Player Matchup

Tsukuyomi
Tsukuyomi
ColonelKasai
Tsukuyomi
Level 75
God Stats
1W - 2L
1,441 SR
Queue Stats
15W - 22L
1,415 Elo+
Party 1
Ra
Ra
Jawa1589
Ra
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 42L
1,455 Elo+
Party 1
Chaac
Chaac
MrBlackMcNasty
Chaac
Level 16
God Stats
1W - 2L
1,378 SR
Queue Stats
26W - 21L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
SappRavenger
Cernunnos
Level 153
God Stats
1W - 1L
1,732 SR
Queue Stats
37W - 39L
1,493 Elo+
Party 1
Ymir
Ymir
devbo321
Ymir
Level 17
God Stats
3W - 4L
1,554 SR
Queue Stats
16W - 17L
1,455 Elo+
Party 1
Team Averages
Level 54
1,521 SR
1,464 Elo+

VS

Team Averages
Level 28
1,594 SR
1,658 Elo+
He Bo
He Bo
Andy10goose
He Bo
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 37L
1,449 Elo+
Solo
Hera
Hera
CordialPanda
Hera
Level 26
God Stats
6W - 1L
1,751 SR
Queue Stats
17W - 9L
1,593 Elo+
Solo
Horus
Horus
Daedrrak
Horus
Level 64
God Stats
2W - 3L
1,543 SR
Queue Stats
633W - 347L
1,716 Elo+
Party 2
Cabrakan
Cabrakan
DeputySpray
Cabrakan
Level 6
God Stats
16W - 3L
1,902 SR
Queue Stats
16W - 3L
1,797 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gfdasgfd
Ah Muzen Cab
Level 31
God Stats
2W - 2L
1,275 SR
Queue Stats
333W - 137L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ColonelKasai
Tsukuyomi
18
2 / 11 / 6
12,188
938
19,898
27,814
9,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 11 / 5
11,408
878
9,810
24,688
8,670
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 4 / 5
11,730
902
6,420
30,819
21,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
SappRavenger
Cernunnos
19
6 / 6 / 4
14,071
1,082
35,439
29,140
10,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
20
1 / 9 / 7
13,742
1,057
12,937
40,756
45,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 20
12,701
977
16,528
12,931
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 1 / 25
13,233
1,018
30,177
9,505
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Daedrrak
Horus
20
4 / 2 / 29
14,576
1,121
12,855
23,149
33,832
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
DeputySpray
Cabrakan
20
3 / 2 / 22
13,436
1,034
11,451
23,404
34,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
gfdasgfd
Ah Muzen Cab
20
26 / 2 / 15
17,683
1,360
77,685
23,700
13,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
152
11
Kills
41
41
Deaths
11
27
Assists
111
Player
Kills
Deaths
Assists
KDA
W
5
4
20
3.75
L
Tsukuyomi
ColonelKasai
Tsukuyomi
2
11
6
0.45
W
3
1
25
15.5
W
Horus
Daedrrak
Horus
4
2
29
9.25
W
Cabrakan
DeputySpray
Cabrakan
3
2
22
7
L
1
11
5
0.32
L
1
4
5
0.88
L
Cernunnos
SappRavenger
Cernunnos
6
6
4
1.33
L
Ymir
1
9
7
0.5
W
Ah Muzen Cab
gfdasgfd
Ah Muzen Cab
26
2
15
16.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,504
Damage
148,696
153,217
Taken
92,689
95,733
Mitigated
91,627
13,414
Healing
28,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,528
1,334
0
0
12,931
5,856
0
2,460
10,471
40,690
0
L
Tsukuyomi
ColonelKasai
Tsukuyomi
19,898
4,283
0
113
27,814
9,978
0
10,377
17,221
0
40,839
W
30,177
4,659
151
1,691
9,505
4,736
0
1,578
7,927
57,713
0
W
Horus
Daedrrak
Horus
12,855
6,256
2,050
9,516
23,149
33,832
0
6,436
16,713
0
19,339
W
Cabrakan
DeputySpray
Cabrakan
11,451
1,455
0
3,660
23,404
34,170
0
7,356
16,048
14,151
0
L
9,810
766
1,646
242
24,688
8,670
0
11,743
12,736
26,315
0
L
6,420
820
0
8,352
30,819
21,376
0
12,856
17,675
0
12,996
L
Cernunnos
SappRavenger
Cernunnos
35,439
16,713
0
2,418
29,140
10,504
0
7,685
21,292
0
94,962
L
Ymir
12,937
1,223
0
643
40,756
45,205
0
14,117
26,137
24,729
0
W
Ah Muzen Cab
gfdasgfd
Ah Muzen Cab
77,685
50,772
0
11,705
23,700
13,033
0
4,917
18,783
0
118,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,139
Gold Earned
71,629
275
Minions Killed
245
8
Camps Cleared
5
1,215,746
Distance Traveled
1,239,428
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,701
977
59
5
1
216,861
1
L
Tsukuyomi
12,188
938
48
4
3
280,671
0
W
Hera
13,233
1,018
73
6
1
260,552
2
W
Horus
14,576
1,121
17
1
0
259,090
0
W
Cabrakan
13,436
1,034
5
0
1
250,741
0
L
Ra
11,408
878
53
4
0
205,294
1
L
Chaac
11,730
902
27
2
1
250,204
0
L
Cernunnos
14,071
1,082
113
9
4
234,895
1
L
Ymir
13,742
1,057
34
3
0
244,682
0
W
Ah Muzen Cab
17,683
1,360
91
7
2
252,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role