Player Matchup

Ravana
Ravana
Cöre
Ravana
Level 121
God Stats
2W - 3L
1,652 SR
Queue Stats
268W - 266L
1,557 Elo+
Party 1
Anhur
Anhur
GrowingFaith
Anhur
Level 146
God Stats
4W - 5L
1,303 SR
Queue Stats
415W - 368L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
Tieww
Sylvanus
Level 82
God Stats
12W - 7L
1,610 SR
Queue Stats
143W - 116L
1,586 Elo+
Party 1
Hercules
Hercules
ilrer
Hercules
Level 104
God Stats
44W - 38L
1,522 SR
Queue Stats
226W - 196L
1,521 Elo+
Party 1
Janus
Janus
vrilikz
Janus
Level 124
God Stats
42W - 40L
1,732 SR
Queue Stats
514W - 445L
1,568 Elo+
Party 1
Team Averages
Level 115
1,564 SR
1,560 Elo+

VS

Team Averages
Level 131
1,628 SR
1,552 Elo+
Serqet
Serqet
Schism123
Serqet
Level 149
God Stats
9W - 10L
1,551 SR
Queue Stats
298W - 297L
1,552 Elo+
Party 3
Chang'e
Chang'e
Srsteven11
Chang'e
Level 95
God Stats
10W - 8L
1,739 SR
Queue Stats
426W - 414L
1,505 Elo+
Party 2
Anhur
Anhur
TheHoneyBoy
Anhur
Level 128
God Stats
7W - 6L
1,474 SR
Queue Stats
234W - 221L
1,549 Elo+
Solo
Aphrodite
Aphrodite
XxChipixX4016
Aphrodite
Level 160
God Stats
4W - 0L
1,640 SR
Queue Stats
94W - 85L
1,656 Elo+
Party 2
Sylvanus
Sylvanus
filthyopossum
Sylvanus
Level 123
God Stats
2W - 0L
1,734 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cöre
Ravana
15
4 / 7 / 5
9,114
506
9,736
14,581
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 2
8,582
477
9,701
13,908
3,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Tieww
Sylvanus
13
5 / 6 / 0
8,701
483
8,736
15,968
9,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
ilrer
Hercules
10
0 / 7 / 4
7,927
440
4,468
17,219
9,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
vrilikz
Janus
15
1 / 7 / 4
9,279
516
12,896
12,027
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Schism123
Serqet
17
14 / 1 / 11
11,315
629
16,506
14,157
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Srsteven11
Chang'e
17
5 / 3 / 13
10,515
584
11,255
15,555
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 8
10,043
558
8,992
12,045
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
XxChipixX4016
Aphrodite
17
6 / 5 / 10
11,257
625
16,793
18,935
8,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
filthyopossum
Sylvanus
14
3 / 1 / 14
9,459
526
6,554
15,564
17,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
12
Kills
31
31
Deaths
12
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ravana
Cöre
Ravana
4
7
5
0.93
L
2
4
2
0.75
W
Serqet
Schism123
Serqet
14
1
11
19.5
W
Chang'e
Srsteven11
Chang'e
5
3
13
3.83
W
3
2
8
3.5
L
Sylvanus
Tieww
Sylvanus
5
6
0
0.83
W
Aphrodite
XxChipixX4016
Aphrodite
6
5
10
2.2
W
Sylvanus
filthyopossum
Sylvanus
3
1
14
10
L
Hercules
ilrer
Hercules
0
7
4
0.29
L
Janus
vrilikz
Janus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,537
Damage
60,100
73,703
Taken
76,256
30,640
Mitigated
40,170
14,676
Healing
40,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Cöre
Ravana
9,736
3,049
0
1,406
14,581
4,742
0
6,557
7,934
0
56,878
L
9,701
4,951
0
4,067
13,908
3,466
0
5,412
8,496
0
62,769
W
Serqet
Schism123
Serqet
16,506
3,286
0
3,427
14,157
5,300
1,120
4,873
9,284
0
54,707
W
Chang'e
Srsteven11
Chang'e
11,255
765
3,462
5,417
15,555
5,459
2,440
4,051
11,504
71,640
0
W
8,992
5,193
0
5,292
12,045
3,913
4,546
1,566
10,479
0
80,595
L
Sylvanus
Tieww
Sylvanus
8,736
2,253
721
5,434
15,968
9,295
0
10,240
4,952
30,045
6,610
W
Aphrodite
XxChipixX4016
Aphrodite
16,793
1,267
3,665
10,891
18,935
8,123
1,157
6,991
11,944
73,866
0
W
Sylvanus
filthyopossum
Sylvanus
6,554
1,260
3,377
4,662
15,564
17,375
900
3,319
12,245
17,633
0
L
Hercules
ilrer
Hercules
4,468
1,319
0
1,998
17,219
9,737
0
6,864
9,853
0
13,957
L
Janus
vrilikz
Janus
12,896
1,321
0
1,050
12,027
3,400
0
5,592
6,048
73,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
52,589
431
Minions Killed
505
0
Camps Cleared
0
1,650,244
Distance Traveled
1,686,271
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,114
506
87
5
0
354,740
0
L
Anhur
8,582
477
126
7
0
329,151
4
W
Serqet
11,315
629
81
5
0
408,834
0
W
Chang'e
10,515
584
121
7
0
348,053
5
W
Anhur
10,043
558
133
7
0
298,983
1
L
Sylvanus
8,701
483
66
4
0
285,092
0
W
Aphrodite
11,257
625
150
8
0
303,475
0
W
Sylvanus
9,459
526
20
1
0
326,926
0
L
Hercules
7,927
440
22
1
0
330,780
1
L
Janus
9,279
516
130
7
0
350,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role