Player Matchup

Neith
Neith
JD_Driscy
Neith
Level 6
God Stats
2W - 6L
1,398 SR
Queue Stats
3W - 8L
1,230 Elo+
Solo
Achilles
Achilles
Mr Official XD
Achilles
Level 7
God Stats
60W - 66L
1,500 SR
Queue Stats
95W - 90L
1,471 Elo+
Solo
Cthulhu
Cthulhu
ghost_blaist
Cthulhu
Level 14
God Stats
19W - 16L
1,576 SR
Queue Stats
28W - 39L
1,410 Elo+
Party 2
Set
Set
sprinklyspring
Set
Level 11
God Stats
2W - 1L
1,266 SR
Queue Stats
11W - 11L
1,344 Elo+
Solo
Susano
Susano
steelssj
Susano
Level 18
God Stats
6W - 8L
1,212 SR
Queue Stats
52W - 61L
1,426 Elo+
Party 2
Team Averages
Level 11
1,390 SR
1,376 Elo+

VS

Team Averages
Level 17
1,443 SR
1,390 Elo+
Merlin
Merlin
Bungielosh
Merlin
Level 25
God Stats
21W - 19L
1,412 SR
Queue Stats
58W - 56L
1,293 Elo+
Party 1
Ao Kuang
Ao Kuang
CannonLoad
Ao Kuang
Level 21
God Stats
61W - 67L
1,307 SR
Queue Stats
151W - 163L
1,252 Elo+
Party 1
Hachiman
Hachiman
Julius_9502
Hachiman
Level 7
God Stats
9W - 7L
1,497 SR
Queue Stats
19W - 16L
1,555 Elo+
Solo
Hun Batz
Hun Batz
MrBulldops116
Hun Batz
Level 24
God Stats
1W - 3L
1,501 SR
Queue Stats
160W - 220L
1,292 Elo+
Party 1
Cthulhu
Cthulhu
Toxic Heir
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JD_Driscy
Neith
20
14 / 3 / 15
15,353
1,181
30,587
14,880
6,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
20
6 / 3 / 16
13,010
1,001
16,555
17,051
19,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ghost_blaist
Cthulhu
20
1 / 2 / 26
13,004
1,000
17,024
17,908
20,462
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 8 / 13
12,862
989
13,083
18,795
8,395
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Susano
steelssj
Susano
20
15 / 3 / 12
15,171
1,167
23,965
18,961
7,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bungielosh
Merlin
19
5 / 6 / 9
13,444
1,034
25,636
20,065
7,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
CannonLoad
Ao Kuang
19
4 / 13 / 8
13,195
1,015
15,819
29,374
10,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Julius_9502
Hachiman
19
4 / 3 / 9
13,119
1,009
12,903
13,354
4,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
MrBulldops116
Hun Batz
18
3 / 13 / 6
11,908
916
10,823
23,816
22,327
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Toxic Heir
Cthulhu
19
3 / 5 / 9
12,574
967
14,449
21,816
28,108
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
60
40
Kills
19
19
Deaths
40
82
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bungielosh
Merlin
5
6
9
1.58
L
Ao Kuang
CannonLoad
Ao Kuang
4
13
8
0.62
W
Neith
JD_Driscy
Neith
14
3
15
7.17
L
Hachiman
Julius_9502
Hachiman
4
3
9
2.83
W
Achilles
6
3
16
4.67
L
Hun Batz
MrBulldops116
Hun Batz
3
13
6
0.46
L
Cthulhu
Toxic Heir
Cthulhu
3
5
9
1.5
W
Cthulhu
ghost_blaist
Cthulhu
1
2
26
7
W
4
8
13
1.31
W
Susano
steelssj
Susano
15
3
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,214
Damage
79,630
87,595
Taken
108,425
61,575
Mitigated
72,921
6,777
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bungielosh
Merlin
25,636
880
591
3,323
20,065
7,009
0
3,377
16,636
56,870
0
L
Ao Kuang
CannonLoad
Ao Kuang
15,819
5,791
0
3,999
29,374
10,534
0
4,806
24,043
26,292
0
W
Neith
JD_Driscy
Neith
30,587
14,238
0
4,036
14,880
6,058
0
11,269
3,611
0
57,983
L
Hachiman
Julius_9502
Hachiman
12,903
10,189
0
1,908
13,354
4,943
0
3,043
10,212
0
30,464
W
Achilles
16,555
5,788
0
1,914
17,051
19,032
0
9,278
7,773
93
24,159
L
Hun Batz
MrBulldops116
Hun Batz
10,823
4,108
0
35
23,816
22,327
0
2,079
21,311
0
24,969
L
Cthulhu
Toxic Heir
Cthulhu
14,449
1,249
0
1,508
21,816
28,108
0
3,812
17,796
37,089
0
W
Cthulhu
ghost_blaist
Cthulhu
17,024
1,099
0
0
17,908
20,462
0
10,288
7,620
28,860
0
W
13,083
5,550
0
827
18,795
8,395
0
10,201
8,594
0
42,075
W
Susano
steelssj
Susano
23,965
5,509
0
0
18,961
7,628
0
14,868
4,093
0
46,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,400
Gold Earned
64,240
235
Minions Killed
214
6
Camps Cleared
3
1,253,227
Distance Traveled
1,220,853
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,444
1,034
68
5
0
245,471
3
L
Ao Kuang
13,195
1,015
22
2
1
241,561
1
W
Neith
15,353
1,181
74
6
2
243,909
0
L
Hachiman
13,119
1,009
38
3
1
227,260
0
W
Achilles
13,010
1,001
15
1
1
233,896
3
L
Hun Batz
11,908
916
32
2
1
229,196
3
L
Cthulhu
12,574
967
54
4
0
277,365
0
W
Cthulhu
13,004
1,000
23
2
0
274,993
0
W
Set
12,862
989
74
6
2
231,704
0
W
Susano
15,171
1,167
49
4
1
268,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role