Player Matchup

Merlin
Merlin
Balemont
Merlin
Level 28
God Stats
3W - 2L
1,810 SR
Queue Stats
48W - 28L
1,727 Elo+
Solo
Kali
Kali
PepitoNoob123
Kali
Level 16
God Stats
2W - 6L
1,137 SR
Queue Stats
84W - 83L
1,632 Elo+
Solo
Kuzenbo
Kuzenbo
TheCatwalrus
Kuzenbo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 282L
1,596 Elo+
Solo
Cabrakan
Cabrakan
eighteenmilla
Cabrakan
Level 29
God Stats
40W - 21L
1,686 SR
Queue Stats
230W - 229L
1,569 Elo+
Solo
Heimdallr
Heimdallr
stizno
Heimdallr
Level 26
God Stats
2W - 4L
1,467 SR
Queue Stats
58W - 59L
1,632 Elo+
Solo
Team Averages
Level 25
1,520 SR
1,631 Elo+

VS

Team Averages
Level 28
1,500 SR
1,596 Elo+
Heimdallr
Heimdallr
ChristianG97
Heimdallr
Level 25
God Stats
4W - 2L
1,566 SR
Queue Stats
60W - 36L
1,685 Elo+
Solo
Geb
Geb
HairyAreoly
Geb
Level 30
God Stats
3W - 1L
1,251 SR
Queue Stats
47W - 68L
1,478 Elo+
Party 1
Sol
Sol
RobinSteele
Sol
Level 24
God Stats
2W - 0L
1,467 SR
Queue Stats
45W - 35L
1,650 Elo+
Party 1
Mulan
Mulan
URFUBAR
Mulan
Level 34
God Stats
4W - 4L
1,715 SR
Queue Stats
24W - 26L
1,494 Elo+
Party 1
Loki
Loki
fatmonkey911
Loki
Level 26
God Stats
17W - 12L
1,500 SR
Queue Stats
392W - 356L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Balemont
Merlin
20
4 / 6 / 6
13,251
510
22,569
18,065
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 4
12,886
496
11,196
20,828
8,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
TheCatwalrus
Kuzenbo
17
1 / 8 / 10
11,050
425
9,636
29,099
39,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
eighteenmilla
Cabrakan
19
1 / 7 / 9
12,289
473
10,235
26,090
42,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
stizno
Heimdallr
19
6 / 6 / 3
13,269
510
11,394
21,360
8,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChristianG97
Heimdallr
20
8 / 4 / 9
14,828
570
20,689
18,729
7,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 4 / 12
13,813
531
4,717
18,437
22,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 2 / 12
15,157
583
25,960
26,713
11,871
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
URFUBAR
Mulan
18
6 / 2 / 10
13,237
509
20,670
28,019
36,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 5 / 10
15,698
604
19,673
20,350
10,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
16
Kills
31
31
Deaths
17
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Merlin
Balemont
Merlin
4
6
6
1.17
W
Heimdallr
ChristianG97
Heimdallr
8
4
9
3.13
W
3
4
12
2.25
L
4
4
4
1.5
W
6
2
12
6
L
Kuzenbo
TheCatwalrus
Kuzenbo
1
8
10
0.75
W
Mulan
URFUBAR
Mulan
6
2
10
5.5
L
Cabrakan
eighteenmilla
Cabrakan
1
7
9
0.79
W
8
5
10
2.6
L
Heimdallr
stizno
Heimdallr
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,030
Damage
91,709
115,442
Taken
112,248
106,194
Mitigated
89,195
23,358
Healing
38,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Balemont
Merlin
22,569
1,454
0
3,652
18,065
7,222
0
4,538
13,332
112,368
0
W
Heimdallr
ChristianG97
Heimdallr
20,689
10,030
0
2,298
18,729
7,861
2,943
10,846
7,877
0
133,347
W
4,717
439
0
1,256
18,437
22,576
787
5,723
12,714
21,879
0
L
11,196
4,682
0
2,919
20,828
8,581
0
3,131
17,557
0
96,716
W
25,960
9,969
0
20,373
26,713
11,871
5,896
10,838
15,875
140,975
0
L
Kuzenbo
TheCatwalrus
Kuzenbo
9,636
2,641
0
4,181
29,099
39,346
0
9,947
18,628
59,253
0
W
Mulan
URFUBAR
Mulan
20,670
3,296
0
14,086
28,019
36,324
914
11,462
16,557
0
69,240
L
Cabrakan
eighteenmilla
Cabrakan
10,235
707
0
3,655
26,090
42,521
88
6,262
19,003
71,545
0
W
19,673
5,220
0
500
20,350
10,563
2,600
6,562
13,788
0
124,848
L
Heimdallr
stizno
Heimdallr
11,394
6,119
710
8,241
21,360
8,524
1,122
6,828
14,296
0
77,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,745
Gold Earned
72,733
708
Minions Killed
703
0
Camps Cleared
0
2,395,107
Distance Traveled
2,528,058
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,251
510
184
7
0
473,373
2
W
Heimdallr
14,828
570
190
7
0
474,636
12
W
Geb
13,813
531
21
1
0
486,691
0
L
Kali
12,886
496
147
6
0
507,362
5
W
Sol
15,157
583
201
8
0
496,493
9
L
Kuzenbo
11,050
425
72
3
0
476,732
4
W
Mulan
13,237
509
108
4
0
493,943
2
L
Cabrakan
12,289
473
159
6
0
422,666
1
W
Loki
15,698
604
183
7
0
576,295
0
L
Heimdallr
13,269
510
146
6
0
514,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role