Player Matchup

Sobek
Sobek
Jarawy_lamrviya
Sobek
Level 18
God Stats
8W - 9L
1,432 SR
Queue Stats
31W - 59L
1,318 Elo+
Party 1
Hun Batz
Hun Batz
haberle777_gamer
Hun Batz
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 69L
1,262 Elo+
Party 1
Achilles
Achilles
martinvicuna4018
Achilles
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 20L
1,266 Elo+
Party 1
Jing Wei
Jing Wei
matexbulla
Jing Wei
Level 57
God Stats
2W - 6L
1,500 SR
Queue Stats
35W - 65L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
slteixido_2454
Nu Wa
Level 27
God Stats
1W - 2L
1,268 SR
Queue Stats
23W - 40L
1,273 Elo+
Party 1
Team Averages
Level 30
1,440 SR
1,289 Elo+

VS

Team Averages
Level 18
1,412 SR
1,394 Elo+
Merlin
Merlin
ArtyomHxh
Merlin
Level 25
God Stats
5W - 6L
1,164 SR
Queue Stats
33W - 26L
1,506 Elo+
Solo
Neith
Neith
Dredgen_T_Loki
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,178 Elo+
Solo
Thanatos
Thanatos
GCH27701
Thanatos
Level 25
God Stats
9W - 11L
1,645 SR
Queue Stats
162W - 208L
1,466 Elo+
Solo
Tiamat
Tiamat
alan-4kz
Tiamat
Level 18
God Stats
0W - 1L
1,272 SR
Queue Stats
4W - 4L
1,418 Elo+
Solo
Athena
Athena
kiwi_estadual
Athena
Level 13
God Stats
17W - 21L
1,480 SR
Queue Stats
61W - 69L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 8
6,365
530
2,538
5,713
4,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 0 / 8
6,520
543
2,410
8,123
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,777
481
495
6,676
4,906
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
matexbulla
Jing Wei
13
3 / 0 / 3
7,365
614
2,887
5,336
2,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 2 / 4
6,424
535
6,157
5,707
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArtyomHxh
Merlin
5
0 / 0 / 2
4,753
396
1,307
2,040
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 6 / 1
4,415
368
2,797
4,652
1,455
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
GCH27701
Thanatos
12
5 / 2 / 0
7,196
600
6,343
8,633
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
alan-4kz
Tiamat
8
0 / 4 / 0
4,749
396
3,031
6,033
2,682
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
5,255
438
1,259
3,466
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
5
6
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
ArtyomHxh
Merlin
0
0
2
1
L
0
6
1
0.08
L
Thanatos
GCH27701
Thanatos
5
2
0
2.5
W
2
0
8
6
L
Tiamat
alan-4kz
Tiamat
0
4
0
0
W
2
0
8
6
L
0
0
0
0
W
1
4
0
0.25
W
Jing Wei
matexbulla
Jing Wei
3
0
3
4.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,487
Damage
14,737
31,555
Taken
24,824
15,507
Mitigated
10,159
9,730
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ArtyomHxh
Merlin
1,307
172
0
500
2,040
495
0
714
1,326
12,079
0
L
2,797
1,506
0
252
4,652
1,455
0
2,486
2,166
0
9,812
L
Thanatos
GCH27701
Thanatos
6,343
1,546
0
7,469
8,633
3,552
0
1,597
7,036
0
39,741
W
2,538
202
0
1,401
5,713
4,199
187
1,601
4,048
8,811
0
L
Tiamat
alan-4kz
Tiamat
3,031
220
0
428
6,033
2,682
216
2,420
3,613
13,411
0
W
2,410
714
0
3,540
8,123
2,810
74
809
7,266
0
28,772
L
1,259
159
0
96
3,466
1,975
0
1,478
1,988
13,926
0
W
495
401
0
587
6,676
4,906
331
733
5,943
0
13,642
W
Jing Wei
matexbulla
Jing Wei
2,887
2,293
0
3,619
5,336
2,007
1,531
578
4,758
0
41,869
W
6,157
1,037
0
583
5,707
1,585
266
1,630
3,943
30,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
26,368
261
Minions Killed
148
0
Camps Cleared
0
1,135,218
Distance Traveled
925,271
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,753
396
20
2
0
99,212
1
L
Neith
4,415
368
16
1
0
128,535
1
L
Thanatos
7,196
600
76
6
0
254,565
1
W
Sobek
6,365
530
11
1
0
251,714
3
L
Tiamat
4,749
396
9
1
0
216,450
0
W
Hun Batz
6,520
543
63
5
0
257,533
0
L
Athena
5,255
438
27
2
0
226,509
0
W
Achilles
5,777
481
32
3
0
179,568
1
W
Jing Wei
7,365
614
94
8
0
219,458
2
W
Nu Wa
6,424
535
61
5
0
226,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role