Player Matchup

Ao Kuang
Ao Kuang
Futanar
Ao Kuang
Level 36
God Stats
7W - 2L
1,598 SR
Queue Stats
105W - 91L
1,531 Elo+
Party 3
Apollo
Apollo
Gagagalingagago
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
Gekhalos
Kukulkan
Level 20
God Stats
4W - 0L
1,831 SR
Queue Stats
35W - 33L
1,498 Elo+
Party 3
Bellona
Bellona
OverTemido
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,492 Elo+
Party 1
Chang'e
Chang'e
PerginOIluminado
Chang'e
Level 14
God Stats
3W - 2L
1,452 SR
Queue Stats
29W - 21L
1,463 Elo+
Party 1
Team Averages
Level 18
1,576 SR
1,500 Elo+

VS

Team Averages
Level 14
1,497 SR
1,474 Elo+
Sol
Sol
Constantine6411
Sol
Level 28
God Stats
4W - 6L
1,487 SR
Queue Stats
97W - 147L
1,266 Elo+
Solo
Anhur
Anhur
Hatades
Anhur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 114L
1,414 Elo+
Solo
Ares
Ares
KaemyS
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Nedranz
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,498 Elo+
Solo
Thor
Thor
proskate20
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Futanar
Ao Kuang
7
3 / 0 / 0
4,461
892
898
2,959
698
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
3 / 0 / 2
4,265
853
2,286
2,083
393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Gekhalos
Kukulkan
7
2 / 0 / 2
4,539
908
2,816
2,025
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
OverTemido
Bellona
7
1 / 0 / 0
4,030
806
737
2,318
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 0 / 3
4,062
812
1,224
1,002
403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,164
633
1,357
4,903
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Hatades
Anhur
2
0 / 1 / 0
2,712
542
430
653
111
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
KaemyS
Ares
3
0 / 3 / 0
2,857
571
542
2,455
519
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Nedranz
Erlang Shen
1
0 / 0 / 0
2,562
512
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 2 / 0
2,887
577
504
2,933
737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
10
Kills
0
0
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ao Kuang
Futanar
Ao Kuang
3
0
0
3
W
3
0
2
4
W
Kukulkan
Gekhalos
Kukulkan
2
0
2
3
L
Anhur
Hatades
Anhur
0
1
0
0
L
Ares
KaemyS
Ares
0
3
0
0
L
Erlang Shen
Nedranz
Erlang Shen
0
0
0
0
W
Bellona
OverTemido
Bellona
1
0
0
1
W
1
0
3
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,961
Damage
2,833
10,387
Taken
10,944
3,368
Mitigated
2,841
3,806
Healing
1,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,357
382
17
1,352
4,903
1,474
0
3,422
1,481
9,999
0
W
Ao Kuang
Futanar
Ao Kuang
898
212
0
564
2,959
698
0
87
2,804
18,029
0
W
2,286
1,603
0
1,113
2,083
393
495
47
1,916
0
16,482
W
Kukulkan
Gekhalos
Kukulkan
2,816
686
0
736
2,025
553
374
1,006
823
21,408
0
L
Anhur
Hatades
Anhur
430
176
0
0
653
111
0
231
422
0
2,634
L
Ares
KaemyS
Ares
542
101
0
0
2,455
519
0
604
1,851
3,128
0
L
Erlang Shen
Nedranz
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
OverTemido
Bellona
737
258
0
1,050
2,318
1,321
596
0
2,318
0
12,249
W
1,224
538
140
203
1,002
403
352
375
627
7,283
0
L
504
0
0
222
2,933
737
0
681
2,252
0
5,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,357
Gold Earned
14,182
164
Minions Killed
38
0
Camps Cleared
0
527,810
Distance Traveled
338,545
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,164
633
15
3
0
101,546
0
W
Ao Kuang
4,461
892
45
9
0
131,161
1
W
Apollo
4,265
853
40
8
0
103,878
0
W
Kukulkan
4,539
908
41
8
0
106,686
0
L
Anhur
2,712
542
5
1
0
37,223
0
L
Ares
2,857
571
4
1
0
95,631
3
L
Erlang Shen
2,562
512
0
0
0
5,149
0
W
Bellona
4,030
806
30
6
0
83,254
1
W
Chang'e
4,062
812
8
2
0
102,831
0
L
Thor
2,887
577
14
3
0
98,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role