Player Matchup

Danzaburou
Danzaburou
JokerBaretero
Danzaburou
Level 27
God Stats
1W - 1L
1,689 SR
Queue Stats
164W - 177L
1,415 Elo+
Party 1
Loki
Loki
OL1mp_Ronaldo05
Loki
Level 28
God Stats
11W - 7L
1,592 SR
Queue Stats
109W - 94L
1,403 Elo+
Solo
Cthulhu
Cthulhu
SENSEI TANGO
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 31L
1,286 Elo+
Party 2
Ymir
Ymir
Xx-Junior159-xX
Ymir
Level 16
God Stats
7W - 10L
1,453 SR
Queue Stats
23W - 17L
1,415 Elo+
Party 1
Nemesis
Nemesis
llIlIIYlIIlI
Nemesis
Level 5
God Stats
3W - 8L
1,327 SR
Queue Stats
5W - 12L
1,233 Elo+
Party 2
Team Averages
Level 16
1,512 SR
1,350 Elo+

VS

Team Averages
Level 24
1,486 SR
1,383 Elo+
Hel
Hel
ChixBcnRanch
Hel
Level 19
God Stats
26W - 14L
1,571 SR
Queue Stats
117W - 115L
1,419 Elo+
Solo
Anubis
Anubis
David Oswald
Anubis
Level 29
God Stats
42W - 54L
1,348 SR
Queue Stats
129W - 195L
1,271 Elo+
Solo
Arachne
Arachne
KobeBryantDied
Arachne
Level 23
God Stats
5W - 2L
1,641 SR
Queue Stats
52W - 51L
1,450 Elo+
Solo
Hades
Hades
SuprSpun
Hades
Level 23
God Stats
12W - 5L
1,565 SR
Queue Stats
86W - 79L
1,417 Elo+
Solo
Jing Wei
Jing Wei
XxVenessaxX
Jing Wei
Level 28
God Stats
3W - 0L
1,304 SR
Queue Stats
88W - 107L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JokerBaretero
Danzaburou
8
0 / 5 / 0
4,956
451
3,690
8,064
2,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 0
5,678
516
2,569
7,404
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
SENSEI TANGO
Cthulhu
8
0 / 4 / 0
4,602
418
3,319
8,494
2,616
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 3 / 0
4,397
400
1,657
8,346
3,023
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
llIlIIYlIIlI
Nemesis
8
0 / 6 / 0
4,767
433
2,284
8,327
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 5
7,021
638
10,135
7,518
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
13
2 / 0 / 2
7,183
653
4,076
4,763
2,773
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 0 / 4
6,441
586
4,229
7,335
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
SuprSpun
Hades
11
7 / 0 / 2
7,273
661
6,102
7,342
3,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
XxVenessaxX
Jing Wei
11
2 / 2 / 2
6,197
563
5,117
5,007
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
22
22
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Anubis
2
0
2
3
L
Danzaburou
JokerBaretero
Danzaburou
0
5
0
0
W
4
0
4
6
L
1
4
0
0.25
L
Cthulhu
SENSEI TANGO
Cthulhu
0
4
0
0
W
Hades
SuprSpun
Hades
7
0
2
8
L
1
3
0
0.33
W
Jing Wei
XxVenessaxX
Jing Wei
2
2
2
1.5
L
Nemesis
llIlIIYlIIlI
Nemesis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,519
Damage
29,659
40,635
Taken
31,965
11,911
Mitigated
14,179
6,357
Healing
19,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,135
1,143
2,998
5,610
7,518
3,098
1,152
2,749
4,769
27,794
0
W
Anubis
4,076
255
0
3,515
4,763
2,773
1,328
0
4,763
41,868
0
L
Danzaburou
JokerBaretero
Danzaburou
3,690
1,488
0
1,646
8,064
2,032
180
5,675
2,389
0
23,478
W
4,229
3,318
0
3,205
7,335
2,983
742
199
7,136
0
35,281
L
2,569
575
0
2,736
7,404
1,849
0
1,920
5,484
0
32,058
L
Cthulhu
SENSEI TANGO
Cthulhu
3,319
576
0
166
8,494
2,616
0
4,695
3,799
16,122
0
W
Hades
SuprSpun
Hades
6,102
374
129
3,948
7,342
3,795
1,320
503
6,839
33,507
0
L
1,657
755
76
962
8,346
3,023
0
3,199
5,147
7,760
0
W
Jing Wei
XxVenessaxX
Jing Wei
5,117
3,770
159
302
5,007
1,530
1,111
1,525
3,482
0
28,146
L
Nemesis
llIlIIYlIIlI
Nemesis
2,284
895
0
771
8,327
2,391
0
4,824
3,503
0
15,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
34,115
200
Minions Killed
310
0
Camps Cleared
0
959,125
Distance Traveled
1,062,926
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,021
638
37
3
0
207,168
1
W
Anubis
7,183
653
89
8
0
195,110
5
L
Danzaburou
4,956
451
37
3
0
189,766
1
W
Arachne
6,441
586
66
6
0
245,802
0
L
Loki
5,678
516
71
6
0
202,435
0
L
Cthulhu
4,602
418
38
3
0
194,531
0
W
Hades
7,273
661
71
6
0
209,695
2
L
Ymir
4,397
400
13
1
0
160,746
1
W
Jing Wei
6,197
563
47
4
0
205,151
2
L
Nemesis
4,767
433
41
4
0
211,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role