Player Matchup

Jormungandr
Jormungandr
ImReal2424
Jormungandr
Level 3
God Stats
2W - 1L
1,605 SR
Queue Stats
2W - 1L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
ShadowDemon2006
Cthulhu
Level 5
God Stats
11W - 9L
1,301 SR
Queue Stats
13W - 15L
1,224 Elo+
Party 1
Xbalanque
Xbalanque
StaynGang
Xbalanque
Level 106
God Stats
13W - 12L
1,583 SR
Queue Stats
225W - 169L
1,555 Elo+
Solo
Team Averages
Level 38
1,496 SR
1,452 Elo+

VS

Team Averages
Level 58
1,495 SR
1,526 Elo+
Olorun
Olorun
Dillbilly420704
Olorun
Level 6
God Stats
0W - 3L
1,282 SR
Queue Stats
10W - 14L
1,274 Elo+
Solo
Neith
Neith
dusty-goldfish
Neith
Level 14
God Stats
28W - 19L
1,594 SR
Queue Stats
40W - 27L
1,585 Elo+
Party 2
Ymir
Ymir
xPenDragon5
Ymir
Level 154
God Stats
27W - 18L
1,608 SR
Queue Stats
1,023W - 839L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ImReal2424
Jormungandr
15
4 / 9 / 8
11,600
682
5,597
17,672
17,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 8 / 12
11,775
693
9,863
19,905
19,300
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
StaynGang
Xbalanque
18
12 / 5 / 6
13,377
787
22,338
17,766
7,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 10
10,718
630
3,363
14,868
4,314
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 3 / 10
11,430
672
12,604
10,829
3,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
16 / 4 / 5
13,859
815
30,851
20,241
13,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
18
Kills
22
22
Deaths
18
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
11
10
0.64
W
Jormungandr
ImReal2424
Jormungandr
4
9
8
0.89
W
2
8
12
1
W
Xbalanque
StaynGang
Xbalanque
12
5
6
3
L
4
3
10
3
L
16
4
5
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,798
Damage
46,818
55,343
Taken
45,938
44,587
Mitigated
22,131
8,075
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,363
967
266
964
14,868
4,314
384
3,793
11,075
19,720
0
W
Jormungandr
ImReal2424
Jormungandr
5,597
2,484
0
852
17,672
17,421
43
10,126
7,546
15,681
0
W
9,863
1,095
88
2,233
19,905
19,300
284
12,760
7,145
27,133
0
W
Xbalanque
StaynGang
Xbalanque
22,338
11,794
0
4,902
17,766
7,866
2,046
9,921
7,845
0
76,241
L
12,604
4,555
0
1,173
10,829
3,920
521
2,503
8,326
0
53,044
L
30,851
9,430
0
7,575
20,241
13,897
496
9,164
11,077
59,987
2,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,752
Gold Earned
36,007
156
Minions Killed
164
0
Camps Cleared
0
781,251
Distance Traveled
766,889
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,718
630
26
2
0
230,152
0
W
Jormungandr
11,600
682
21
1
0
225,962
1
W
Cthulhu
11,775
693
31
2
0
282,163
2
W
Xbalanque
13,377
787
104
6
0
273,126
0
L
Neith
11,430
672
72
4
0
282,982
0
L
Ymir
13,859
815
66
4
0
253,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role