Player Matchup

Cernunnos
Cernunnos
CaseClosed86
Cernunnos
Level 109
God Stats
1W - 1L
1,261 SR
Queue Stats
35W - 50L
1,310 Elo+
Solo
Agni
Agni
KwatakyeRaven
Agni
Level 141
God Stats
6W - 7L
1,309 SR
Queue Stats
473W - 511L
1,354 Elo+
Solo
Artemis
Artemis
TaYloRGangRDiE4
Artemis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,675 Elo+
Party 2
Artio
Artio
TopRatedSports
Artio
Level 104
God Stats
1W - 0L
1,743 SR
Queue Stats
4W - 6L
1,441 Elo+
Party 2
Chang'e
Chang'e
marinakis0000
Chang'e
Level 67
God Stats
13W - 2L
1,850 SR
Queue Stats
556W - 629L
1,431 Elo+
Solo
Team Averages
Level 93
1,533 SR
1,442 Elo+

VS

Team Averages
Level 56
1,431 SR
1,259 Elo+
He Bo
He Bo
BalzEmRight
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,410 Elo+
Solo
Ra
Ra
BayChart953
Ra
Level 27
God Stats
0W - 2L
1,547 SR
Queue Stats
4W - 23L
1,092 Elo+
Party 1
Anubis
Anubis
ElKeK09867
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,003 Elo+
Party 1
Thor
Thor
b4i_fu_ru18
Thor
Level 127
God Stats
3W - 13L
1,376 SR
Queue Stats
1,026W - 1,076L
1,363 Elo+
Solo
Anhur
Anhur
leonviswa
Anhur
Level 78
God Stats
5W - 7L
1,231 SR
Queue Stats
534W - 528L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaseClosed86
Cernunnos
13
2 / 3 / 11
7,581
948
4,180
8,639
2,861
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
6 / 0 / 9
8,021
1,003
5,962
2,153
833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 15
7,840
980
7,453
6,796
2,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 0 / 13
8,725
1,091
5,844
18,496
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
14
4 / 1 / 12
8,682
1,085
4,218
7,757
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,165
771
6,024
6,205
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 4 / 2
7,084
886
7,405
6,660
2,314
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
ElKeK09867
Anubis
7
0 / 6 / 1
5,332
667
2,653
6,549
2,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 3 / 1
5,890
736
4,330
4,527
1,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
leonviswa
Anhur
13
0 / 4 / 5
6,076
760
8,047
7,090
2,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
23
Kills
5
5
Deaths
23
60
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
2
4
2
0.75
W
Cernunnos
CaseClosed86
Cernunnos
2
3
11
2.5
L
Anubis
ElKeK09867
Anubis
0
6
1
0.08
W
6
0
9
10.5
W
5
1
15
12.5
W
6
0
13
12.5
L
1
3
1
0.5
L
Anhur
leonviswa
Anhur
0
4
5
0.63
W
Chang'e
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
28,459
43,841
Taken
31,031
22,111
Mitigated
10,419
26,690
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,024
225
265
239
6,205
1,925
0
3,118
3,087
9,466
0
L
7,405
206
214
1,491
6,660
2,314
0
4,056
2,604
16,230
0
W
Cernunnos
CaseClosed86
Cernunnos
4,180
1,333
486
1,159
8,639
2,861
1,400
4,188
4,451
0
17,931
L
Anubis
ElKeK09867
Anubis
2,653
570
0
558
6,549
2,244
0
3,056
3,493
4,929
0
W
5,962
0
661
176
2,153
833
1,001
665
1,488
16,059
0
W
7,453
2,139
812
1,663
6,796
2,659
848
2,574
4,222
0
13,402
W
5,844
291
1,808
10,416
18,496
10,583
573
3,711
14,785
10,212
0
L
4,330
604
409
583
4,527
1,566
0
2,595
1,932
0
7,917
L
Anhur
leonviswa
Anhur
8,047
2,396
615
1,042
7,090
2,370
0
3,199
3,891
0
17,821
W
Chang'e
4,218
951
6,195
3,314
7,757
5,175
1,460
4,944
2,813
13,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,849
Gold Earned
30,547
83
Minions Killed
51
0
Camps Cleared
0
750,338
Distance Traveled
557,151
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,165
771
10
1
0
91,355
0
L
Ra
7,084
886
17
2
0
151,274
0
W
Cernunnos
7,581
948
32
4
0
135,778
4
L
Anubis
5,332
667
6
1
0
78,582
0
W
Agni
8,021
1,003
15
2
0
179,288
2
W
Artemis
7,840
980
14
2
0
136,665
0
W
Artio
8,725
1,091
9
1
0
165,089
0
L
Thor
5,890
736
6
1
0
110,312
1
L
Anhur
6,076
760
12
2
0
125,628
4
W
Chang'e
8,682
1,085
13
2
0
133,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role