Player Matchup

Sol
Sol
AquaSCV
Sol
Level 63
God Stats
5W - 6L
1,738 SR
Queue Stats
250W - 282L
1,464 Elo+
Party 2
Zeus
Zeus
DarthBeatz
Zeus
Level 85
God Stats
14W - 7L
1,708 SR
Queue Stats
93W - 85L
1,546 Elo+
Party 1
Bakasura
Bakasura
Himenogi
Bakasura
Level 29
God Stats
9W - 3L
1,827 SR
Queue Stats
187W - 152L
1,593 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LordImmortal633
Cu Chulainn
Level 82
God Stats
17W - 12L
1,604 SR
Queue Stats
345W - 341L
1,554 Elo+
Party 2
Nike
Nike
NobleSix11
Nike
Level 45
God Stats
14W - 6L
1,800 SR
Queue Stats
71W - 69L
1,518 Elo+
Party 1
Team Averages
Level 61
1,735 SR
1,535 Elo+

VS

Team Averages
Level 50
1,574 SR
1,519 Elo+
Morgan Le Fay
Morgan Le Fay
AsuraReimagined
Morgan Le Fay
Level 49
God Stats
1W - 2L
1,646 SR
Queue Stats
123W - 156L
1,253 Elo+
Party 3
Sobek
Sobek
Gepetto69
Sobek
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 31L
1,653 Elo+
Party 4
Cupid
Cupid
Phantasos Elda
Cupid
Level 56
God Stats
130W - 74L
1,739 SR
Queue Stats
226W - 139L
1,655 Elo+
Party 4
Olorun
Olorun
Vmasta
Olorun
Level 23
God Stats
5W - 7L
1,483 SR
Queue Stats
156W - 181L
1,423 Elo+
Party 3
Awilix
Awilix
Zalvarez97
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 213L
1,611 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
0 / 0 / 21
10,165
1,017
14,843
3,912
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 1 / 12
11,684
1,168
30,522
2,761
1,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Himenogi
Bakasura
18
13 / 1 / 12
12,057
1,206
12,310
10,538
9,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
LordImmortal633
Cu Chulainn
17
2 / 3 / 21
9,970
997
14,691
13,737
10,034
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 1 / 15
10,446
1,045
14,255
7,414
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

300

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AsuraReimagined
Morgan Le Fay
15
1 / 9 / 4
8,984
898
9,286
16,490
7,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
Gepetto69
Sobek
15
1 / 5 / 4
9,057
906
4,910
27,944
34,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 5 / 4
9,329
933
8,155
13,770
5,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Vmasta
Olorun
15
0 / 11 / 4
8,541
854
6,336
17,650
7,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Zalvarez97
Awilix
15
2 / 3 / 1
9,434
943
4,365
16,475
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
33
Kills
6
6
Deaths
33
81
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
0
0
21
10.5
L
Morgan Le Fay
AsuraReimagined
Morgan Le Fay
1
9
4
0.33
W
13
1
12
19
L
Sobek
Gepetto69
Sobek
1
5
4
0.6
W
Bakasura
Himenogi
Bakasura
13
1
12
19
W
Cu Chulainn
LordImmortal633
Cu Chulainn
2
3
21
4.17
W
5
1
15
12.5
L
2
5
4
0.8
L
Olorun
Vmasta
Olorun
0
11
4
0.18
L
Awilix
Zalvarez97
Awilix
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,621
Damage
33,052
38,362
Taken
92,329
28,505
Mitigated
60,608
10,614
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
14,843
5,662
147
2,601
3,912
1,392
0
2,154
1,758
38,038
0
L
Morgan Le Fay
AsuraReimagined
Morgan Le Fay
9,286
1,067
0
750
16,490
7,081
0
9,543
6,719
20,241
0
W
30,522
1,973
0
0
2,761
1,371
0
285
2,476
44,781
0
L
Sobek
Gepetto69
Sobek
4,910
214
0
802
27,944
34,929
0
14,467
11,264
15,993
0
W
Bakasura
Himenogi
Bakasura
12,310
8,513
0
5,035
10,538
9,986
0
4,368
6,170
39
20,426
W
Cu Chulainn
LordImmortal633
Cu Chulainn
14,691
2,328
0
1,819
13,737
10,034
0
10,624
3,113
4,031
27,098
W
14,255
2,131
0
1,012
7,414
5,722
0
3,101
4,313
0
24,427
L
8,155
4,983
886
1,525
13,770
5,242
0
7,228
6,095
0
37,859
L
Olorun
Vmasta
Olorun
6,336
5,017
592
681
17,650
7,254
0
9,028
8,074
25,045
0
L
Awilix
Zalvarez97
Awilix
4,365
1,575
0
0
16,475
6,102
0
7,509
8,403
0
13,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,322
Gold Earned
45,345
194
Minions Killed
171
11
Camps Cleared
3
1,007,459
Distance Traveled
876,536
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,165
1,017
61
6
4
189,576
0
L
Morgan Le Fay
8,984
898
17
2
1
167,908
1
W
Zeus
11,684
1,168
39
4
1
185,041
0
L
Sobek
9,057
906
12
1
0
193,529
0
W
Bakasura
12,057
1,206
32
3
3
227,441
0
W
Cu Chulainn
9,970
997
37
4
3
202,932
0
W
Nike
10,446
1,045
25
3
0
202,469
0
L
Cupid
9,329
933
73
7
1
151,276
2
L
Olorun
8,541
854
46
5
0
154,170
0
L
Awilix
9,434
943
23
2
1
209,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role