Player Matchup

Rama
Rama
BlazedFeline
Rama
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 6L
1,966 Elo+
Party 2
Merlin
Merlin
Jine
Merlin
Level 160
God Stats
1W - 0L
1,740 SR
Queue Stats
62W - 13L
1,904 Elo+
Party 2
The Morrigan
The Morrigan
PrincessOrchid
The Morrigan
Level 160
God Stats
5W - 3L
1,840 SR
Queue Stats
104W - 36L
1,850 Elo+
Party 2
Arachne
Arachne
So Whats Tea
Arachne
Level 144
God Stats
2W - 1L
1,817 SR
Queue Stats
47W - 31L
1,669 Elo+
Party 2
Hera
Hera
bodojacat
Hera
Level 99
God Stats
8W - 1L
1,926 SR
Queue Stats
210W - 71L
1,842 Elo+
Party 2
Team Averages
Level 116
1,765 SR
1,846 Elo+

VS

Team Averages
Level 86
1,533 SR
1,503 Elo+
Poseidon
Poseidon
JohnKnight9
Poseidon
Level 99
God Stats
12W - 23L
1,236 SR
Queue Stats
672W - 627L
1,565 Elo+
Party 1
Guan Yu
Guan Yu
Jose_sabio-_-PR
Guan Yu
Level 7
God Stats
3W - 3L
1,561 SR
Queue Stats
10W - 11L
1,494 Elo+
Party 1
Skadi
Skadi
KJLucilfer
Skadi
Level 97
God Stats
40W - 32L
1,642 SR
Queue Stats
660W - 621L
1,535 Elo+
Party 1
Fafnir
Fafnir
STRIKER_0047
Fafnir
Level 96
God Stats
29W - 45L
1,471 SR
Queue Stats
691W - 688L
1,434 Elo+
Party 1
Set
Set
kxj007
Set
Level 129
God Stats
5W - 5L
1,754 SR
Queue Stats
286W - 280L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
9,576
599
9,078
9,346
2,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Jine
Merlin
16
8 / 0 / 10
10,541
659
16,275
8,406
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
PrincessOrchid
The Morrigan
16
3 / 1 / 8
10,490
656
4,885
3,421
2,268
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
So Whats Tea
Arachne
17
10 / 0 / 4
11,028
689
7,934
10,620
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
16
3 / 2 / 11
10,435
652
7,762
9,111
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JohnKnight9
Poseidon
13
2 / 6 / 1
7,673
480
5,300
10,376
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 0
5,799
362
675
9,533
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
10
1 / 6 / 1
6,581
411
4,128
10,880
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
10
0 / 3 / 3
6,187
387
2,040
10,928
7,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
kxj007
Set
11
1 / 6 / 2
7,288
456
3,038
15,750
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
26
Kills
4
4
Deaths
26
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Merlin
Jine
Merlin
8
0
10
13
L
Poseidon
JohnKnight9
Poseidon
2
6
1
0.42
L
0
5
0
0
L
Skadi
1
6
1
0.25
W
The Morrigan
PrincessOrchid
The Morrigan
3
1
8
7
L
Fafnir
0
3
3
0.5
W
Arachne
So Whats Tea
Arachne
10
0
4
12
W
Hera
3
2
11
4.25
L
Set
kxj007
Set
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,934
Damage
15,181
40,904
Taken
57,467
16,753
Mitigated
24,616
13,631
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,078
5,590
0
3,396
9,346
2,895
3,419
1,204
8,048
0
76,840
W
Merlin
Jine
Merlin
16,275
824
0
1,630
8,406
3,035
1,547
2,375
5,750
76,066
0
L
Poseidon
JohnKnight9
Poseidon
5,300
376
0
667
10,376
3,073
0
5,724
4,652
43,758
0
L
675
70
25
1,947
9,533
6,001
0
4,449
5,043
0
15,850
L
Skadi
4,128
1,802
0
267
10,880
2,664
567
2,799
8,081
0
36,260
W
The Morrigan
PrincessOrchid
The Morrigan
4,885
1,163
0
1,351
3,421
2,268
3,812
673
2,626
59,695
796
L
Fafnir
2,040
213
304
2,963
10,928
7,389
0
6,423
4,505
12,773
0
W
Arachne
So Whats Tea
Arachne
7,934
4,966
0
3,935
10,620
4,954
530
981
9,531
0
67,596
W
Hera
7,762
1,456
0
3,319
9,111
3,601
1,873
1,538
7,403
48,447
0
L
Set
kxj007
Set
3,038
1,393
0
266
15,750
5,489
0
9,074
6,635
0
38,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,070
Gold Earned
33,528
533
Minions Killed
292
0
Camps Cleared
0
1,643,924
Distance Traveled
1,530,704
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,576
599
109
7
0
278,452
5
W
Merlin
10,541
659
111
7
0
341,430
3
L
Poseidon
7,673
480
96
6
0
314,795
4
L
Guan Yu
5,799
362
31
2
0
303,792
2
L
Skadi
6,581
411
56
4
0
292,777
1
W
The Morrigan
10,490
656
131
8
0
302,282
2
L
Fafnir
6,187
387
26
2
0
311,419
2
W
Arachne
11,028
689
104
7
0
418,956
0
W
Hera
10,435
652
78
5
0
302,804
5
L
Set
7,288
456
83
5
0
307,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role