Player Matchup

King Arthur
King Arthur
BritHavinAFit
King Arthur
Level 88
God Stats
4W - 3L
1,408 SR
Queue Stats
189W - 181L
1,616 Elo+
Party 2
Chang'e
Chang'e
Pezzz
Chang'e
Level 149
God Stats
8W - 4L
1,686 SR
Queue Stats
196W - 187L
1,625 Elo+
Party 2
Hachiman
Hachiman
Saphanos
Hachiman
Level 104
God Stats
3W - 0L
1,641 SR
Queue Stats
196W - 189L
1,619 Elo+
Party 2
Artio
Artio
TenaTheTiger
Artio
Level 105
God Stats
9W - 6L
1,658 SR
Queue Stats
189W - 181L
1,629 Elo+
Party 2
Nu Wa
Nu Wa
pansies
Nu Wa
Level 34
God Stats
34W - 5L
1,659 SR
Queue Stats
57W - 15L
1,682 Elo+
Party 2
Team Averages
Level 96
1,610 SR
1,634 Elo+

VS

Team Averages
Level 35
1,690 SR
1,540 Elo+
Hel
Hel
AGENTSHADOW12
Hel
Level 20
God Stats
8W - 4L
1,764 SR
Queue Stats
21W - 14L
1,704 Elo+
Party 1
Sol
Sol
Azxc42
Sol
Level 49
God Stats
0W - 1L
1,681 SR
Queue Stats
77W - 46L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ecloaker
Tsukuyomi
Level 68
God Stats
10W - 2L
1,930 SR
Queue Stats
72W - 37L
1,582 Elo+
Party 1
Khepri
Khepri
papacrabman
Khepri
Level 17
God Stats
1W - 3L
1,388 SR
Queue Stats
2W - 6L
1,346 Elo+
Solo
Neith
Neith
zappsi
Neith
Level 21
God Stats
11W - 9L
1,690 SR
Queue Stats
11W - 9L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BritHavinAFit
King Arthur
14
2 / 2 / 15
9,349
779
8,382
14,139
11,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Pezzz
Chang'e
18
12 / 2 / 14
12,575
1,048
20,936
15,637
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Saphanos
Hachiman
17
10 / 4 / 11
12,238
1,020
15,495
12,012
4,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 16
10,788
899
6,888
18,195
19,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
pansies
Nu Wa
16
4 / 1 / 11
10,122
844
11,237
7,005
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
7,340
612
5,392
13,828
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
Azxc42
Sol
15
3 / 5 / 2
8,602
717
15,230
12,851
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Ecloaker
Tsukuyomi
16
6 / 8 / 1
10,102
842
15,604
16,841
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
13
1 / 6 / 5
8,390
699
3,755
17,631
15,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
zappsi
Neith
14
2 / 5 / 4
8,276
690
9,637
10,527
4,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
32
Kills
12
13
Deaths
32
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Sol
Azxc42
Sol
3
5
2
0.8
W
King Arthur
BritHavinAFit
King Arthur
2
2
15
4.75
L
Tsukuyomi
Ecloaker
Tsukuyomi
6
8
1
0.81
W
Chang'e
Pezzz
Chang'e
12
2
14
9.5
W
Hachiman
Saphanos
Hachiman
10
4
11
3.88
W
4
4
16
3
W
Nu Wa
pansies
Nu Wa
4
1
11
9.5
L
Khepri
1
6
5
0.58
L
Neith
zappsi
Neith
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,938
Damage
49,618
66,988
Taken
71,678
43,283
Mitigated
37,134
24,263
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,392
353
4,396
3,899
13,828
6,015
161
7,968
5,582
23,907
0
L
Sol
Azxc42
Sol
15,230
4,804
0
2,887
12,851
4,523
385
8,169
4,462
54,231
0
W
King Arthur
BritHavinAFit
King Arthur
8,382
1,154
0
2,678
14,139
11,986
251
6,239
7,900
0
20,092
L
Tsukuyomi
Ecloaker
Tsukuyomi
15,604
4,280
0
2,590
16,841
6,749
0
8,179
8,506
0
40,269
W
Chang'e
Pezzz
Chang'e
20,936
1,275
5,073
7,249
15,637
5,411
1,812
5,522
10,115
41,450
0
W
Hachiman
Saphanos
Hachiman
15,495
7,560
0
1,796
12,012
4,239
3,753
4,164
7,848
0
52,579
W
6,888
689
1,272
5,472
18,195
19,126
223
5,224
12,971
17,172
0
W
Nu Wa
pansies
Nu Wa
11,237
2,618
0
723
7,005
2,521
1,723
3,228
3,777
37,278
0
L
Khepri
3,755
421
0
2,368
17,631
15,831
157
8,425
8,972
7,181
0
L
Neith
zappsi
Neith
9,637
4,790
150
1,825
10,527
4,016
0
5,368
4,979
0
22,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,072
Gold Earned
42,710
249
Minions Killed
258
8
Camps Cleared
6
1,086,387
Distance Traveled
1,010,152
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,340
612
56
5
0
203,408
0
L
Sol
8,602
717
104
9
3
205,307
3
W
King Arthur
9,349
779
26
2
0
236,203
2
L
Tsukuyomi
10,102
842
60
5
2
197,309
1
W
Chang'e
12,575
1,048
60
5
3
212,872
1
W
Hachiman
12,238
1,020
84
7
4
200,760
2
W
Artio
10,788
899
21
2
1
223,646
4
W
Nu Wa
10,122
844
58
5
0
212,906
1
L
Khepri
8,390
699
7
1
0
195,159
3
L
Neith
8,276
690
31
3
1
208,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role