Player Matchup

Ra
Ra
Chanwis
Ra
Level 18
God Stats
6W - 8L
1,152 SR
Queue Stats
115W - 133L
1,388 Elo+
Party 2
Neith
Neith
HeberTapia
Neith
Level 17
God Stats
39W - 42L
1,405 SR
Queue Stats
64W - 64L
1,427 Elo+
Party 2
Apollo
Apollo
KlakkAUS
Apollo
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,427 Elo+
Solo
Nike
Nike
RavenPie
Nike
Level 88
God Stats
14W - 15L
1,508 SR
Queue Stats
181W - 185L
1,447 Elo+
Party 2
Bakasura
Bakasura
pingulus
Bakasura
Level 4
God Stats
3W - 3L
1,183 SR
Queue Stats
3W - 4L
1,057 Elo+
Solo
Team Averages
Level 26
1,350 SR
1,349 Elo+

VS

Team Averages
Level 11
1,633 SR
1,291 Elo+
Bellona
Bellona
FenRahlEverbren
Bellona
Level 4
God Stats
0W - 3L
1,689 SR
Queue Stats
2W - 7L
1,199 Elo+
Party 1
Odin
Odin
GhostlyUwU
Odin
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 91L
1,401 Elo+
Solo
Neith
Neith
Tonksie444
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,199 Elo+
Party 1
Kukulkan
Kukulkan
TonyKazimir
Kukulkan
Level 4
God Stats
0W - 1L
1,689 SR
Queue Stats
2W - 5L
1,199 Elo+
Party 1
Sol
Sol
nanylvl
Sol
Level 28
God Stats
7W - 9L
1,788 SR
Queue Stats
16W - 24L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 22
14,281
1,190
23,151
20,945
8,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
20
19 / 6 / 16
16,469
1,372
32,309
18,766
7,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
KlakkAUS
Apollo
20
4 / 7 / 27
13,277
1,106
12,367
19,444
6,651
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
20
13 / 4 / 23
14,887
1,241
22,160
21,293
9,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
pingulus
Bakasura
20
3 / 7 / 21
12,248
1,021
9,319
23,463
9,994
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 16 / 13
14,508
1,209
23,888
31,182
27,687
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 3 / 13
12,461
1,038
16,244
18,941
16,336
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
19
3 / 10 / 10
12,219
1,018
11,628
18,623
7,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
TonyKazimir
Kukulkan
20
8 / 11 / 13
14,299
1,192
23,390
18,419
7,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sol
20
8 / 7 / 15
14,829
1,236
22,612
22,405
8,234
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
95
47
Kills
31
31
Deaths
47
109
Assists
64
Player
Kills
Deaths
Assists
KDA
W
8
7
22
2.71
L
8
16
13
0.91
L
4
3
13
3.5
W
Neith
19
6
16
4.5
W
Apollo
KlakkAUS
Apollo
4
7
27
2.5
W
Nike
13
4
23
6.13
L
Neith
3
10
10
0.8
L
Kukulkan
TonyKazimir
Kukulkan
8
11
13
1.32
L
Sol
8
7
15
2.21
W
Bakasura
pingulus
Bakasura
3
7
21
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,306
Damage
97,762
103,911
Taken
109,570
42,553
Mitigated
67,683
8,914
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,151
5,748
1,243
3,463
20,945
8,974
0
6,850
14,095
58,493
0
L
23,888
10,166
0
1,134
31,182
27,687
0
6,823
22,883
0
47,575
L
16,244
8,285
0
1,527
18,941
16,336
0
5,745
13,107
0
24,681
W
Neith
32,309
21,739
0
172
18,766
7,499
0
9,038
9,728
0
50,699
W
Apollo
KlakkAUS
Apollo
12,367
9,063
0
1,809
19,444
6,651
0
11,448
7,996
0
21,662
W
Nike
22,160
5,233
178
890
21,293
9,435
0
7,638
13,655
0
39,253
L
Neith
11,628
6,507
0
1,524
18,623
7,607
0
2,056
16,427
0
39,417
L
Kukulkan
TonyKazimir
Kukulkan
23,390
4,773
0
421
18,419
7,819
0
3,553
14,726
55,064
0
L
Sol
22,612
6,262
0
6,596
22,405
8,234
0
4,974
17,291
61,391
0
W
Bakasura
pingulus
Bakasura
9,319
5,179
0
1,159
23,463
9,994
0
11,028
12,435
0
17,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,162
Gold Earned
68,316
233
Minions Killed
266
1
Camps Cleared
10
1,028,415
Distance Traveled
1,074,959
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,281
1,190
100
8
0
181,951
0
L
Bellona
14,508
1,209
45
4
3
234,176
1
L
Odin
12,461
1,038
10
1
0
228,777
1
W
Neith
16,469
1,372
40
3
0
180,138
0
W
Apollo
13,277
1,106
25
2
0
185,045
0
W
Nike
14,887
1,241
32
3
0
245,143
0
L
Neith
12,219
1,018
63
5
3
179,611
2
L
Kukulkan
14,299
1,192
77
6
0
205,187
0
L
Sol
14,829
1,236
71
6
4
227,208
0
W
Bakasura
12,248
1,021
36
3
1
236,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role