Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DriveMustang
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,625 Elo+
Party 2
Izanami
Izanami
LlamaSquatch69
Izanami
Level 109
God Stats
4W - 1L
1,490 SR
Queue Stats
116W - 90L
1,458 Elo+
Solo
Vamana
Vamana
NotATrap
Vamana
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 15L
1,723 Elo+
Party 2
Team Averages
Level 103
1,498 SR
1,561 Elo+

VS

Team Averages
Level 85
1,445 SR
1,499 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BigBossKyuubi
Bacchus
Level 127
God Stats
4W - 5L
1,567 SR
Queue Stats
331W - 315L
1,542 Elo+
Party 1
Sobek
Sobek
ScratchyDragon
Sobek
Level 17
God Stats
1W - 1L
1,315 SR
Queue Stats
17W - 18L
1,444 Elo+
Solo
Hun Batz
Hun Batz
Tinker101
Hun Batz
Level 126
God Stats
4W - 3L
1,140 SR
Queue Stats
140W - 129L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
Willìam
Ah Puch
Level 29
God Stats
3W - 0L
1,704 SR
Queue Stats
75W - 75L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 4 / 9
7,829
783
6,655
14,926
16,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

He Bo
 
He Bo
12
1 / 8 / 7
7,100
710
6,788
8,983
3,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
16
4 / 4 / 9
8,278
828
11,998
9,875
4,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 3 / 5
7,337
734
2,963
4,764
1,678
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
NotATrap
Vamana
15
4 / 4 / 8
8,191
819
6,715
13,900
14,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
9 / 4 / 10
10,057
1,006
11,850
9,075
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
14
0 / 5 / 16
8,203
820
8,899
9,120
13,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 3 / 12
8,679
868
6,968
10,578
10,623
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Tinker101
Hun Batz
16
6 / 4 / 10
9,476
948
9,799
9,242
2,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Willìam
Ah Puch
16
4 / 2 / 6
8,918
892
7,424
6,419
2,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
77
16
Kills
23
23
Deaths
18
38
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
4
9
2.13
L
He Bo
 
He Bo
1
8
7
0.56
W
Jing Wei
 
Jing Wei
9
4
10
3.5
W
Bacchus
0
5
16
1.6
L
Ne Zha
4
4
9
2.13
L
3
3
5
1.83
L
Vamana
NotATrap
Vamana
4
4
8
2
W
4
3
12
3.33
W
Hun Batz
Tinker101
Hun Batz
6
4
10
2.75
W
Ah Puch
Willìam
Ah Puch
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,119
Damage
44,940
52,448
Taken
44,434
40,708
Mitigated
32,888
14,715
Healing
13,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,655
1,453
27
4,298
14,926
16,279
0
6,027
8,899
200
8,699
L
He Bo
 
He Bo
6,788
474
748
272
8,983
3,305
39
3,686
5,297
13,586
0
W
Jing Wei
 
Jing Wei
11,850
6,669
1,589
2,296
9,075
3,734
2,609
1,810
7,082
0
24,987
W
Bacchus
8,899
556
387
578
9,120
13,627
469
1,691
7,260
16,171
0
L
Ne Zha
11,998
2,263
304
1,641
9,875
4,835
0
5,380
4,495
0
24,063
L
2,963
1,950
621
1,042
4,764
1,678
0
1,849
2,915
0
9,795
L
Vamana
NotATrap
Vamana
6,715
3,038
2,089
3,673
13,900
14,611
0
6,349
7,551
0
17,093
W
6,968
440
782
2,103
10,578
10,623
381
2,229
8,173
14,249
0
W
Hun Batz
Tinker101
Hun Batz
9,799
1,218
548
2,468
9,242
2,787
931
1,131
7,037
0
17,572
W
Ah Puch
Willìam
Ah Puch
7,424
378
665
1,903
6,419
2,117
702
127
6,163
23,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,735
Gold Earned
45,333
102
Minions Killed
103
0
Camps Cleared
0
790,778
Distance Traveled
936,573
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,829
783
11
1
0
203,223
1
L
He Bo
7,100
710
15
2
0
145,783
0
W
Jing Wei
10,057
1,006
16
2
0
192,082
0
W
Bacchus
8,203
820
16
2
0
155,505
0
L
Ne Zha
8,278
828
24
2
0
185,822
1
L
Izanami
7,337
734
28
3
0
71,083
0
L
Vamana
8,191
819
24
2
0
184,867
5
W
Sobek
8,679
868
21
2
0
180,536
0
W
Hun Batz
9,476
948
11
1
0
212,672
0
W
Ah Puch
8,918
892
39
4
0
195,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role