Player Matchup

Kuzenbo
Kuzenbo
Cheemms
Kuzenbo
Level 14
God Stats
1W - 1L
1,509 SR
Queue Stats
32W - 44L
1,382 Elo+
Party 2
Hachiman
Hachiman
GabrielMM2001
Hachiman
Level 25
God Stats
21W - 32L
1,412 SR
Queue Stats
400W - 426L
1,339 Elo+
Party 2
Kukulkan
Kukulkan
Nerowiththetool
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,509 Elo+
Party 3
Set
Set
obscuramoon
Set
Level 33
God Stats
1W - 2L
1,476 SR
Queue Stats
63W - 74L
1,460 Elo+
Party 3
Danzaburou
Danzaburou
wonoko
Danzaburou
Level 15
God Stats
7W - 12L
1,490 SR
Queue Stats
13W - 17L
1,390 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,416 Elo+

VS

Team Averages
Level 19
1,557 SR
1,425 Elo+
Olorun
Olorun
Senacherub
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,391 Elo+
Solo
Sylvanus
Sylvanus
Squeaker9
Sylvanus
Level 18
God Stats
17W - 13L
1,482 SR
Queue Stats
124W - 123L
1,316 Elo+
Party 1
Aphrodite
Aphrodite
That1QuietKid
Aphrodite
Level 24
God Stats
13W - 7L
1,632 SR
Queue Stats
289W - 307L
1,469 Elo+
Party 1
Osiris
Osiris
TwoJayGio
Osiris
Level 18
God Stats
14W - 8L
1,569 SR
Queue Stats
29W - 25L
1,460 Elo+
Solo
Cabrakan
Cabrakan
cupbutter
Cabrakan
Level 17
God Stats
17W - 13L
1,600 SR
Queue Stats
58W - 42L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cheemms
Kuzenbo
11
0 / 5 / 1
7,959
419
7,843
16,032
14,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
GabrielMM2001
Hachiman
12
1 / 5 / 1
7,317
385
12,729
12,061
3,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
1 / 7 / 2
9,135
481
15,345
12,267
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 3 / 0
10,764
567
11,693
19,011
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
wonoko
Danzaburou
14
0 / 7 / 2
9,259
487
2,914
11,032
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Senacherub
Olorun
14
3 / 4 / 4
9,074
478
7,464
10,645
4,558
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Squeaker9
Sylvanus
14
3 / 0 / 9
9,908
521
10,317
16,297
15,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
That1QuietKid
Aphrodite
14
1 / 2 / 8
8,178
430
9,834
17,417
9,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
TwoJayGio
Osiris
15
6 / 3 / 1
9,538
502
10,022
18,144
14,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
cupbutter
Cabrakan
18
13 / 2 / 2
11,239
592
15,490
19,684
14,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
11
Kills
26
27
Deaths
11
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cheemms
Kuzenbo
0
5
1
0.1
L
Hachiman
GabrielMM2001
Hachiman
1
5
1
0.3
L
Kukulkan
1
7
2
0.29
W
Olorun
Senacherub
Olorun
3
4
4
1.25
W
Sylvanus
Squeaker9
Sylvanus
3
0
9
7.5
W
Aphrodite
That1QuietKid
Aphrodite
1
2
8
2.5
W
Osiris
TwoJayGio
Osiris
6
3
1
2.17
W
Cabrakan
cupbutter
Cabrakan
13
2
2
7
L
9
3
0
3
L
Danzaburou
wonoko
Danzaburou
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,524
Damage
53,127
70,403
Taken
82,187
32,928
Mitigated
58,383
12,523
Healing
41,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cheemms
Kuzenbo
7,843
3,752
382
3,709
16,032
14,863
120
12,142
3,890
22,188
0
L
Hachiman
GabrielMM2001
Hachiman
12,729
6,039
476
534
12,061
3,512
126
9,894
2,167
0
46,933
L
Kukulkan
15,345
872
0
3,028
12,267
4,328
627
6,800
5,467
69,300
0
W
Olorun
Senacherub
Olorun
7,464
4,060
180
3,947
10,645
4,558
1,577
3,723
6,922
46,145
0
W
Sylvanus
Squeaker9
Sylvanus
10,317
3,170
3,727
3,569
16,297
15,388
307
5,496
10,801
34,557
0
W
Aphrodite
That1QuietKid
Aphrodite
9,834
2,291
7,239
9,643
17,417
9,449
470
7,135
10,282
57,418
0
W
Osiris
TwoJayGio
Osiris
10,022
4,740
8
8,022
18,144
14,955
834
1,897
16,247
0
52,432
W
Cabrakan
cupbutter
Cabrakan
15,490
1,949
248
4,905
19,684
14,033
129
5,496
14,188
75,869
0
L
11,693
6,511
0
2,334
19,011
6,388
0
11,483
7,406
0
65,496
L
Danzaburou
wonoko
Danzaburou
2,914
1,317
0
2,060
11,032
3,837
2,002
2,664
8,368
0
47,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,434
Gold Earned
47,937
439
Minions Killed
425
0
Camps Cleared
0
1,637,582
Distance Traveled
1,617,374
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,959
419
15
1
0
336,779
3
L
Hachiman
7,317
385
95
5
0
295,387
0
L
Kukulkan
9,135
481
123
6
0
327,948
5
W
Olorun
9,074
478
86
5
0
274,834
1
W
Sylvanus
9,908
521
44
2
0
310,897
2
W
Aphrodite
8,178
430
99
5
0
319,322
2
W
Osiris
9,538
502
74
4
0
383,293
2
W
Cabrakan
11,239
592
122
6
0
329,028
0
L
Set
10,764
567
100
5
0
370,276
0
L
Danzaburou
9,259
487
106
6
0
307,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role