Player Matchup

Hachiman
Hachiman
EJOwl
Hachiman
Level 67
God Stats
1W - 0L
1,545 SR
Queue Stats
3W - 12L
1,131 Elo+
Party 3
Yemoja
Yemoja
FulIibin
Yemoja
Level 69
God Stats
2W - 0L
1,483 SR
Queue Stats
2W - 5L
1,182 Elo+
Party 3
Merlin
Merlin
GlotinTarantino
Merlin
Level 29
God Stats
3W - 2L
1,584 SR
Queue Stats
7W - 12L
1,430 Elo+
Party 1
Osiris
Osiris
MrGrylls
Osiris
Level 42
God Stats
2W - 1L
1,518 SR
Queue Stats
17W - 31L
1,364 Elo+
Party 1
Team Averages
Level 52
1,532 SR
1,277 Elo+

VS

Team Averages
Level 73
1,603 SR
1,230 Elo+
Hun Batz
Hun Batz
AlphaDaSlaya
Hun Batz
Level 106
God Stats
0W - 1L
1,571 SR
Queue Stats
4W - 9L
1,164 Elo+
Party 2
Olorun
Olorun
LiL GAM3R FR3AK
Olorun
Level 61
God Stats
1W - 2L
1,686 SR
Queue Stats
17W - 24L
1,298 Elo+
Party 2
Baron Samedi
Baron Samedi
SinOfFlex
Baron Samedi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 48L
1,226 Elo+
Party 2
Sun Wukong
Sun Wukong
ZombykilrX
Sun Wukong
Level 61
God Stats
2W - 2L
1,657 SR
Queue Stats
22W - 42L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EJOwl
Hachiman
18
6 / 4 / 4
12,194
813
11,799
11,937
4,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
FulIibin
Yemoja
17
0 / 1 / 10
11,388
759
4,917
15,625
17,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 1 / 11
13,567
904
17,167
11,710
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
MrGrylls
Osiris
18
10 / 3 / 7
12,815
854
14,493
20,432
22,524
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlphaDaSlaya
Hun Batz
16
3 / 6 / 3
10,740
716
10,399
13,123
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 7 / 1
11,393
760
6,208
13,414
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
SinOfFlex
Baron Samedi
17
3 / 5 / 5
11,774
785
16,804
18,871
8,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
ZombykilrX
Sun Wukong
16
1 / 5 / 2
10,449
697
6,459
14,067
7,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
23
Kills
9
9
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlphaDaSlaya
Hun Batz
3
6
3
0.75
W
Hachiman
EJOwl
Hachiman
6
4
4
2
W
Yemoja
FulIibin
Yemoja
0
1
10
5
W
7
1
11
12.5
L
2
7
1
0.36
W
Osiris
MrGrylls
Osiris
10
3
7
4.5
L
Baron Samedi
SinOfFlex
Baron Samedi
3
5
5
1.1
L
Sun Wukong
ZombykilrX
Sun Wukong
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,376
Damage
39,870
59,704
Taken
59,475
49,714
Mitigated
26,778
22,078
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlphaDaSlaya
Hun Batz
10,399
2,223
0
852
13,123
5,312
503
5,319
7,804
0
30,262
W
Hachiman
EJOwl
Hachiman
11,799
5,545
585
1,851
11,937
4,905
2,343
4,889
6,801
0
40,751
W
Yemoja
FulIibin
Yemoja
4,917
1,706
6,797
7,377
15,625
17,327
678
6,888
8,294
25,216
0
W
17,167
1,522
380
3,049
11,710
4,958
2,464
5,001
6,569
73,016
0
L
6,208
2,588
258
2,614
13,414
5,175
2,360
6,383
7,031
44,516
0
W
Osiris
MrGrylls
Osiris
14,493
6,569
0
2,039
20,432
22,524
2,182
5,802
14,459
820
38,397
L
Baron Samedi
SinOfFlex
Baron Samedi
16,804
1,432
1,884
7,004
18,871
8,913
406
8,182
10,689
48,347
0
L
Sun Wukong
ZombykilrX
Sun Wukong
6,459
1,050
80
3,350
14,067
7,378
1,093
3,644
10,423
0
28,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,964
Gold Earned
44,356
255
Minions Killed
232
12
Camps Cleared
13
1,156,389
Distance Traveled
1,002,490
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,740
716
33
2
4
271,332
0
W
Hachiman
12,194
813
64
4
2
270,288
0
W
Yemoja
11,388
759
41
3
3
272,548
1
W
Merlin
13,567
904
109
7
4
297,610
0
L
Olorun
11,393
760
66
4
6
211,507
0
W
Osiris
12,815
854
41
3
3
315,943
0
L
Baron Samedi
11,774
785
91
6
2
225,752
1
L
Sun Wukong
10,449
697
42
3
1
293,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role