Player Matchup

Hel
Hel
BrainSmart21
Hel
Level 60
God Stats
23W - 18L
1,510 SR
Queue Stats
106W - 91L
1,521 Elo+
Solo
Sylvanus
Sylvanus
FixTrickSG10
Sylvanus
Level 109
God Stats
4W - 3L
1,429 SR
Queue Stats
309W - 294L
1,461 Elo+
Solo
Thor
Thor
Kyurem116
Thor
Level 101
God Stats
724W - 727L
1,574 SR
Queue Stats
1,259W - 1,257L
1,534 Elo+
Solo
Mulan
Mulan
Rotcer
Mulan
Level 160
God Stats
158W - 156L
1,532 SR
Queue Stats
2,008W - 2,083L
1,471 Elo+
Solo
Mercury
Mercury
temp-421398
Mercury
Level 158
God Stats
6W - 6L
1,526 SR
Queue Stats
435W - 448L
1,521 Elo+
Solo
Team Averages
Level 118
1,514 SR
1,501 Elo+

VS

Team Averages
Level 103
1,399 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
Paulokizan
Morgan Le Fay
Level 121
God Stats
51W - 47L
1,473 SR
Queue Stats
1,281W - 1,324L
1,421 Elo+
Solo
Merlin
Merlin
Savage_Angelo313
Merlin
Level 47
God Stats
2W - 2L
1,186 SR
Queue Stats
57W - 48L
1,483 Elo+
Solo
Yemoja
Yemoja
TheSaggyToFu
Yemoja
Level 103
God Stats
17W - 31L
997 SR
Queue Stats
447W - 446L
1,422 Elo+
Solo
Neith
Neith
iver_58210
Neith
Level 149
God Stats
18W - 6L
1,797 SR
Queue Stats
308W - 276L
1,615 Elo+
Solo
Achilles
Achilles
xd-perkys
Achilles
Level 97
God Stats
4W - 0L
1,544 SR
Queue Stats
158W - 144L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 10
12,320
880
14,435
23,991
11,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
FixTrickSG10
Sylvanus
19
1 / 4 / 9
12,007
858
8,617
24,196
28,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
20
8 / 5 / 5
14,709
1,051
15,810
27,325
12,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Rotcer
Mulan
20
1 / 0 / 12
12,748
911
8,570
12,071
12,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
temp-421398
Mercury
19
2 / 9 / 7
12,682
906
12,909
27,228
10,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

59

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Paulokizan
Morgan Le Fay
20
3 / 2 / 16
12,642
903
19,274
12,097
4,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 1 / 9
13,450
961
18,878
8,173
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
20
3 / 1 / 18
13,384
956
9,296
14,549
16,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
20
6 / 2 / 16
14,418
1,030
33,273
11,166
5,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
xd-perkys
Achilles
19
6 / 8 / 10
12,549
896
25,000
18,444
9,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
92
14
Kills
23
23
Deaths
14
43
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
L
Sylvanus
FixTrickSG10
Sylvanus
1
4
9
1.38
L
Thor
8
5
5
2.1
W
Morgan Le Fay
Paulokizan
Morgan Le Fay
3
2
16
5.5
L
Mulan
Rotcer
Mulan
1
0
12
7
W
5
1
9
9.5
W
Yemoja
3
1
18
12
W
Neith
6
2
16
7
L
Mercury
temp-421398
Mercury
2
9
7
0.61
W
Achilles
xd-perkys
Achilles
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,341
Damage
105,721
114,811
Taken
64,429
76,839
Mitigated
40,463
35,852
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,435
458
11,071
9,694
23,991
11,790
0
12,149
11,842
26,447
0
L
Sylvanus
FixTrickSG10
Sylvanus
8,617
3,312
3,447
3,442
24,196
28,805
0
12,847
11,349
21,253
3,169
L
Thor
15,810
2,135
934
3,242
27,325
12,826
0
10,919
16,406
0
53,358
W
Morgan Le Fay
Paulokizan
Morgan Le Fay
19,274
3,583
297
4,869
12,097
4,929
0
6,020
6,077
33,805
0
L
Mulan
Rotcer
Mulan
8,570
505
1,073
1,155
12,071
12,849
0
4,789
7,282
0
26,852
W
18,878
326
0
1,169
8,173
4,291
0
1,396
6,777
61,451
0
W
Yemoja
9,296
1,675
4,208
2,448
14,549
16,516
0
5,787
8,762
27,406
0
W
Neith
33,273
24,037
0
4,348
11,166
5,471
0
2,191
8,975
0
66,410
L
Mercury
temp-421398
Mercury
12,909
8,515
0
1,794
27,228
10,569
0
6,744
20,484
0
34,476
W
Achilles
xd-perkys
Achilles
25,000
6,290
0
1,837
18,444
9,256
0
6,772
11,672
0
35,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,466
Gold Earned
66,443
241
Minions Killed
285
7
Camps Cleared
11
1,375,552
Distance Traveled
1,206,533
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,320
880
33
2
0
284,339
0
L
Sylvanus
12,007
858
32
2
0
206,900
0
L
Thor
14,709
1,051
96
7
2
278,417
1
W
Morgan Le Fay
12,642
903
39
3
0
226,377
0
L
Mulan
12,748
911
34
2
1
287,516
0
W
Merlin
13,450
961
129
9
0
254,652
0
W
Yemoja
13,384
956
22
2
1
256,638
3
W
Neith
14,418
1,030
75
5
10
266,985
0
L
Mercury
12,682
906
46
3
4
318,380
0
W
Achilles
12,549
896
20
1
0
201,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role