Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AdLucasa
Ah Muzen Cab
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CroxySaints
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,268 Elo+
Solo
Loki
Loki
TheRealmGod
Loki
Level 27
God Stats
25W - 26L
1,489 SR
Queue Stats
126W - 122L
1,489 Elo+
Party 2
Osiris
Osiris
WaZel01
Osiris
Level 18
God Stats
40W - 39L
1,381 SR
Queue Stats
126W - 125L
1,453 Elo+
Party 2
Ymir
Ymir
skullhouse
Ymir
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 16L
967 Elo+
Solo
Team Averages
Level 14
1,474 SR
1,335 Elo+

VS

Team Averages
Level 14
1,642 SR
1,483 Elo+
Loki
Loki
Batosai6
Loki
Level 6
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1
Izanami
Izanami
Coolieo1776
Izanami
Level 23
God Stats
3W - 5L
1,543 SR
Queue Stats
11W - 20L
1,303 Elo+
Party 1
Artemis
Artemis
Devastati0n
Artemis
Level 16
God Stats
0W - 1L
1,801 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Gaytlyn2
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
itsChunkk
Ra
Level 23
God Stats
0W - 1L
1,687 SR
Queue Stats
61W - 58L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdLucasa
Ah Muzen Cab
10
3 / 1 / 5
6,044
604
6,917
5,637
1,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
CroxySaints
Kukulkan
11
1 / 0 / 1
6,434
643
1,720
3,378
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 3 / 3
6,669
667
4,503
6,487
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
WaZel01
Osiris
11
6 / 1 / 2
6,833
683
5,728
5,382
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 2 / 5
6,321
632
1,529
4,739
2,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
3 / 4 / 1
6,013
601
2,424
6,516
1,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
Coolieo1776
Izanami
5
0 / 3 / 1
4,075
408
1,483
4,866
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Devastati0n
Artemis
8
1 / 6 / 1
5,028
503
2,424
6,312
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Gaytlyn2
Erlang Shen
6
0 / 5 / 2
4,278
428
1,813
6,612
1,829
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
5,241
524
3,556
5,048
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
21
Kills
5
7
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AdLucasa
Ah Muzen Cab
3
1
5
5.5
L
Loki
3
4
1
0.88
L
Izanami
Coolieo1776
Izanami
0
3
1
0.17
W
Kukulkan
CroxySaints
Kukulkan
1
0
1
1.5
L
Artemis
Devastati0n
Artemis
1
6
1
0.25
L
Erlang Shen
Gaytlyn2
Erlang Shen
0
5
2
0.2
W
7
3
3
2.83
W
Osiris
WaZel01
Osiris
6
1
2
7
L
1
3
0
0.33
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,397
Damage
11,700
25,623
Taken
29,354
9,851
Mitigated
7,236
5,099
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AdLucasa
Ah Muzen Cab
6,917
4,497
0
2,352
5,637
1,649
1,356
342
5,255
0
31,014
L
Loki
2,424
399
0
1,261
6,516
1,430
0
340
6,176
0
17,467
L
Izanami
Coolieo1776
Izanami
1,483
1,102
0
534
4,866
925
0
486
4,380
0
8,724
W
Kukulkan
CroxySaints
Kukulkan
1,720
135
0
250
3,378
991
526
825
2,527
38,996
0
L
Artemis
Devastati0n
Artemis
2,424
1,334
0
583
6,312
1,481
0
28
6,284
0
12,707
L
Erlang Shen
Gaytlyn2
Erlang Shen
1,813
1,169
0
247
6,612
1,829
0
653
5,959
0
10,053
W
4,503
1,776
0
410
6,487
1,899
0
677
5,712
0
38,186
W
Osiris
WaZel01
Osiris
5,728
1,990
0
2,087
5,382
3,210
626
1,052
4,280
0
26,361
L
3,556
517
26
829
5,048
1,571
0
1,742
3,306
20,048
0
W
1,529
303
0
0
4,739
2,102
447
388
4,293
6,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
24,635
282
Minions Killed
134
0
Camps Cleared
0
1,020,185
Distance Traveled
873,601
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,044
604
56
6
0
150,132
0
L
Loki
6,013
601
32
3
0
171,310
0
L
Izanami
4,075
408
18
2
0
172,689
0
W
Kukulkan
6,434
643
86
9
0
211,665
0
L
Artemis
5,028
503
25
3
0
173,956
0
L
Erlang Shen
4,278
428
22
2
0
183,336
0
W
Loki
6,669
667
72
7
0
221,146
2
W
Osiris
6,833
683
56
6
0
222,089
1
L
Ra
5,241
524
37
4
0
172,310
1
W
Ymir
6,321
632
12
1
0
215,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role