Player Matchup

Ganesha
Ganesha
Break29
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,151 Elo+
Party 2
Neith
Neith
EntidadeFK
Neith
Level 7
God Stats
11W - 8L
1,681 SR
Queue Stats
13W - 20L
1,161 Elo+
Party 2
Kukulkan
Kukulkan
Hcv-190
Kukulkan
Level 6
God Stats
11W - 12L
1,500 SR
Queue Stats
19W - 39L
1,228 Elo+
Party 3
Loki
Loki
Mv-846-
Loki
Level 29
God Stats
32W - 72L
1,245 SR
Queue Stats
197W - 322L
1,293 Elo+
Party 3
Fenrir
Fenrir
tyranosauriorex9
Fenrir
Level 51
God Stats
50W - 90L
1,356 SR
Queue Stats
97W - 194L
1,308 Elo+
Party 3
Team Averages
Level 20
1,456 SR
1,228 Elo+

VS

Team Averages
Level 23
1,474 SR
1,375 Elo+
Danzaburou
Danzaburou
Crudeanimal
Danzaburou
Level 24
God Stats
22W - 31L
1,371 SR
Queue Stats
82W - 147L
1,303 Elo+
Party 4
Thoth
Thoth
Lionel_Zup1
Thoth
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,628 Elo+
Party 1
Fenrir
Fenrir
Youtube_joakito
Fenrir
Level 25
God Stats
23W - 35L
1,546 SR
Queue Stats
94W - 168L
1,306 Elo+
Party 4
Nox
Nox
Zupillo_YT
Nox
Level 29
God Stats
3W - 7L
1,684 SR
Queue Stats
230W - 251L
1,297 Elo+
Party 1
Chang'e
Chang'e
god_of_gods_7u7
Chang'e
Level 33
God Stats
1W - 6L
1,269 SR
Queue Stats
185W - 212L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Break29
Ganesha
12
0 / 5 / 3
7,924
360
4,729
15,019
7,870
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
15
3 / 6 / 0
9,589
436
9,120
13,000
4,113
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Hcv-190
Kukulkan
15
0 / 4 / 1
9,321
424
4,395
7,226
2,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Mv-846-
Loki
17
4 / 2 / 2
10,559
480
10,629
13,695
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 5 / 1
10,306
468
9,973
13,514
9,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crudeanimal
Danzaburou
17
4 / 2 / 2
10,922
496
4,666
10,452
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 0 / 6
9,540
434
4,627
8,808
2,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 1 / 5
9,291
422
2,107
11,787
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
9 / 2 / 3
12,368
562
15,927
14,426
6,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 3
10,236
465
10,478
13,980
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
22
22
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Break29
Ganesha
0
5
3
0.3
W
Danzaburou
Crudeanimal
Danzaburou
4
2
2
2.5
L
Neith
3
6
0
0.5
L
Kukulkan
Hcv-190
Kukulkan
0
4
1
0.13
W
3
0
6
6
L
Loki
Mv-846-
Loki
4
2
2
2.5
W
2
1
5
4.5
W
9
2
3
5.25
W
4
5
3
1.1
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,846
Damage
37,805
62,454
Taken
59,453
29,275
Mitigated
24,009
12,736
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Break29
Ganesha
4,729
545
0
0
15,019
7,870
0
12,823
2,196
12,657
0
W
Danzaburou
Crudeanimal
Danzaburou
4,666
1,631
0
4,614
10,452
4,452
1,314
0
10,452
0
51,909
L
Neith
9,120
5,244
0
1,998
13,000
4,113
842
8,050
4,950
0
66,866
L
Kukulkan
Hcv-190
Kukulkan
4,395
345
0
464
7,226
2,443
2,905
5,296
1,930
40,874
0
W
4,627
1,724
0
103
8,808
2,181
234
1,825
6,983
38,857
0
L
Loki
Mv-846-
Loki
10,629
3,049
0
5,974
13,695
5,303
345
3,995
9,700
0
72,734
W
2,107
595
0
2,744
11,787
5,452
140
1,331
10,456
0
26,323
W
15,927
1,490
461
3,808
14,426
6,503
0
4,148
10,278
50,289
0
W
10,478
1,265
1,264
3,789
13,980
5,421
1,882
1,820
12,160
54,586
0
L
9,973
2,136
0
4,300
13,514
9,546
735
868
12,646
0
51,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
52,357
402
Minions Killed
329
0
Camps Cleared
0
1,837,159
Distance Traveled
1,823,164
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,924
360
2
0
0
379,499
2
W
Danzaburou
10,922
496
73
3
0
362,579
5
L
Neith
9,589
436
117
5
0
354,519
0
L
Kukulkan
9,321
424
85
4
0
266,234
1
W
Thoth
9,540
434
57
3
0
327,451
0
L
Loki
10,559
480
100
5
0
467,479
0
W
Fenrir
9,291
422
48
2
0
419,829
5
W
Nox
12,368
562
67
3
0
391,899
2
W
Chang'e
10,236
465
84
4
0
321,406
2
L
Fenrir
10,306
468
98
4
0
369,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role