Player Matchup

Ymir
Ymir
DoobiusGrimes
Ymir
Level 18
God Stats
47W - 41L
1,420 SR
Queue Stats
50W - 50L
1,361 Elo+
Party 4
Zeus
Zeus
DrakeStalker
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,157 Elo+
Solo
Susano
Susano
Mulurpie
Susano
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,468 Elo+
Party 3
Neith
Neith
RaeBearXX
Neith
Level 28
God Stats
3W - 3L
1,705 SR
Queue Stats
57W - 46L
1,448 Elo+
Party 3
Danzaburou
Danzaburou
lBeeHl
Danzaburou
Level 15
God Stats
9W - 6L
1,626 SR
Queue Stats
26W - 30L
1,380 Elo+
Party 4
Team Averages
Level 21
1,550 SR
1,363 Elo+

VS

Team Averages
Level 19
1,414 SR
1,404 Elo+
Mulan
Mulan
AskForABeat
Mulan
Level 20
God Stats
5W - 4L
1,395 SR
Queue Stats
36W - 30L
1,491 Elo+
Party 1
Yemoja
Yemoja
DITRICK
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,178 Elo+
Party 2
Ao Kuang
Ao Kuang
DeepFriedFat
Ao Kuang
Level 16
God Stats
24W - 10L
1,519 SR
Queue Stats
44W - 31L
1,513 Elo+
Party 1
Mercury
Mercury
JohanGir4ldo
Mercury
Level 29
God Stats
14W - 27L
1,542 SR
Queue Stats
392W - 408L
1,455 Elo+
Party 2
Ah Puch
Ah Puch
MatchDPlayR
Ah Puch
Level 25
God Stats
7W - 14L
1,116 SR
Queue Stats
51W - 59L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 18
15,761
985
14,834
23,779
27,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 7 / 16
16,019
1,001
20,172
15,390
6,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Mulurpie
Susano
20
8 / 8 / 18
15,890
993
27,433
28,876
13,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
RaeBearXX
Neith
20
1 / 5 / 11
12,919
807
7,280
19,535
11,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
lBeeHl
Danzaburou
20
6 / 6 / 16
15,575
973
21,153
25,151
11,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 14
16,438
1,027
23,153
26,316
35,315
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
DITRICK
Yemoja
20
0 / 1 / 18
14,207
888
5,668
9,790
11,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
DeepFriedFat
Ao Kuang
20
16 / 13 / 9
17,992
1,125
29,265
31,327
12,807
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
JohanGir4ldo
Mercury
20
4 / 6 / 14
14,759
922
18,630
20,729
7,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
MatchDPlayR
Ah Puch
20
4 / 4 / 13
15,103
944
30,956
11,810
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
100
29
Kills
32
32
Deaths
29
79
Assists
68
Player
Kills
Deaths
Assists
KDA
W
8
5
14
3
W
Yemoja
DITRICK
Yemoja
0
1
18
9
W
Ao Kuang
DeepFriedFat
Ao Kuang
16
13
9
1.58
L
6
6
18
2.5
L
8
7
16
2.29
W
Mercury
JohanGir4ldo
Mercury
4
6
14
1.83
W
Ah Puch
MatchDPlayR
Ah Puch
4
4
13
2.63
L
Susano
Mulurpie
Susano
8
8
18
2.13
L
Neith
RaeBearXX
Neith
1
5
11
1.3
L
Danzaburou
lBeeHl
Danzaburou
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,872
Damage
107,672
112,731
Taken
99,972
70,114
Mitigated
71,378
11,528
Healing
17,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,153
2,800
0
653
26,316
35,315
0
9,403
16,913
3,373
35,252
W
Yemoja
DITRICK
Yemoja
5,668
882
6,641
1,332
9,790
11,812
0
4,016
5,774
24,083
0
W
Ao Kuang
DeepFriedFat
Ao Kuang
29,265
12,882
0
6,706
31,327
12,807
0
9,450
21,877
45,048
0
L
14,834
2,095
0
1,163
23,779
27,262
0
16,134
7,645
56,221
0
L
20,172
2,710
0
501
15,390
6,377
0
10,643
4,747
53,892
0
W
Mercury
JohanGir4ldo
Mercury
18,630
9,474
0
0
20,729
7,437
0
7,546
13,183
0
41,878
W
Ah Puch
MatchDPlayR
Ah Puch
30,956
976
0
2,452
11,810
4,007
0
4,591
7,219
97,604
0
L
Susano
Mulurpie
Susano
27,433
11,642
0
2,035
28,876
13,772
0
15,215
13,661
0
35,992
L
Neith
RaeBearXX
Neith
7,280
2,085
118
1,273
19,535
11,356
0
8,541
10,994
0
15,859
L
Danzaburou
lBeeHl
Danzaburou
21,153
11,667
0
6,438
25,151
11,347
0
15,935
9,216
0
49,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,164
Gold Earned
78,499
306
Minions Killed
316
5
Camps Cleared
15
1,352,072
Distance Traveled
1,474,466
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,438
1,027
32
2
1
306,329
2
W
Yemoja
14,207
888
43
3
0
261,401
0
W
Ao Kuang
17,992
1,125
24
2
9
289,380
0
L
Ymir
15,761
985
119
7
1
274,587
0
L
Zeus
16,019
1,001
96
6
1
255,432
3
W
Mercury
14,759
922
53
3
5
333,973
0
W
Ah Puch
15,103
944
164
10
0
283,383
1
L
Susano
15,890
993
18
1
2
313,292
0
L
Neith
12,919
807
25
2
1
252,570
0
L
Danzaburou
15,575
973
48
3
0
256,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role