Player Matchup

Guan Yu
Guan Yu
Avallenn
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 65L
1,399 Elo+
Party 1
Scylla
Scylla
BootyHoleMan6969
Scylla
Level 18
God Stats
0W - 1L
1,316 SR
Queue Stats
11W - 12L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
Darth1X
Hun Batz
Level 73
God Stats
0W - 3L
1,470 SR
Queue Stats
132W - 108L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
HydraVega
Jormungandr
Level 49
God Stats
3W - 3L
1,446 SR
Queue Stats
122W - 125L
1,460 Elo+
Party 1
Merlin
Merlin
Shade7x3
Merlin
Level 116
God Stats
8W - 17L
1,441 SR
Queue Stats
353W - 308L
1,501 Elo+
Party 1
Team Averages
Level 57
1,435 SR
1,470 Elo+

VS

Team Averages
Level 84
1,583 SR
1,560 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Farquaad88
Set
Level 21
God Stats
1W - 0L
1,769 SR
Queue Stats
28W - 13L
1,611 Elo+
Party 2
Sun Wukong
Sun Wukong
ITS GUCCIE
Sun Wukong
Level 160
God Stats
2W - 0L
1,648 SR
Queue Stats
115W - 78L
1,558 Elo+
Party 2
Hachiman
Hachiman
Jwillis52
Hachiman
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 40L
1,386 Elo+
Solo
Agni
Agni
Monkeydidler
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 15L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Avallenn
Guan Yu
15
3 / 3 / 10
8,845
737
5,524
12,405
15,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 7 / 12
8,531
711
11,858
11,718
4,324
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Darth1X
Hun Batz
15
4 / 7 / 8
8,790
733
14,595
11,954
5,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
HydraVega
Jormungandr
16
3 / 5 / 14
9,155
763
12,152
17,844
21,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Shade7x3
Merlin
17
7 / 4 / 9
10,169
847
19,799
11,551
5,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
5 / 3 / 14
10,176
848
10,440
13,606
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 6 / 8
10,596
883
19,998
15,326
7,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ITS GUCCIE
Sun Wukong
17
2 / 4 / 21
10,040
837
11,526
21,586
19,742
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Jwillis52
Hachiman
19
6 / 2 / 15
11,226
936
10,822
13,091
5,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 13
9,389
782
6,000
12,442
5,392
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
97
19
Kills
26
26
Deaths
19
53
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
3
14
4
L
Guan Yu
Avallenn
Guan Yu
3
3
10
2.67
L
2
7
12
1.14
L
Hun Batz
Darth1X
Hun Batz
4
7
8
1.14
W
11
6
8
2.5
L
Jormungandr
HydraVega
Jormungandr
3
5
14
2
W
Sun Wukong
ITS GUCCIE
Sun Wukong
2
4
21
3.13
W
Hachiman
Jwillis52
Hachiman
6
2
15
6.75
W
2
4
13
2.13
L
Merlin
Shade7x3
Merlin
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,928
Damage
58,786
65,472
Taken
76,051
51,464
Mitigated
43,118
15,927
Healing
38,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,440
431
12,459
7,525
13,606
5,345
966
6,602
7,004
23,675
0
L
Guan Yu
Avallenn
Guan Yu
5,524
706
3,757
2,848
12,405
15,106
0
4,770
7,635
0
7,939
L
11,858
1,062
0
0
11,718
4,324
0
3,128
8,590
16,976
0
L
Hun Batz
Darth1X
Hun Batz
14,595
1,667
647
601
11,954
5,529
0
3,849
8,105
0
28,161
W
19,998
10,489
127
4,231
15,326
7,065
747
10,238
5,088
0
31,220
L
Jormungandr
HydraVega
Jormungandr
12,152
2,636
408
659
17,844
21,404
160
4,912
12,932
22,552
0
W
Sun Wukong
ITS GUCCIE
Sun Wukong
11,526
779
1,082
5,707
21,586
19,742
734
10,413
11,173
6,824
15,541
W
Hachiman
Jwillis52
Hachiman
10,822
6,334
796
4,796
13,091
5,574
2,143
8,181
4,910
0
28,358
W
6,000
84
432
1,017
12,442
5,392
1,085
8,375
4,067
14,122
0
L
Merlin
Shade7x3
Merlin
19,799
732
4,563
2,444
11,551
5,101
35
2,344
9,207
43,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,490
Gold Earned
51,427
103
Minions Killed
124
0
Camps Cleared
0
1,069,746
Distance Traveled
1,138,963
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,176
848
35
3
0
257,909
0
L
Guan Yu
8,845
737
3
0
0
211,334
0
L
Scylla
8,531
711
7
1
0
222,586
0
L
Hun Batz
8,790
733
21
2
0
207,133
1
W
Set
10,596
883
20
2
0
196,691
0
L
Jormungandr
9,155
763
23
2
0
212,798
1
W
Sun Wukong
10,040
837
17
1
0
223,346
0
W
Hachiman
11,226
936
35
3
0
229,686
1
W
Agni
9,389
782
17
1
0
231,331
0
L
Merlin
10,169
847
49
4
0
215,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role