Player Matchup

Ra
Ra
EGirlSonaMain
Ra
Level 29
God Stats
4W - 3L
1,852 SR
Queue Stats
33W - 33L
1,716 Elo+
Party 2
Chaac
Chaac
Noxrammas
Chaac
Level 59
God Stats
12W - 13L
1,609 SR
Queue Stats
56W - 60L
1,370 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pawgyle
Ah Muzen Cab
Level 84
God Stats
22W - 26L
1,542 SR
Queue Stats
187W - 207L
1,477 Elo+
Party 3
Ao Kuang
Ao Kuang
SirMiq
Ao Kuang
Level 49
God Stats
5W - 4L
1,753 SR
Queue Stats
297W - 292L
1,498 Elo+
Solo
Anubis
Anubis
Spugatti
Anubis
Level 102
God Stats
59W - 56L
1,516 SR
Queue Stats
277W - 308L
1,472 Elo+
Party 3
Team Averages
Level 65
1,654 SR
1,507 Elo+

VS

Team Averages
Level 86
1,445 SR
1,481 Elo+
Tyr
Tyr
FanOfJovenshire
Tyr
Level 108
God Stats
0W - 3L
1,207 SR
Queue Stats
276W - 274L
1,580 Elo+
Party 1
Zhong Kui
Zhong Kui
Grabesmond
Zhong Kui
Level 135
God Stats
11W - 14L
1,632 SR
Queue Stats
224W - 201L
1,526 Elo+
Solo
Bakasura
Bakasura
SP4RTY
Bakasura
Level 69
God Stats
25W - 29L
1,431 SR
Queue Stats
144W - 161L
1,449 Elo+
Party 4
Izanami
Izanami
SantoTocino
Izanami
Level 57
God Stats
7W - 11L
1,404 SR
Queue Stats
133W - 150L
1,455 Elo+
Party 4
Yemoja
Yemoja
WhyAreNamesHard
Yemoja
Level 62
God Stats
22W - 17L
1,549 SR
Queue Stats
120W - 164L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 18
17,022
473
15,873
30,092
32,074
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
Noxrammas
Chaac
20
2 / 12 / 9
16,003
445
11,306
39,021
48,083
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Pawgyle
Ah Muzen Cab
20
8 / 4 / 20
19,180
533
41,501
35,974
17,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
SirMiq
Ao Kuang
20
13 / 3 / 14
19,396
539
23,763
34,116
14,625
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Spugatti
Anubis
20
16 / 6 / 11
20,799
578
42,482
33,180
19,892
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 11
16,722
465
23,779
39,950
52,792
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Grabesmond
Zhong Kui
20
10 / 4 / 7
20,118
559
30,623
39,321
31,289
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
SP4RTY
Bakasura
20
9 / 12 / 7
18,420
512
27,746
42,497
15,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
SantoTocino
Izanami
20
3 / 12 / 7
17,457
485
28,846
30,081
10,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 6 / 15
18,214
506
10,785
30,374
35,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
76
43
Kills
29
29
Deaths
43
72
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
4
18
3.25
L
6
9
11
1.28
L
Zhong Kui
Grabesmond
Zhong Kui
10
4
7
3.38
W
Chaac
Noxrammas
Chaac
2
12
9
0.54
W
Ah Muzen Cab
Pawgyle
Ah Muzen Cab
8
4
20
4.5
L
Bakasura
SP4RTY
Bakasura
9
12
7
1.04
L
Izanami
SantoTocino
Izanami
3
12
7
0.54
W
Ao Kuang
SirMiq
Ao Kuang
13
3
14
6.67
W
Anubis
Spugatti
Anubis
16
6
11
3.58
L
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,925
Damage
121,779
172,383
Taken
182,223
131,739
Mitigated
145,568
87,467
Healing
55,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,873
1,832
6,557
12,480
30,092
32,074
1,810
8,020
21,847
74,297
0
L
23,779
2,989
0
6,506
39,950
52,792
200
18,925
20,211
0
91,690
L
Zhong Kui
Grabesmond
Zhong Kui
30,623
5,657
0
16,570
39,321
31,289
1,457
19,588
19,579
176,164
0
W
Chaac
Noxrammas
Chaac
11,306
1,402
0
12,288
39,021
48,083
2,269
8,669
28,409
0
59,402
W
Ah Muzen Cab
Pawgyle
Ah Muzen Cab
41,501
20,250
0
20,534
35,974
17,065
8,512
7,490
28,101
0
204,953
L
Bakasura
SP4RTY
Bakasura
27,746
19,672
0
17,766
42,497
15,813
2,172
17,124
25,012
0
135,416
L
Izanami
SantoTocino
Izanami
28,846
16,580
0
3,593
30,081
10,496
3,188
15,098
14,933
0
176,225
W
Ao Kuang
SirMiq
Ao Kuang
23,763
5,482
0
19,222
34,116
14,625
1,045
7,386
25,540
121,743
0
W
Anubis
Spugatti
Anubis
42,482
892
0
16,386
33,180
19,892
957
13,943
18,957
149,589
0
L
10,785
1,319
7,176
3,797
30,374
35,178
811
15,892
13,698
36,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,400
Gold Earned
90,931
714
Minions Killed
901
0
Camps Cleared
0
3,197,487
Distance Traveled
3,144,906
18
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,022
473
74
2
0
686,706
4
L
Tyr
16,722
465
126
4
0
629,612
7
L
Zhong Kui
20,118
559
257
7
0
634,809
17
W
Chaac
16,003
445
86
2
0
510,774
0
W
Ah Muzen Cab
19,180
533
226
6
0
704,510
9
L
Bakasura
18,420
512
189
5
0
615,020
14
L
Izanami
17,457
485
271
8
0
574,641
4
W
Ao Kuang
19,396
539
133
4
0
717,495
3
W
Anubis
20,799
578
195
5
0
578,002
2
L
Yemoja
18,214
506
58
2
0
690,824
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role