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
2 / 10 / 5
11,789
589
6,574
14,106
6,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 8 / 7
12,478
624
11,105
19,657
15,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BossxPyroz
Hachiman
20
17 / 5 / 10
15,680
784
33,188
17,297
6,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
1 / 4 / 22
13,016
651
6,032
18,005
7,487
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
11 / 4 / 9
14,439
722
17,833
12,760
4,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
13
Kills
29
29
Deaths
13
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BossxPyroz
Hachiman
17
5
10
4.4
L
8
11
3
0.86
W
Ymir
1
4
22
3
W
11
4
9
3.88
L
2
10
5
0.45
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,792
Damage
57,053
65,158
Taken
48,062
58,666
Mitigated
19,320
17,744
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BossxPyroz
Hachiman
33,188
16,742
0
5,172
17,297
6,915
2,086
8,638
8,659
0
98,404
L
14,113
3,326
453
2,373
31,395
36,559
0
10,805
20,590
38,890
0
W
Ymir
6,032
1,374
0
0
18,005
7,487
62
13,505
4,500
27,448
0
W
17,833
3,999
540
2,491
12,760
4,918
664
9,649
3,111
49,997
0
L
6,574
0
1,735
500
14,106
6,111
0
3,606
10,500
30,001
0
L
11,105
1,315
6,853
5,830
19,657
15,996
0
9,454
10,203
35,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,330
Gold Earned
43,135
112
Minions Killed
186
0
Camps Cleared
0
735,895
Distance Traveled
912,938
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,680
784
91
5
0
315,082
0
L
Ymir
14,063
703
28
1
0
238,658
1
W
Ymir
13,016
651
30
2
0
287,754
0
W
Hera
14,439
722
65
3
0
310,102
0
L
Ra
11,789
589
44
2
0
175,268
0
L
Hel
12,478
624
40
2
0
321,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role