Player Matchup

Sylvanus
Sylvanus
ErenYegga
Sylvanus
Level 23
God Stats
3W - 7L
1,340 SR
Queue Stats
78W - 83L
1,534 Elo+
Party 3
Olorun
Olorun
Excalibur64
Olorun
Level 36
God Stats
6W - 5L
1,782 SR
Queue Stats
184W - 197L
1,492 Elo+
Solo
Nemesis
Nemesis
Sorlux
Nemesis
Level 139
God Stats
2W - 0L
1,745 SR
Queue Stats
39W - 30L
1,689 Elo+
Party 3
Achilles
Achilles
Stolgrad
Achilles
Level 153
God Stats
2W - 2L
1,927 SR
Queue Stats
34W - 27L
1,655 Elo+
Party 3
Danzaburou
Danzaburou
monomij
Danzaburou
Level 145
God Stats
2W - 1L
2,046 SR
Queue Stats
35W - 27L
1,655 Elo+
Party 3
Team Averages
Level 99
1,768 SR
1,605 Elo+

VS

Team Averages
Level 38
1,550 SR
1,529 Elo+
Anubis
Anubis
 
Anubis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HamY0Y0
Kukulkan
Level 41
God Stats
7W - 16L
1,447 SR
Queue Stats
104W - 134L
1,447 Elo+
Party 2
Loki
Loki
LordOutLawGaming
Loki
Level 36
God Stats
7W - 9L
1,493 SR
Queue Stats
66W - 83L
1,444 Elo+
Party 2
Fafnir
Fafnir
MrJokerNugg
Fafnir
Level 53
God Stats
11W - 7L
1,605 SR
Queue Stats
58W - 49L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
uhhhnani
Danzaburou
Level 22
God Stats
2W - 2L
1,704 SR
Queue Stats
3W - 3L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ErenYegga
Sylvanus
10
1 / 0 / 1
5,675
568
2,000
4,900
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
10
1 / 3 / 3
6,042
604
2,791
6,001
2,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Sorlux
Nemesis
11
7 / 0 / 2
7,068
707
6,018
5,654
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Stolgrad
Achilles
12
3 / 0 / 2
6,868
687
4,273
5,360
3,853
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
monomij
Danzaburou
10
0 / 0 / 1
5,653
565
1,939
3,112
792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 4 / 0
4,689
469
1,967
5,591
4,003
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
HamY0Y0
Kukulkan
9
3 / 4 / 0
5,494
549
5,154
6,338
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,581
458
1,145
4,822
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fafnir
7
0 / 0 / 0
5,259
526
2,169
4,808
2,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
uhhhnani
Danzaburou
8
0 / 1 / 0
4,865
487
965
3,783
936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
W
Sylvanus
ErenYegga
Sylvanus
1
0
1
1.5
W
Olorun
1
3
3
0.83
L
Kukulkan
HamY0Y0
Kukulkan
3
4
0
0.75
L
0
3
1
0.17
L
Fafnir
0
0
0
0
W
Nemesis
Sorlux
Nemesis
7
0
2
8
W
Achilles
Stolgrad
Achilles
3
0
2
4
W
Danzaburou
monomij
Danzaburou
0
0
1
0.5
L
Danzaburou
uhhhnani
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,021
Damage
11,400
25,027
Taken
25,342
11,096
Mitigated
10,720
8,461
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,967
32
0
1,337
5,591
4,003
0
664
4,780
19,195
0
W
Sylvanus
ErenYegga
Sylvanus
2,000
539
611
2,606
4,900
2,330
162
2,157
2,671
12,878
0
W
Olorun
2,791
1,103
38
1,707
6,001
2,408
651
3,133
2,622
30,258
0
L
Kukulkan
HamY0Y0
Kukulkan
5,154
499
0
534
6,338
1,699
310
2,681
3,657
25,208
0
L
1,145
283
0
732
4,822
1,583
0
608
4,158
0
18,490
L
Fafnir
2,169
364
0
1,639
4,808
2,499
0
1,440
3,368
14,337
0
W
Nemesis
Sorlux
Nemesis
6,018
2,918
0
544
5,654
1,713
0
1,308
4,292
0
35,375
W
Achilles
Stolgrad
Achilles
4,273
967
0
1,821
5,360
3,853
220
1,819
3,541
3,838
33,880
W
Danzaburou
monomij
Danzaburou
1,939
594
0
1,134
3,112
792
1,040
616
2,456
0
39,101
L
Danzaburou
uhhhnani
Danzaburou
965
379
0
728
3,783
936
0
302
3,481
0
25,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
24,888
331
Minions Killed
222
0
Camps Cleared
0
964,449
Distance Traveled
883,177
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,689
469
38
4
0
132,032
2
W
Sylvanus
5,675
568
40
4
0
169,900
2
W
Olorun
6,042
604
54
5
0
181,584
0
L
Kukulkan
5,494
549
58
6
0
184,028
3
L
Loki
4,581
458
40
4
0
222,121
2
L
Fafnir
5,259
526
22
2
0
171,002
4
W
Nemesis
7,068
707
71
7
0
244,955
5
W
Achilles
6,868
687
84
8
0
185,845
6
W
Danzaburou
5,653
565
82
8
0
182,165
1
L
Danzaburou
4,865
487
64
6
0
173,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role