Player Matchup

Baron Samedi
Baron Samedi
Donateforskn
Baron Samedi
Level 119
God Stats
2W - 1L
1,561 SR
Queue Stats
22W - 26L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
GirthyyGarth
Gilgamesh
Level 128
God Stats
2W - 0L
1,788 SR
Queue Stats
38W - 40L
1,487 Elo+
Party 2
Cernunnos
Cernunnos
PK Chevy
Cernunnos
Level 15
God Stats
8W - 2L
1,527 SR
Queue Stats
11W - 7L
1,526 Elo+
Party 2
Agni
Agni
Paschal909
Agni
Level 151
God Stats
2W - 0L
1,249 SR
Queue Stats
92W - 77L
1,575 Elo+
Party 2
Sobek
Sobek
Recircomcize
Sobek
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,499 Elo+
Party 2
Team Averages
Level 111
1,525 SR
1,516 Elo+

VS

Team Averages
Level 57
1,462 SR
1,563 Elo+
Hercules
Hercules
 
Hercules
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bweppe
Cupid
Level 29
God Stats
0W - 3L
1,261 SR
Queue Stats
148W - 124L
1,539 Elo+
Party 3
Ah Puch
Ah Puch
jesuslovesyew
Ah Puch
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
96W - 84L
1,537 Elo+
Party 1
Thanatos
Thanatos
lil_spray
Thanatos
Level 140
God Stats
1W - 3L
1,665 SR
Queue Stats
366W - 339L
1,634 Elo+
Party 3
Poseidon
Poseidon
xXxG0DK1LL3RxXx
Poseidon
Level 43
God Stats
17W - 27L
1,384 SR
Queue Stats
167W - 153L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Donateforskn
Baron Samedi
10
1 / 3 / 0
5,576
558
1,807
5,597
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
GirthyyGarth
Gilgamesh
11
4 / 0 / 0
6,250
625
2,294
4,278
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
PK Chevy
Cernunnos
9
1 / 0 / 1
5,357
536
2,141
3,546
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 0 / 3
6,302
630
6,068
4,835
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 3
4,638
464
2,494
5,258
3,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 1 / 0
6,186
619
3,485
4,829
3,123
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
Bweppe
Cupid
8
0 / 2 / 0
4,827
483
2,611
4,975
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
8
0 / 1 / 0
5,080
508
2,000
5,616
1,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
lil_spray
Thanatos
8
0 / 2 / 0
5,003
500
1,634
6,257
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
9
0 / 5 / 0
4,991
499
1,967
4,906
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
3
3
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
0
3
L
Cupid
Bweppe
Cupid
0
2
0
0
W
Baron Samedi
Donateforskn
Baron Samedi
1
3
0
0.33
W
Gilgamesh
GirthyyGarth
Gilgamesh
4
0
0
4
W
Cernunnos
PK Chevy
Cernunnos
1
0
1
1.5
W
5
0
3
6.5
W
0
0
3
1.5
L
Ah Puch
0
1
0
0
L
Thanatos
lil_spray
Thanatos
0
2
0
0
L
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,804
Damage
11,697
23,514
Taken
26,583
10,490
Mitigated
9,633
10,040
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,485
744
0
1,233
4,829
3,123
0
1,727
3,102
0
28,498
L
Cupid
Bweppe
Cupid
2,611
1,172
213
1,549
4,975
1,102
0
1,841
3,112
0
20,830
W
Baron Samedi
Donateforskn
Baron Samedi
1,807
36
0
1,845
5,597
2,662
0
0
5,597
23,499
0
W
Gilgamesh
GirthyyGarth
Gilgamesh
2,294
610
0
1,547
4,278
1,923
0
45
4,233
0
40,771
W
Cernunnos
PK Chevy
Cernunnos
2,141
721
0
977
3,546
1,267
0
592
2,954
0
24,757
W
6,068
522
44
2,632
4,835
1,469
0
2,209
2,626
31,518
0
W
2,494
90
30
2,965
5,258
3,169
0
1,121
4,137
11,337
0
L
Ah Puch
2,000
283
0
1,851
5,616
1,918
0
1,417
4,181
16,688
0
L
Thanatos
lil_spray
Thanatos
1,634
341
0
4,885
6,257
1,936
0
2,148
4,109
0
26,167
L
Poseidon
1,967
567
0
0
4,906
1,554
0
3,196
1,710
29,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
26,087
289
Minions Killed
262
0
Camps Cleared
0
942,761
Distance Traveled
963,825
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,186
619
74
7
0
198,340
2
L
Cupid
4,827
483
52
5
0
175,467
3
W
Baron Samedi
5,576
558
57
6
0
173,153
4
W
Gilgamesh
6,250
625
87
9
0
199,738
2
W
Cernunnos
5,357
536
62
6
0
180,511
2
W
Agni
6,302
630
65
7
0
191,432
0
W
Sobek
4,638
464
18
2
0
197,927
3
L
Ah Puch
5,080
508
22
2
0
200,084
0
L
Thanatos
5,003
500
65
7
0
204,076
1
L
Poseidon
4,991
499
49
5
0
185,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role