Player Matchup

Rama
Rama
ChuyBG01
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,384 Elo+
Solo
Thor
Thor
CoasterBoy01221
Thor
Level 5
God Stats
1W - 3L
1,436 SR
Queue Stats
2W - 4L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
JEG MaL 82
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,661 Elo+
Party 2
Neith
Neith
TADDMAN5
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
The8BitBlaze
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,754 Elo+
Party 2
Team Averages
Level 18
1,487 SR
1,557 Elo+

VS

Team Averages
Level 18
1,439 SR
1,388 Elo+
Ah Puch
Ah Puch
B35T14MEX1C4N4
Ah Puch
Level 17
God Stats
2W - 3L
1,321 SR
Queue Stats
40W - 41L
1,351 Elo+
Solo
Fenrir
Fenrir
Drum_Scum
Fenrir
Level 18
God Stats
2W - 0L
1,730 SR
Queue Stats
3W - 5L
1,443 Elo+
Solo
Poseidon
Poseidon
Issac13
Poseidon
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,471 Elo+
Party 3
Bacchus
Bacchus
SloBaked
Bacchus
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
137W - 147L
1,332 Elo+
Solo
Artemis
Artemis
iexzelz
Artemis
Level 4
God Stats
3W - 3L
1,375 SR
Queue Stats
5W - 5L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
5 / 14 / 10
12,049
1,004
15,224
30,790
11,785
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 6 / 13
10,764
897
5,595
23,060
9,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
JEG MaL 82
Kuzenbo
18
4 / 3 / 11
12,251
1,021
7,843
19,395
34,729
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
TADDMAN5
Neith
18
5 / 13 / 9
11,955
996
16,242
23,794
9,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
The8BitBlaze
Kukulkan
18
5 / 3 / 9
12,339
1,028
16,043
11,590
4,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 21
12,281
1,023
24,561
8,893
4,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Drum_Scum
Fenrir
18
1 / 6 / 13
10,494
875
2,472
13,556
10,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Issac13
Poseidon
20
9 / 4 / 23
13,933
1,161
18,129
12,276
5,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
SloBaked
Bacchus
20
1 / 3 / 18
11,521
960
10,072
14,832
22,990
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
iexzelz
Artemis
20
26 / 6 / 10
17,345
1,445
46,738
18,904
9,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
124
20
Kills
39
39
Deaths
21
52
Assists
85
Player
Kills
Deaths
Assists
KDA
W
2
2
21
6.25
L
Rama
5
14
10
0.71
L
1
6
13
1.25
W
Fenrir
Drum_Scum
Fenrir
1
6
13
1.25
W
Poseidon
Issac13
Poseidon
9
4
23
5.13
L
Kuzenbo
JEG MaL 82
Kuzenbo
4
3
11
3.17
W
Bacchus
SloBaked
Bacchus
1
3
18
3.33
L
Neith
TADDMAN5
Neith
5
13
9
0.73
L
Kukulkan
The8BitBlaze
Kukulkan
5
3
9
3.17
W
Artemis
iexzelz
Artemis
26
6
10
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,947
Damage
101,972
108,629
Taken
68,461
69,977
Mitigated
52,667
2,668
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,561
806
0
1,144
8,893
4,309
0
2,793
6,100
61,736
0
L
Rama
15,224
12,659
0
0
30,790
11,785
0
15,707
15,083
0
23,996
L
5,595
2,020
0
0
23,060
9,204
0
10,879
12,181
0
14,856
W
Fenrir
Drum_Scum
Fenrir
2,472
800
0
70
13,556
10,334
0
4,863
8,592
0
14,768
W
Poseidon
Issac13
Poseidon
18,129
2,911
0
74
12,276
5,560
0
6,009
6,267
36,588
0
L
Kuzenbo
JEG MaL 82
Kuzenbo
7,843
2,885
0
0
19,395
34,729
0
7,981
11,414
27,098
0
W
Bacchus
SloBaked
Bacchus
10,072
882
0
0
14,832
22,990
0
4,848
9,984
19,282
0
L
Neith
TADDMAN5
Neith
16,242
8,148
0
2,120
23,794
9,586
0
12,916
10,878
0
50,404
L
Kukulkan
The8BitBlaze
Kukulkan
16,043
824
250
298
11,590
4,673
0
5,279
6,311
37,237
0
W
Artemis
iexzelz
Artemis
46,738
37,541
0
6,218
18,904
9,474
0
5,373
13,531
0
70,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,358
Gold Earned
65,574
214
Minions Killed
234
7
Camps Cleared
3
1,054,987
Distance Traveled
1,015,440
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,281
1,023
84
7
0
218,288
0
L
Rama
12,049
1,004
16
1
1
185,633
0
L
Thor
10,764
897
20
2
0
233,629
1
W
Fenrir
10,494
875
23
2
0
191,318
0
W
Poseidon
13,933
1,161
56
5
1
190,328
0
L
Kuzenbo
12,251
1,021
30
3
3
226,737
0
W
Bacchus
11,521
960
17
1
2
229,130
0
L
Neith
11,955
996
72
6
0
192,164
0
L
Kukulkan
12,339
1,028
76
6
3
216,824
0
W
Artemis
17,345
1,445
54
5
0
186,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role