Player Matchup

Aphrodite
Aphrodite
Dvadumcute
Aphrodite
Level 17
God Stats
120W - 115L
1,516 SR
Queue Stats
270W - 232L
1,601 Elo+
Solo
Hera
Hera
LazyNihilist
Hera
Level 7
God Stats
24W - 26L
1,548 SR
Queue Stats
110W - 124L
1,592 Elo+
Solo
Yemoja
Yemoja
MechPlayGame
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 104L
1,693 Elo+
Party 2
Mulan
Mulan
brocktherock9999
Mulan
Level 29
God Stats
12W - 8L
1,716 SR
Queue Stats
170W - 151L
1,601 Elo+
Party 2
Neith
Neith
wpgsrealest
Neith
Level 14
God Stats
4W - 5L
1,430 SR
Queue Stats
19W - 19L
1,413 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,580 Elo+

VS

Team Averages
Level 19
1,592 SR
1,712 Elo+
Cthulhu
Cthulhu
MAYHEM945
Cthulhu
Level 28
God Stats
43W - 36L
1,644 SR
Queue Stats
158W - 150L
1,587 Elo+
Party 1
Chaac
Chaac
Mid shlaper
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 9L
1,756 Elo+
Party 1
Thanatos
Thanatos
MilkThanCereal
Thanatos
Level 28
God Stats
5W - 2L
1,756 SR
Queue Stats
168W - 52L
1,787 Elo+
Solo
Freya
Freya
MrBubbly2076
Freya
Level 17
God Stats
1W - 1L
1,332 SR
Queue Stats
38W - 23L
1,660 Elo+
Solo
Anubis
Anubis
yung cream V
Anubis
Level 11
God Stats
2W - 0L
1,730 SR
Queue Stats
20W - 6L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dvadumcute
Aphrodite
8
0 / 5 / 0
4,722
429
3,707
8,444
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 5 / 0
5,036
458
3,348
4,902
1,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
7
0 / 1 / 1
5,237
476
2,847
7,138
2,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
2 / 3 / 0
5,204
473
2,887
6,649
2,734
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 7 / 1
5,278
480
2,814
6,586
2,338
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MAYHEM945
Cthulhu
10
6 / 1 / 5
6,806
619
4,443
7,739
4,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 0 / 4
6,747
613
6,058
5,362
2,230
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
10
5 / 1 / 5
6,762
615
4,268
8,179
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 6
6,695
609
5,394
6,800
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
13
4 / 2 / 0
7,378
671
4,358
4,578
2,501
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
21
21
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dvadumcute
Aphrodite
0
5
0
0
L
1
5
0
0.2
W
Cthulhu
MAYHEM945
Cthulhu
6
1
5
8.5
L
Yemoja
0
1
1
0.5
W
3
0
4
5
W
Thanatos
5
1
5
7.5
W
3
0
6
6
L
2
3
0
0.67
L
1
7
1
0.21
W
Anubis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
24,521
33,719
Taken
32,658
10,550
Mitigated
13,728
5,964
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dvadumcute
Aphrodite
3,707
537
6
3,688
8,444
2,049
0
785
7,659
22,339
0
L
3,348
892
0
447
4,902
1,121
0
3,262
1,640
14,951
0
W
Cthulhu
MAYHEM945
Cthulhu
4,443
357
81
1,750
7,739
4,600
26
1,756
5,983
15,560
0
L
Yemoja
2,847
661
294
765
7,138
2,308
0
2,610
4,528
14,364
0
W
6,058
1,251
0
2,961
5,362
2,230
128
2,447
2,745
0
32,844
W
Thanatos
4,268
1,156
0
5,866
8,179
2,471
0
3,208
4,759
0
31,641
W
5,394
2,252
0
3,594
6,800
1,926
268
1,951
4,849
37,843
0
L
2,887
776
0
297
6,649
2,734
0
4,132
2,517
0
23,700
L
2,814
1,180
0
467
6,586
2,338
0
3,406
3,180
0
13,780
W
Anubis
4,358
252
0
1,757
4,578
2,501
0
319
4,259
42,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,477
Gold Earned
34,388
164
Minions Killed
305
0
Camps Cleared
0
921,032
Distance Traveled
1,013,870
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,722
429
42
4
0
200,116
1
L
Hera
5,036
458
24
2
0
180,479
1
W
Cthulhu
6,806
619
20
2
0
213,291
0
L
Yemoja
5,237
476
16
1
0
193,649
1
W
Chaac
6,747
613
68
6
0
223,026
0
W
Thanatos
6,762
615
62
6
0
225,142
1
W
Freya
6,695
609
60
5
0
184,061
0
L
Mulan
5,204
473
53
5
0
155,370
0
L
Neith
5,278
480
29
3
0
191,418
0
W
Anubis
7,378
671
95
9
0
168,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role