Player Matchup

Discordia
Discordia
Rickysaurus_Rex_
Discordia
Level 25
God Stats
16W - 26L
1,433 SR
Queue Stats
58W - 81L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
SaltinasMeWeenas
Cthulhu
Level 21
God Stats
3W - 9L
1,649 SR
Queue Stats
3W - 9L
1,741 Elo+
Party 1
Hun Batz
Hun Batz
cme420
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,508 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,582 Elo+

VS

Team Averages
Level 67
1,967 SR
2,072 Elo+
Osiris
Osiris
SlothManSteve
Osiris
Level 86
God Stats
5W - 2L
1,794 SR
Queue Stats
375W - 58L
2,058 Elo+
Party 2
Chiron
Chiron
figje
Chiron
Level 28
God Stats
15W - 1L
2,072 SR
Queue Stats
366W - 49L
2,126 Elo+
Party 2
Nu Wa
Nu Wa
garaiya
Nu Wa
Level 87
God Stats
254W - 32L
2,036 SR
Queue Stats
332W - 49L
2,033 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
10
1 / 2 / 1
6,493
649
5,390
6,302
1,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,569
557
3,378
10,177
4,576
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
cme420
Hun Batz
9
1 / 7 / 0
6,126
613
6,641
9,086
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
7,450
745
8,662
7,030
4,064
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
figje
Chiron
11
5 / 1 / 7
8,025
803
8,216
6,823
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
garaiya
Nu Wa
12
5 / 1 / 8
8,030
803
6,425
4,879
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
13
13
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
1
2
1
0.75
L
0
4
0
0
W
3
0
9
7.5
L
Hun Batz
cme420
Hun Batz
1
7
0
0.14
W
Chiron
figje
Chiron
5
1
7
8.5
W
Nu Wa
garaiya
Nu Wa
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,409
Damage
23,303
25,565
Taken
18,732
9,238
Mitigated
8,301
2,838
Healing
3,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
5,390
102
396
1,662
6,302
1,592
0
982
5,198
30,099
0
L
3,378
407
144
563
10,177
4,576
0
2,579
7,314
9,057
0
W
8,662
1,830
0
985
7,030
4,064
193
3,636
3,394
0
13,729
L
Hun Batz
cme420
Hun Batz
6,641
1,526
0
73
9,086
3,070
0
2,318
6,628
0
26,029
W
Chiron
figje
Chiron
8,216
3,815
800
1,864
6,823
2,683
1,101
2,774
4,049
0
31,498
W
Nu Wa
garaiya
Nu Wa
6,425
2,882
0
100
4,879
1,554
1,095
2,358
2,521
23,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,188
Gold Earned
23,505
103
Minions Killed
113
0
Camps Cleared
0
514,028
Distance Traveled
559,444
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,493
649
52
5
0
178,515
4
L
Cthulhu
5,569
557
13
1
0
163,421
1
W
Osiris
7,450
745
18
2
0
208,007
1
L
Hun Batz
6,126
613
38
4
0
172,092
0
W
Chiron
8,025
803
67
7
0
184,216
1
W
Nu Wa
8,030
803
28
3
0
167,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role