Player Matchup

Cu Chulainn
Cu Chulainn
Platinum IV
SevereJayy
Cu Chulainn
Platinum IV
Level 84
God Stats
1W - 2L
1,335 SR
Queue Stats
27W - 24L
1,859 MMR
Party 1
Hades
Hades
Platinum I
SevereSidious
Hades
Platinum I
Level 137
God Stats
7W - 2L
1,962 SR
Queue Stats
76W - 51L
2,080 MMR
Party 1
Hou Yi
Hou Yi
Gold III
SevereTragedy
Hou Yi
Gold III
Level 94
God Stats
1W - 0L
1,324 SR
Queue Stats
41W - 33L
1,646 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,540 SR
1,862 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,513 SR
1,638 MMR
Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold I
BalexMaterson
Cerberus
Gold I
Level 153
God Stats
4W - 6L
1,509 SR
Queue Stats
555W - 631L
1,592 MMR
Solo
Medusa
Medusa
Gold III
BygoneSinger
Medusa
Gold III
Level 128
God Stats
2W - 3L
1,531 SR
Queue Stats
12W - 11L
1,821 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SevereJayy
Cu Chulainn
19
5 / 6 / 7
14,027
610
14,930
23,312
19,278
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 3 / 7
13,519
588
13,373
20,799
14,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 2 / 6
15,080
656
16,965
15,525
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshMorgan Le FayTiamatAphroditeDanzaburou

VS

Bans
AthenaKumbhakarnaCabrakanBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 3 / 6
14,469
629
25,409
10,214
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
BalexMaterson
Cerberus
15
1 / 5 / 5
13,209
574
8,012
27,778
40,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
17
6 / 5 / 3
14,153
615
14,178
15,403
7,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
13
Kills
11
11
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
6
2.33
L
Cerberus
BalexMaterson
Cerberus
1
5
5
0.7
L
Medusa
6
5
3
1.5
W
Cu Chulainn
SevereJayy
Cu Chulainn
5
6
7
1.42
W
2
3
7
1.83
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,268
Damage
47,599
59,636
Taken
53,395
39,538
Mitigated
53,797
12,211
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
25,409
1,012
0
1,336
10,214
5,239
542
3,609
6,605
93,569
0
L
Cerberus
BalexMaterson
Cerberus
8,012
556
0
5,849
27,778
40,610
0
6,905
20,873
31,084
0
L
Medusa
14,178
4,855
0
230
15,403
7,948
943
4,343
11,060
0
53,660
W
Cu Chulainn
SevereJayy
Cu Chulainn
14,930
3,218
0
0
23,312
19,278
499
12,362
10,950
6,206
51,197
W
13,373
1,325
1,362
6,849
20,799
14,940
177
11,232
9,567
58,824
0
W
16,965
6,515
0
4,000
15,525
5,320
2,672
9,827
5,698
0
91,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
41,831
291
Minions Killed
285
0
Camps Cleared
0
1,191,905
Distance Traveled
1,158,498
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,469
629
175
8
0
416,819
3
L
Cerberus
13,209
574
59
3
0
384,529
4
L
Medusa
14,153
615
51
2
0
357,150
1
W
Cu Chulainn
14,027
610
72
3
0
384,147
1
W
Hades
13,519
588
110
5
0
403,589
4
W
Hou Yi
15,080
656
109
5
0
404,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role