Player Matchup

Apollo
Apollo
BarryMercs
Apollo
Level 16
God Stats
2W - 2L
1,495 SR
Queue Stats
11W - 10L
1,594 Elo+
Solo
Hachiman
Hachiman
FlabbyPatties15
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,642 Elo+
Party 1
Ratatoskr
Ratatoskr
GioGio20018868
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,633 Elo+
Party 1
Ullr
Ullr
ValuedMomentz
Ullr
Level 144
God Stats
1W - 2L
1,370 SR
Queue Stats
53W - 52L
1,570 Elo+
Party 1
Medusa
Medusa
cowgomoocow
Medusa
Level 129
God Stats
0W - 3L
1,205 SR
Queue Stats
40W - 36L
1,580 Elo+
Party 1
Team Averages
Level 61
1,414 SR
1,604 Elo+

VS

Team Averages
Level 22
1,566 SR
1,505 Elo+
King Arthur
King Arthur
James0674
King Arthur
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Merseekill
Merlin
Level 29
God Stats
2W - 0L
1,723 SR
Queue Stats
20W - 24L
1,675 Elo+
Solo
Nu Wa
Nu Wa
RoseCarnage
Nu Wa
Level 26
God Stats
5W - 3L
1,564 SR
Queue Stats
111W - 101L
1,502 Elo+
Party 2
Khepri
Khepri
hamburguesa12
Khepri
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,377 Elo+
Solo
Neith
Neith
quickdrawkitty
Neith
Level 24
God Stats
52W - 44L
1,541 SR
Queue Stats
79W - 78L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BarryMercs
Apollo
15
1 / 4 / 3
9,276
928
6,401
17,490
6,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
14
0 / 6 / 1
8,047
805
1,567
9,273
3,403
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
GioGio20018868
Ratatoskr
14
0 / 4 / 1
8,420
842
805
9,490
3,733
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 1
9,268
927
8,723
12,167
4,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
16
1 / 1 / 2
9,642
964
15,770
15,879
5,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

175

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
James0674
King Arthur
16
3 / 1 / 11
9,759
976
10,259
10,582
16,369
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Merseekill
Merlin
16
0 / 2 / 11
9,240
924
13,054
6,343
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 9
10,292
1,029
11,437
5,140
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 0 / 14
9,732
973
10,389
9,480
18,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 0 / 6
11,016
1,102
15,401
4,544
2,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
4
Kills
18
18
Deaths
4
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Apollo
BarryMercs
Apollo
1
4
3
0.63
L
Hachiman
0
6
1
0.08
L
Ratatoskr
GioGio20018868
Ratatoskr
0
4
1
0.13
W
King Arthur
James0674
King Arthur
3
1
11
8.5
W
Merlin
Merseekill
Merlin
0
2
11
2.75
W
5
1
9
9.5
L
2
3
1
0.83
L
Medusa
1
1
2
2
W
1
0
14
8
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,266
Damage
60,540
64,299
Taken
36,089
23,380
Mitigated
43,076
5,110
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BarryMercs
Apollo
6,401
4,042
0
1,383
17,490
6,227
0
9,667
7,246
0
30,036
L
Hachiman
1,567
492
0
63
9,273
3,403
0
4,289
4,621
0
5,480
L
Ratatoskr
GioGio20018868
Ratatoskr
805
50
0
616
9,490
3,733
0
5,146
4,258
0
11,494
W
King Arthur
James0674
King Arthur
10,259
681
0
0
10,582
16,369
0
0
10,582
258
15,060
W
Merlin
Merseekill
Merlin
13,054
325
0
446
6,343
2,724
0
0
6,343
44,586
0
W
11,437
2,994
0
307
5,140
2,392
0
0
5,140
33,169
0
L
8,723
2,603
0
426
12,167
4,025
0
6,732
5,042
0
22,948
L
Medusa
15,770
6,865
0
2,622
15,879
5,992
0
7,383
8,000
0
56,276
W
10,389
71
0
2,877
9,480
18,658
0
0
9,480
17,369
0
W
15,401
8,636
304
1,042
4,544
2,933
0
0
4,544
0
31,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
50,039
205
Minions Killed
200
4
Camps Cleared
6
736,711
Distance Traveled
941,669
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,276
928
55
6
2
162,980
0
L
Hachiman
8,047
805
7
1
0
86,911
0
L
Ratatoskr
8,420
842
23
2
1
141,498
0
W
King Arthur
9,759
976
13
1
3
178,556
1
W
Merlin
9,240
924
66
7
1
179,459
0
W
Nu Wa
10,292
1,029
61
6
1
195,574
0
L
Ullr
9,268
927
40
4
1
165,332
1
L
Medusa
9,642
964
80
8
0
179,990
1
W
Khepri
9,732
973
14
1
0
219,933
2
W
Neith
11,016
1,102
46
5
1
168,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role