Player Matchup

Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DJKogeta
Cthulhu
Level 106
God Stats
23W - 20L
1,545 SR
Queue Stats
142W - 139L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
EATYOOAS
Sun Wukong
Level 15
God Stats
18W - 19L
1,416 SR
Queue Stats
18W - 20L
1,462 Elo+
Party 2
Thor
Thor
FallenWingedWolf
Thor
Level 29
God Stats
20W - 27L
1,513 SR
Queue Stats
193W - 217L
1,520 Elo+
Party 3
Janus
Janus
lewkbruh
Janus
Level 86
God Stats
17W - 24L
1,395 SR
Queue Stats
17W - 24L
1,399 Elo+
Party 2
Team Averages
Level 75
1,474 SR
1,482 Elo+

VS

Team Averages
Level 82
1,451 SR
1,446 Elo+
Amaterasu
Amaterasu
JarlOzpin
Amaterasu
Level 25
God Stats
36W - 37L
1,523 SR
Queue Stats
40W - 50L
1,497 Elo+
Party 1
Bacchus
Bacchus
KingTrickster
Bacchus
Level 68
God Stats
7W - 14L
1,519 SR
Queue Stats
334W - 355L
1,505 Elo+
Party 1
Artemis
Artemis
RAVMALAKHIM
Artemis
Level 157
God Stats
14W - 11L
1,484 SR
Queue Stats
265W - 275L
1,459 Elo+
Solo
Susano
Susano
aciid531
Susano
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 31L
1,313 Elo+
Solo
Ra
Ra
keroname
Ra
Level 81
God Stats
1W - 2L
1,227 SR
Queue Stats
54W - 58L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 4 / 4
10,763
978
10,043
12,187
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
DJKogeta
Cthulhu
17
2 / 2 / 5
10,570
961
7,969
12,353
13,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
EATYOOAS
Sun Wukong
16
1 / 2 / 2
9,649
877
7,255
15,472
9,240
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 3
9,782
889
4,172
6,886
3,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
lewkbruh
Janus
16
2 / 6 / 3
9,905
900
11,605
11,753
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

184

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JarlOzpin
Amaterasu
17
0 / 1 / 11
9,825
893
4,013
13,725
14,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
16
11 / 1 / 4
11,976
1,089
18,329
11,491
7,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
RAVMALAKHIM
Artemis
16
3 / 1 / 4
10,315
938
10,902
4,012
1,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
aciid531
Susano
16
1 / 4 / 4
9,178
834
6,320
7,125
3,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 11
10,953
996
14,706
8,631
4,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
9
Kills
17
17
Deaths
9
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
4
1.25
L
Cthulhu
DJKogeta
Cthulhu
2
2
5
2.25
L
Sun Wukong
EATYOOAS
Sun Wukong
1
2
2
1
L
1
3
3
0.83
W
Amaterasu
JarlOzpin
Amaterasu
0
1
11
5.5
W
Bacchus
11
1
4
13
W
Artemis
RAVMALAKHIM
Artemis
3
1
4
5
W
Susano
aciid531
Susano
1
4
4
0.75
W
2
2
11
3.75
L
Janus
lewkbruh
Janus
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,044
Damage
54,270
58,651
Taken
44,984
35,414
Mitigated
31,497
7,364
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,043
134
2,161
1,234
12,187
5,028
0
6,344
5,575
33,619
0
L
Cthulhu
DJKogeta
Cthulhu
7,969
497
602
2,440
12,353
13,642
0
5,380
6,846
38,188
0
L
Sun Wukong
EATYOOAS
Sun Wukong
7,255
1,468
0
523
15,472
9,240
0
9,021
6,233
0
24,009
L
4,172
326
0
0
6,886
3,328
0
3,514
3,304
0
11,614
W
Amaterasu
JarlOzpin
Amaterasu
4,013
1,218
0
1,673
13,725
14,565
0
8,830
4,473
0
9,720
W
Bacchus
18,329
1,399
0
1,314
11,491
7,762
0
7,425
3,883
23,458
0
W
Artemis
RAVMALAKHIM
Artemis
10,902
3,506
0
336
4,012
1,640
0
2,588
1,358
0
46,104
W
Susano
aciid531
Susano
6,320
986
0
755
7,125
3,236
0
4,174
2,791
0
14,913
W
14,706
979
1,871
1,562
8,631
4,294
0
5,665
2,862
47,981
0
L
Janus
lewkbruh
Janus
11,605
306
0
404
11,753
4,176
0
7,893
3,658
27,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
52,247
220
Minions Killed
210
8
Camps Cleared
6
1,072,755
Distance Traveled
1,039,504
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,763
978
52
5
4
229,039
3
L
Cthulhu
10,570
961
51
5
0
235,628
0
L
Sun Wukong
9,649
877
44
4
1
210,306
2
L
Thor
9,782
889
15
1
3
205,415
2
W
Amaterasu
9,825
893
10
1
0
244,712
0
W
Bacchus
11,976
1,089
12
1
2
200,716
0
W
Artemis
10,315
938
79
7
2
211,685
0
W
Susano
9,178
834
22
2
2
161,989
1
W
Ra
10,953
996
87
8
0
220,402
1
L
Janus
9,905
900
58
5
0
192,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role