Player Matchup

Loki
Loki
AveDeHermes
Loki
Level 29
God Stats
9W - 2L
1,888 SR
Queue Stats
106W - 103L
1,389 Elo+
Solo
Xing Tian
Xing Tian
HABITDABOY
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,252 Elo+
Party 1
Kuzenbo
Kuzenbo
Nerowiththetool
Kuzenbo
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 12L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
chipsanddip69
Nu Wa
Level 116
God Stats
7W - 5L
1,518 SR
Queue Stats
212W - 222L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
obscuramoon
Xbalanque
Level 33
God Stats
2W - 0L
1,701 SR
Queue Stats
63W - 74L
1,452 Elo+
Party 2
Team Averages
Level 38
1,621 SR
1,409 Elo+

VS

Team Averages
Level 26
1,495 SR
1,411 Elo+
Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
THEPSYCHOASTRO
Amaterasu
Level 40
God Stats
19W - 19L
1,551 SR
Queue Stats
185W - 159L
1,542 Elo+
Party 3
Kukulkan
Kukulkan
Xanariae
Kukulkan
Level 16
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 2L
1,165 Elo+
Solo
Kali
Kali
antdog38
Kali
Level 18
God Stats
17W - 8L
1,734 SR
Queue Stats
121W - 104L
1,467 Elo+
Party 3
Ymir
Ymir
duySolo
Ymir
Level 28
God Stats
5W - 1L
1,486 SR
Queue Stats
17W - 13L
1,380 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
9,680
538
3,424
12,837
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
HABITDABOY
Xing Tian
14
1 / 3 / 1
9,931
552
5,190
10,571
10,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 8
10,684
594
7,346
10,306
16,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 4
11,302
628
12,694
9,184
4,688
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
obscuramoon
Xbalanque
17
6 / 2 / 7
10,570
587
13,802
11,165
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 5 / 0
6,801
378
3,902
9,542
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
THEPSYCHOASTRO
Amaterasu
16
7 / 3 / 0
9,925
551
9,420
15,303
8,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Xanariae
Kukulkan
13
0 / 5 / 0
7,749
431
4,428
9,361
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
13
2 / 6 / 2
8,564
476
5,607
14,695
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
duySolo
Ymir
11
0 / 2 / 1
7,210
401
2,116
10,942
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
21
Kills
9
9
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
0
0
W
3
3
4
1.67
W
Xing Tian
HABITDABOY
Xing Tian
1
3
1
0.5
W
5
0
8
9
L
Amaterasu
THEPSYCHOASTRO
Amaterasu
7
3
0
2.33
L
Kukulkan
Xanariae
Kukulkan
0
5
0
0
L
Kali
2
6
2
0.5
W
6
1
4
8
L
Ymir
duySolo
Ymir
0
2
1
0.25
W
Xbalanque
obscuramoon
Xbalanque
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,456
Damage
25,473
54,063
Taken
59,843
41,183
Mitigated
29,000
13,909
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,902
3,463
0
2,444
9,542
2,115
156
2,246
7,296
0
29,254
W
3,424
434
0
4,951
12,837
4,778
53
1,637
11,200
0
54,389
W
Xing Tian
HABITDABOY
Xing Tian
5,190
809
0
0
10,571
10,409
187
676
9,895
26,309
0
W
7,346
1,853
0
1,000
10,306
16,643
787
2,432
7,874
24,225
0
L
Amaterasu
THEPSYCHOASTRO
Amaterasu
9,420
4,396
0
5,561
15,303
8,302
712
9,064
6,239
0
54,376
L
Kukulkan
Xanariae
Kukulkan
4,428
530
0
880
9,361
2,686
151
6,065
3,296
47,309
0
L
Kali
5,607
2,198
0
3,807
14,695
6,084
0
4,350
10,345
0
54,050
W
12,694
3,317
0
2,463
9,184
4,688
2,680
857
8,327
81,502
0
L
Ymir
duySolo
Ymir
2,116
141
0
1,761
10,942
9,813
0
3,505
7,437
15,629
0
W
Xbalanque
obscuramoon
Xbalanque
13,802
8,967
0
5,495
11,165
4,665
5,776
942
10,223
0
78,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,167
Gold Earned
40,249
426
Minions Killed
386
0
Camps Cleared
0
1,640,665
Distance Traveled
1,637,804
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,801
378
61
3
0
253,681
1
W
Loki
9,680
538
99
6
0
354,341
5
W
Xing Tian
9,931
552
37
2
0
293,002
0
W
Kuzenbo
10,684
594
34
2
0
334,718
2
L
Amaterasu
9,925
551
107
6
0
363,842
6
L
Kukulkan
7,749
431
94
5
0
322,162
1
L
Kali
8,564
476
96
5
0
371,098
4
W
Nu Wa
11,302
628
139
8
0
345,907
2
L
Ymir
7,210
401
28
2
0
327,021
1
W
Xbalanque
10,570
587
117
7
0
312,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role