Player Matchup

Artio
Artio
CraSTUNNED
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ravana
Ravana
HercPutInWerc
Ravana
Level 142
God Stats
2W - 2L
1,489 SR
Queue Stats
43W - 34L
1,586 Elo+
Party 2
Ares
Ares
IFartsies17
Ares
Level 26
God Stats
1W - 1L
1,601 SR
Queue Stats
69W - 76L
1,539 Elo+
Solo
Hercules
Hercules
ShadoWOKE AF
Hercules
Level 76
God Stats
1W - 2L
1,549 SR
Queue Stats
38W - 33L
1,528 Elo+
Party 2
Yemoja
Yemoja
TeKniQu3
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,617 Elo+
Party 2
Team Averages
Level 77
1,528 SR
1,554 Elo+

VS

Team Averages
Level 75
1,531 SR
1,432 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BigMattieJuicy
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,430 Elo+
Party 3
Da Ji
Da Ji
OnlyFansLife
Da Ji
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
Vawnhoof
Zeus
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 51L
1,437 Elo+
Party 3
Kali
Kali
eZeGod
Kali
Level 25
God Stats
1W - 0L
1,657 SR
Queue Stats
1W - 1L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
1 / 6 / 6
8,375
761
7,842
20,810
21,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 5 / 4
8,923
811
9,451
20,646
9,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 3
8,390
763
8,293
12,662
6,068
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
ShadoWOKE AF
Hercules
11
0 / 6 / 3
7,037
640
6,910
14,676
11,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
TeKniQu3
Yemoja
13
0 / 7 / 5
7,349
668
3,369
14,060
9,815
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
2 / 1 / 26
9,239
840
7,487
12,767
9,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
16
4 / 1 / 24
9,390
854
11,521
10,286
5,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 2 / 20
10,333
939
17,431
9,186
10,053
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
17
10 / 4 / 15
10,157
923
25,740
7,059
2,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
eZeGod
Kali
14
4 / 2 / 19
9,179
834
8,612
10,349
5,930
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
134
8
Kills
30
30
Deaths
10
21
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
26
15
W
Sylvanus
4
1
24
16
L
Artio
1
6
6
0.67
L
4
5
4
1.2
L
3
6
3
0.75
W
10
2
20
10
L
Hercules
ShadoWOKE AF
Hercules
0
6
3
0.25
L
Yemoja
TeKniQu3
Yemoja
0
7
5
0.36
W
Zeus
10
4
15
4.38
W
Kali
eZeGod
Kali
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,865
Damage
70,791
82,854
Taken
49,647
59,120
Mitigated
32,796
21,561
Healing
28,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,487
954
1,652
1,887
12,767
9,252
645
3,665
9,102
18,940
0
W
Sylvanus
11,521
3,745
10,518
4,792
10,286
5,280
1,314
5,385
4,901
16,952
0
L
Artio
7,842
158
2,350
4,651
20,810
21,787
136
11,311
9,499
19,365
0
L
9,451
866
1,336
5,682
20,646
9,701
282
11,407
9,239
0
16,359
L
8,293
133
238
1,008
12,662
6,068
137
7,978
4,684
14,452
0
W
17,431
3,884
2,345
1,609
9,186
10,053
558
2,356
6,830
0
22,186
L
Hercules
ShadoWOKE AF
Hercules
6,910
1,154
153
1,634
14,676
11,749
184
7,254
7,422
0
14,228
L
Yemoja
TeKniQu3
Yemoja
3,369
624
3,613
896
14,060
9,815
421
6,798
7,262
8,717
0
W
Zeus
25,740
2,477
553
1,463
7,059
2,281
1,195
3,771
3,288
49,349
0
W
Kali
eZeGod
Kali
8,612
5,260
0
3,203
10,349
5,930
1,641
4,327
6,022
0
18,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,074
Gold Earned
48,298
84
Minions Killed
93
0
Camps Cleared
0
876,024
Distance Traveled
1,051,041
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,239
840
20
2
0
241,536
2
W
Sylvanus
9,390
854
8
1
0
196,147
5
L
Artio
8,375
761
17
2
0
176,790
2
L
Ravana
8,923
811
13
1
0
204,944
0
L
Ares
8,390
763
18
2
0
165,147
2
W
Da Ji
10,333
939
16
1
0
211,719
1
L
Hercules
7,037
640
19
2
0
164,330
0
L
Yemoja
7,349
668
17
2
0
164,813
0
W
Zeus
10,157
923
41
4
0
166,581
0
W
Kali
9,179
834
8
1
0
235,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role