Player Matchup

Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GoztCrow
Danzaburou
Level 125
God Stats
2W - 2L
1,443 SR
Queue Stats
128W - 108L
1,575 Elo+
Party 1
Ymir
Ymir
ISOLDI
Ymir
Level 123
God Stats
3W - 1L
1,667 SR
Queue Stats
109W - 106L
1,686 Elo+
Party 1
Fafnir
Fafnir
StopG MONEY23
Fafnir
Level 146
God Stats
3W - 0L
1,811 SR
Queue Stats
126W - 134L
1,572 Elo+
Solo
Camazotz
Camazotz
UnlimitDc
Camazotz
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 1
Team Averages
Level 137
1,584 SR
1,608 Elo+

VS

Team Averages
Level 45
1,512 SR
1,424 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
ChillMoha
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,346 Elo+
Solo
Osiris
Osiris
Embertc
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,534 Elo+
Solo
Fenrir
Fenrir
TheThorCat
Fenrir
Level 29
God Stats
2W - 3L
1,559 SR
Queue Stats
48W - 42L
1,579 Elo+
Party 2
Chiron
Chiron
lilsoult4ker
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
7 / 3 / 12
10,166
847
13,191
10,768
4,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
GoztCrow
Danzaburou
19
7 / 2 / 15
10,538
878
13,227
10,804
4,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
ISOLDI
Ymir
17
5 / 7 / 15
9,980
832
8,303
16,569
16,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 1 / 20
9,731
811
6,937
22,903
20,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
UnlimitDc
Camazotz
16
5 / 4 / 18
10,399
867
10,950
14,756
11,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 4 / 10
10,589
882
24,566
6,618
3,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ChillMoha
Chernobog
17
5 / 5 / 11
10,351
863
12,607
10,874
4,968
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
Embertc
Osiris
14
4 / 6 / 9
9,257
771
8,771
14,090
18,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
TheThorCat
Fenrir
15
2 / 5 / 13
9,120
760
8,043
12,308
10,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
17
3 / 6 / 8
9,635
803
11,276
13,471
5,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
68
26
Kills
17
17
Deaths
26
80
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
3
12
4.33
L
Kukulkan
 
Kukulkan
3
4
10
2
L
Chernobog
ChillMoha
Chernobog
5
5
11
2.1
L
Osiris
Embertc
Osiris
4
6
9
1.42
W
Danzaburou
GoztCrow
Danzaburou
7
2
15
7.25
W
Ymir
ISOLDI
Ymir
5
7
15
1.79
W
2
1
20
12
L
Fenrir
TheThorCat
Fenrir
2
5
13
1.7
W
Camazotz
UnlimitDc
Camazotz
5
4
18
3.5
L
Chiron
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,608
Damage
65,263
75,800
Taken
57,361
56,825
Mitigated
41,609
37,774
Healing
15,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,191
11,083
4,036
3,837
10,768
4,162
1,786
3,107
7,661
0
29,985
L
Kukulkan
 
Kukulkan
24,566
2,838
1,478
487
6,618
3,307
38
2,136
4,482
46,732
0
L
Chernobog
ChillMoha
Chernobog
12,607
8,449
664
1,500
10,874
4,968
1,259
2,378
8,496
0
26,607
L
Osiris
Embertc
Osiris
8,771
2,400
1,025
2,174
14,090
18,193
102
2,338
11,752
0
14,566
W
Danzaburou
GoztCrow
Danzaburou
13,227
4,806
1,441
3,223
10,804
4,325
2,041
4,401
6,403
0
33,344
W
Ymir
ISOLDI
Ymir
8,303
297
1,573
1,582
16,569
16,871
386
6,010
10,559
15,616
0
W
6,937
1,930
2,507
11,979
22,903
20,202
383
6,647
16,256
17,641
0
L
Fenrir
TheThorCat
Fenrir
8,043
1,507
495
2,609
12,308
10,118
637
5,109
7,199
0
10,054
W
Camazotz
UnlimitDc
Camazotz
10,950
1,435
1,237
6,359
14,756
11,265
1,025
4,401
10,355
0
19,941
L
Chiron
11,276
5,743
1,142
3,952
13,471
5,023
1,653
3,279
10,192
0
22,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,814
Gold Earned
48,952
126
Minions Killed
130
0
Camps Cleared
0
1,107,306
Distance Traveled
1,055,308
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,166
847
34
3
0
213,946
1
L
Kukulkan
10,589
882
60
5
0
191,814
0
L
Chernobog
10,351
863
36
3
0
200,133
0
L
Osiris
9,257
771
1
0
0
214,961
0
W
Danzaburou
10,538
878
52
4
0
220,487
2
W
Ymir
9,980
832
7
1
0
217,435
0
W
Fafnir
9,731
811
14
1
0
218,988
0
L
Fenrir
9,120
760
6
1
0
232,652
0
W
Camazotz
10,399
867
19
2
0
236,450
0
L
Chiron
9,635
803
27
2
0
215,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role