Player Matchup

Chaac
Chaac
COCEUM111
Chaac
Level 88
God Stats
9W - 19L
1,311 SR
Queue Stats
125W - 174L
1,418 Elo+
Party 1
Fenrir
Fenrir
M1RROR_L1AN
Fenrir
Level 16
God Stats
23W - 18L
1,641 SR
Queue Stats
111W - 138L
1,452 Elo+
Party 1
Neith
Neith
M1RROR_iFdxs-
Neith
Level 16
God Stats
3W - 8L
1,531 SR
Queue Stats
213W - 209L
1,394 Elo+
Party 1
Izanami
Izanami
SandStorm_BR-_-
Izanami
Level 43
God Stats
12W - 10L
1,559 SR
Queue Stats
126W - 160L
1,436 Elo+
Party 1
Poseidon
Poseidon
Vinii_Santana
Poseidon
Level 28
God Stats
3W - 2L
1,583 SR
Queue Stats
45W - 47L
1,452 Elo+
Party 1
Team Averages
Level 38
1,525 SR
1,430 Elo+

VS

Team Averages
Level 21
1,446 SR
1,342 Elo+
Hades
Hades
BredNbuder
Hades
Level 21
God Stats
3W - 3L
1,427 SR
Queue Stats
11W - 13L
1,328 Elo+
Party 3
Cerberus
Cerberus
KingMongie
Cerberus
Level 14
God Stats
6W - 10L
1,359 SR
Queue Stats
17W - 21L
1,335 Elo+
Party 3
Hercules
Hercules
ODESSERZ
Hercules
Level 22
God Stats
0W - 2L
1,446 SR
Queue Stats
13W - 21L
1,198 Elo+
Party 2
Baron Samedi
Baron Samedi
Slothmas
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,200 Elo+
Party 3
Serqet
Serqet
willman3553
Serqet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
COCEUM111
Chaac
10
2 / 2 / 6
6,985
635
3,227
11,287
5,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
10
0 / 1 / 4
6,078
553
2,611
5,550
2,467
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 0
7,263
660
1,985
2,887
974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 1 / 1
8,232
748
5,066
4,624
1,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Vinii_Santana
Poseidon
12
8 / 0 / 3
7,295
663
6,217
2,558
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
4
0 / 4 / 0
4,046
368
747
4,011
771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
KingMongie
Cerberus
4
0 / 0 / 0
3,916
356
54
1,968
802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
ODESSERZ
Hercules
5
0 / 3 / 0
4,054
369
2,768
6,771
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
Slothmas
Baron Samedi
9
1 / 6 / 1
5,409
492
3,024
7,187
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
8
2 / 6 / 1
5,627
512
2,402
7,839
1,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
19
Kills
3
4
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
0
4
0
0
W
Chaac
COCEUM111
Chaac
2
2
6
2.5
L
Cerberus
KingMongie
Cerberus
0
0
0
0
W
Fenrir
0
1
4
2
W
3
0
0
3
L
Hercules
ODESSERZ
Hercules
0
3
0
0
W
6
1
1
6.5
L
Baron Samedi
Slothmas
Baron Samedi
1
6
1
0.25
W
Poseidon
Vinii_Santana
Poseidon
8
0
3
9.5
L
Serqet
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,106
Damage
8,995
26,906
Taken
27,776
11,309
Mitigated
9,352
8,291
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
747
340
0
546
4,011
771
0
0
4,011
6,130
0
W
Chaac
COCEUM111
Chaac
3,227
438
0
3,665
11,287
5,694
825
1,629
9,528
0
19,890
L
Cerberus
KingMongie
Cerberus
54
0
0
1,005
1,968
802
0
453
1,451
5,222
0
W
Fenrir
2,611
1,021
0
258
5,550
2,467
761
394
5,090
0
25,755
W
1,985
386
0
744
2,887
974
2,414
0
2,887
0
33,600
L
Hercules
ODESSERZ
Hercules
2,768
997
0
1,414
6,771
3,007
0
1,504
5,131
0
8,981
W
5,066
4,071
0
1,841
4,624
1,464
3,984
884
3,519
0
47,249
L
Baron Samedi
Slothmas
Baron Samedi
3,024
500
139
572
7,187
3,011
0
2,261
4,620
23,647
0
W
Poseidon
Vinii_Santana
Poseidon
6,217
460
311
1,472
2,558
710
1,535
573
1,871
31,013
0
L
Serqet
2,402
992
0
1,286
7,839
1,761
0
1,426
6,346
0
14,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
23,052
313
Minions Killed
115
0
Camps Cleared
0
983,647
Distance Traveled
764,972
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,046
368
12
1
0
91,712
1
W
Chaac
6,985
635
24
2
0
189,966
0
L
Cerberus
3,916
356
16
1
0
87,188
3
W
Fenrir
6,078
553
48
4
0
241,443
0
W
Neith
7,263
660
65
6
0
178,363
0
L
Hercules
4,054
369
12
1
0
212,226
0
W
Izanami
8,232
748
113
10
0
164,299
1
L
Baron Samedi
5,409
492
47
4
0
181,701
0
W
Poseidon
7,295
663
63
6
0
209,576
3
L
Serqet
5,627
512
28
3
0
192,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role