Player Matchup

Scylla
Scylla
BigMac_ImLovinIt
Scylla
Level 43
God Stats
16W - 12L
1,474 SR
Queue Stats
355W - 370L
1,353 Elo+
Party 1
Fafnir
Fafnir
Fancy baer
Fafnir
Level 15
God Stats
1W - 3L
1,522 SR
Queue Stats
208W - 199L
1,377 Elo+
Solo
Fenrir
Fenrir
Mar71n_ElSh92
Fenrir
Level 23
God Stats
21W - 24L
1,393 SR
Queue Stats
32W - 52L
1,256 Elo+
Solo
Artemis
Artemis
Omehc
Artemis
Level 16
God Stats
7W - 12L
1,425 SR
Queue Stats
205W - 228L
1,332 Elo+
Party 1
Medusa
Medusa
Yonkyteam666
Medusa
Level 27
God Stats
7W - 22L
1,394 SR
Queue Stats
144W - 226L
1,327 Elo+
Solo
Team Averages
Level 25
1,442 SR
1,329 Elo+

VS

Team Averages
Level 30
1,588 SR
1,346 Elo+
Sun Wukong
Sun Wukong
Firstbloodman556
Sun Wukong
Level 64
God Stats
9W - 4L
1,690 SR
Queue Stats
84W - 65L
1,464 Elo+
Party 2
Hel
Hel
SoraSky11
Hel
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 100L
1,269 Elo+
Solo
Khepri
Khepri
TheSmartMoose
Khepri
Level 25
God Stats
3W - 1L
1,715 SR
Queue Stats
18W - 12L
1,375 Elo+
Solo
Neith
Neith
foxsakes123
Neith
Level 28
God Stats
11W - 10L
1,534 SR
Queue Stats
68W - 70L
1,426 Elo+
Solo
Thor
Thor
leVelxme
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,346
486
2,822
5,774
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Fancy baer
Fafnir
7
0 / 2 / 0
4,992
454
2,076
9,138
6,129
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 4 / 0
4,574
416
1,214
6,745
1,892
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Omehc
Artemis
9
0 / 0 / 1
5,225
475
2,723
3,248
771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
7
0 / 5 / 0
4,659
424
1,751
7,115
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Firstbloodman556
Sun Wukong
12
7 / 0 / 1
6,767
615
6,913
5,986
2,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 1
4,954
450
585
3,204
715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,846
441
285
1,866
1,268
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 0 / 1
6,480
589
6,904
7,248
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
7
2 / 1 / 1
5,349
486
2,749
5,558
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
12
13
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Fafnir
Fancy baer
Fafnir
0
2
0
0
W
Sun Wukong
Firstbloodman556
Sun Wukong
7
0
1
7.5
L
1
4
0
0.25
L
Artemis
Omehc
Artemis
0
0
1
0.5
W
0
0
1
0.5
W
0
0
0
0
L
Medusa
0
5
0
0
W
3
0
1
3.5
W
Thor
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,586
Damage
17,436
32,020
Taken
23,862
12,006
Mitigated
8,230
9,135
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,822
637
0
2,332
5,774
1,440
155
0
5,774
30,934
0
L
Fafnir
Fancy baer
Fafnir
2,076
928
0
3,161
9,138
6,129
30
0
9,138
14,028
0
W
Sun Wukong
Firstbloodman556
Sun Wukong
6,913
2,330
0
2,850
5,986
2,568
662
1,230
4,756
0
31,541
L
1,214
310
30
288
6,745
1,892
0
0
6,745
0
5,632
L
Artemis
Omehc
Artemis
2,723
1,106
0
1,574
3,248
771
0
870
2,378
0
20,377
W
585
0
471
1,203
3,204
715
586
0
3,204
20,296
0
W
285
0
0
230
1,866
1,268
382
0
1,866
10,346
0
L
Medusa
1,751
971
0
1,750
7,115
1,774
300
0
7,115
0
19,699
W
6,904
2,798
0
3,882
7,248
2,227
952
3,512
3,736
0
37,448
W
Thor
2,749
1,639
0
1,403
5,558
1,452
0
156
5,402
0
20,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,796
Gold Earned
28,396
178
Minions Killed
232
0
Camps Cleared
0
893,226
Distance Traveled
1,006,120
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,346
486
55
5
0
183,988
3
L
Fafnir
4,992
454
26
2
0
179,579
2
W
Sun Wukong
6,767
615
59
5
0
217,610
0
L
Fenrir
4,574
416
14
1
0
179,024
1
L
Artemis
5,225
475
39
4
0
180,737
2
W
Hel
4,954
450
35
3
0
181,112
2
W
Khepri
4,846
441
25
2
0
183,658
0
L
Medusa
4,659
424
44
4
0
169,898
0
W
Neith
6,480
589
76
7
0
184,836
2
W
Thor
5,349
486
37
3
0
238,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role