Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BULLSx423x
Izanami
Level 120
God Stats
20W - 19L
1,592 SR
Queue Stats
145W - 139L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Kennedy450
Danzaburou
Level 59
God Stats
14W - 27L
1,468 SR
Queue Stats
272W - 311L
1,437 Elo+
Party 3
Chang'e
Chang'e
Mista_Seb
Chang'e
Level 124
God Stats
18W - 26L
1,360 SR
Queue Stats
321W - 335L
1,386 Elo+
Party 1
Nemesis
Nemesis
joey4343
Nemesis
Level 93
God Stats
11W - 12L
1,466 SR
Queue Stats
368W - 395L
1,404 Elo+
Party 1
Team Averages
Level 108
1,477 SR
1,441 Elo+

VS

Team Averages
Level 102
1,646 SR
1,486 Elo+
Sylvanus
Sylvanus
Epichubbadubs
Sylvanus
Level 149
God Stats
30W - 29L
1,533 SR
Queue Stats
564W - 577L
1,471 Elo+
Solo
Fenrir
Fenrir
Ghost Renegader
Fenrir
Level 108
God Stats
11W - 5L
1,468 SR
Queue Stats
401W - 371L
1,472 Elo+
Solo
Anubis
Anubis
NagasakiBoyz
Anubis
Level 89
God Stats
10W - 3L
2,041 SR
Queue Stats
73W - 66L
1,494 Elo+
Party 2
Bacchus
Bacchus
SkullKnight00
Bacchus
Level 89
God Stats
5W - 4L
1,691 SR
Queue Stats
234W - 219L
1,462 Elo+
Party 2
Ullr
Ullr
TheInsaneMage
Ullr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 34L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 0 / 5
5,681
568
1,964
6,065
3,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
BULLSx423x
Izanami
12
2 / 0 / 0
7,109
711
2,553
6,207
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Kennedy450
Danzaburou
12
5 / 0 / 0
6,906
691
6,674
5,183
1,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Mista_Seb
Chang'e
9
0 / 2 / 0
5,410
541
1,620
5,575
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
joey4343
Nemesis
8
0 / 0 / 0
5,102
510
1,726
3,676
991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Epichubbadubs
Sylvanus
10
0 / 2 / 0
5,307
531
3,056
5,434
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 0 / 0
4,476
448
944
4,639
1,307
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
10
2 / 0 / 0
5,671
567
3,457
3,972
1,869
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
8
0 / 3 / 1
4,801
480
2,963
7,795
3,880
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

7
0 / 2 / 0
4,392
439
2,270
4,803
961
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
5
2.5
W
Izanami
BULLSx423x
Izanami
2
0
0
2
L
Sylvanus
Epichubbadubs
Sylvanus
0
2
0
0
L
0
0
0
0
W
Danzaburou
Kennedy450
Danzaburou
5
0
0
5
W
Chang'e
Mista_Seb
Chang'e
0
2
0
0
L
Anubis
2
0
0
2
L
Bacchus
0
3
1
0.17
L
0
2
0
0
W
Nemesis
joey4343
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,537
Damage
12,690
26,706
Taken
26,643
9,098
Mitigated
10,466
8,225
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,964
344
0
360
6,065
3,429
0
2,032
4,033
8,098
0
W
Izanami
BULLSx423x
Izanami
2,553
1,726
0
2,887
6,207
1,846
2,294
2,477
3,730
0
45,287
L
Sylvanus
Epichubbadubs
Sylvanus
3,056
1,109
74
1,790
5,434
2,449
0
0
5,434
26,025
5,869
L
944
227
0
1,462
4,639
1,307
0
107
4,532
0
16,042
W
Danzaburou
Kennedy450
Danzaburou
6,674
1,678
0
1,929
5,183
1,563
682
2,071
3,112
0
41,291
W
Chang'e
Mista_Seb
Chang'e
1,620
68
118
2,343
5,575
1,269
0
2,317
3,258
24,516
0
L
Anubis
3,457
98
0
2,412
3,972
1,869
0
2,183
1,789
34,874
0
L
Bacchus
2,963
866
144
1,461
7,795
3,880
0
1,131
6,664
15,115
0
L
2,270
674
0
912
4,803
961
0
163
4,640
0
17,371
W
Nemesis
joey4343
Nemesis
1,726
515
0
588
3,676
991
658
185
3,491
0
23,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
24,647
318
Minions Killed
231
0
Camps Cleared
0
939,816
Distance Traveled
839,001
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,681
568
3
0
0
206,819
2
W
Izanami
7,109
711
111
11
0
152,623
0
L
Sylvanus
5,307
531
74
7
0
142,314
1
L
Fenrir
4,476
448
32
3
0
185,651
2
W
Danzaburou
6,906
691
85
9
0
186,298
1
W
Chang'e
5,410
541
61
6
0
180,884
3
L
Anubis
5,671
567
63
6
0
184,148
1
L
Bacchus
4,801
480
31
3
0
200,117
3
L
Ullr
4,392
439
31
3
0
126,771
1
W
Nemesis
5,102
510
58
6
0
213,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role